captroper Posted April 16, 2013 Author Share Posted April 16, 2013 I'm running it at 640x480. I don't think the problem is that it's misclicking, I think the problem is that it's not actually registering clicks on the little quick action window at all. It highlightes to show that you've clicked it but it doesn't change the active weapon like it should, and it doesn't actually do anything when you click on an enemy while it's highlighted. Link to comment
SyntaxError Posted April 16, 2013 Share Posted April 16, 2013 If it highlights then it is clearly registering clicks, so I have to ask again: is this an issue on GemRB for PC also? Link to comment
captroper Posted April 16, 2013 Author Share Posted April 16, 2013 I'm sorry, what I meant is that the little quick window screen registers the click, but it doesn't perform the action associated with it. I'm still uncertain as to whether it happens with the PC version as well. I downloaded the precompiled version for windows, and edited the cfg file pointing it to my planescape directory for gamepath as well as changing the gametype to PST, but I think I'm doing it incorrectly or missing a step as it pops up with several errors and force quits. Here's the log file http://www.scribd.com/doc/136355674/GemRB-Log?secret_password=xgqkdnsz4zausur9blt and here's the cfg file "GameType=pst GameName=Planescape Torment Width=640 Height=480 Bpp=32 Fullscreen=0 TooltipDelay=500 GUIEnhancements = 1 GamePath=C:\Games\GOG.com\Planescape Torment CachePath=Cache GemRBPath=. PluginsPath=./plugins AudioDriver=none" Thank you again for all your help and your patience. Link to comment
SyntaxError Posted April 16, 2013 Share Posted April 16, 2013 you need the CD1 path similar to the one i gave you for iOS. ("C:\Games\GOG.com\Planescape Torment\data" I believe) (i assume the " marks are not actually part of your config) Link to comment
captroper Posted April 16, 2013 Author Share Posted April 16, 2013 Ok, now it's working up to the videos and then force quitting. "[Core]: GemRB Core Initialization... [Core]: Initializing Video Driver... [Core]: Initializing Search Path... [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\sounds (Sounds) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\scripts (Scripts) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\portraits (Portraits) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\data\data (CD1/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\CD2\data (CD2/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\data\CD2\data (CD2/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\CD3\data (CD3/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\data\CD3\data (CD3/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\CD4\data (CD4/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\data\CD4\data (CD4/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\CD5\data (CD5/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\data\CD5\data (CD5/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\CD6\data (CD6/data) [ResourceManager/WARNING]: Invalid path given: C:\Games\GOG.com\Planescape Torment\data\CD6\data (CD6/data) [Core]: Initializing KEY Importer... [KEYImporter]: Opening C:\Games\GOG.com\Planescape Torment\chitin.key... [KEYImporter]: Checking file type... [KEYImporter]: Reading Resources... [KEYImporter]: BIF Files Count: 372 (Starting at 24 Bytes) [KEYImporter]: RES Count: 12135 (Starting at 8759 Bytes) [KEYImporter]: Resources Loaded... [Core]: Initializing GUI Script Engine... [ResourceManager/WARNING]: Invalid path given: /usr/share/fonts/TTF (CustomFonts) [Core]: Reading Game Options... [ResourceManager]: Found 'gemrb.ini' in 'GemRB Unhardcoded data'. [Core]: Loading game type-specific GemRB setup '.\unhardcoded\pst\gemrb.ini' [Core]: Loading original game options from C:\Games\GOG.com\Planescape Torment\torment.ini [ResourceManager]: Found 'defaults.ini' in 'shared GemRB Unhardcoded data'. [Core]: Reading Encoding Table... [ResourceManager]: Found 'default.ini' in 'shared GemRB Unhardcoded data'. [Core]: Loading encoding definition for default: '.\unhardcoded\shared\default.ini' [Core]: Creating Projectile Server... [ResourceManager]: Found 'gemprjtl.ids' in 'GemRB Unhardcoded data'. [ResourceManager/ERROR]: Couldn't find 'projectl.ids'. [Core]: Checking for Dialogue Manager... [ResourceManager/ERROR]: Couldn't find 'gender.2da'. [Core]: Loading Dialog.tlk file... [Core]: Loading Palettes... [ResourceManager]: Searching for 'MPALETTE'... [ResourceManager]: Found 'MPALETTE.bmp' in 'GemRB Unhardcoded data'. [ResourceManager]: Searching for 'PAL32'... [ResourceManager]: Found 'PAL32.bmp' in 'chitin.key'. [ResourceManager]: Searching for 'MPAL256'... [ResourceManager]: Found 'MPAL256.bmp' in 'GemRB Unhardcoded data'. [Core]: Palettes Loaded [Core]: Initializing stock sounds... [ResourceManager]: Found 'defsound.2da' in 'GemRB Unhardcoded data'. [Core]: Broadcasting Event Manager... [Core]: Initializing Window Manager... [Core]: Loading Cursors... [ResourceManager]: Found 'cursors.bam' in 'chitin.key'. [ResourceManager]: Found 'fogowar.bam' in 'chitin.key'. [Core]: Loading Fog-Of-War bitmaps... [ResourceManager]: Found 'WMPICKL.bam' in 'chitin.key'. [ResourceManager]: Found 'WMPICKR.bam' in 'chitin.key'. [Core]: Loading Ground circle bitmaps... [Core]: Loading Fonts... [ResourceManager]: Found 'fonts.2da' in 'GemRB Unhardcoded data'. [ResourceManager]: Searching for 'FONTDLG'... [ResourceManager]: Found 'FONTDLG.bam' in 'Override'. [ResourceManager]: Searching for 'TRMTFONT'... [ResourceManager]: Found 'TRMTFONT.bam' in 'chitin.key'. [ResourceManager]: Searching for 'EXOFONT'... [ResourceManager]: Found 'EXOFONT.bam' in 'chitin.key'. [ResourceManager]: Searching for 'POSTANT'... [ResourceManager]: Found 'POSTANT.bam' in 'chitin.key'. [ResourceManager]: Searching for 'NUMBER'... [ResourceManager]: Found 'NUMBER.bam' in 'chitin.key'. [ResourceManager]: Searching for 'NUMBER2'... [ResourceManager]: Found 'NUMBER2.bam' in 'chitin.key'. [ResourceManager]: Searching for 'NUMBER3'... [ResourceManager]: Found 'NUMBER3.bam' in 'chitin.key'. [ResourceManager]: Searching for 'SYSFONT'... [ResourceManager]: Found 'SYSFONT.bam' in 'chitin.key'. [ResourceManager]: Searching for 'FONTDLG'... [ResourceManager]: Found 'FONTDLG.bam' in 'Override'. [Core/WARNING]: MovieFont not loaded: STONESML [Core]: Fonts Loaded... [Core]: Setting up the Console... [ResourceManager]: Found 'caret.bam' in 'chitin.key'. [Core]: Starting up the Sound Driver... [Core]: Allocating SaveGameIterator... [Core]: Initializing Token Dictionary... [Core]: Initializing Music Manager... [Core]: Loading music list... [ResourceManager]: Found 'music.2da' in 'GemRB Unhardcoded data'. [Core]: Loading resource data File... [ResourceManager]: Found 'resdata.ini' in 'Override'. [Core]: Loading beasts definition File... [Core]: Loading quests definition File... [Core]: Bringing up the Global Timer... [Core]: Initializing effects... [ResourceManager]: Found 'efftext.2da' in 'GemRB Override'. [ResourceManager]: Found 'effects.ids' in 'GemRB Unhardcoded data'. [Core]: Initializing Inventory Management... [ResourceManager]: Found 'itemtype.2da' in 'GemRB Unhardcoded data'. [ResourceManager/ERROR]: Couldn't find 'itemdata.2da'. [ResourceManager]: Found 'slottype.2da' in 'GemRB Unhardcoded data'. [Core]: Initializing string constants... [ResourceManager]: Found 'strings.2da' in 'GemRB Unhardcoded data'. [Core]: Initializing random treasure... [ResourceManager]: Found 'randitem.2da' in 'GemRB Unhardcoded data'. [ResourceManager]: Found 'rndtreas.2da' in 'GemRB Override'. [Core]: Initializing ability tables... [ResourceManager]: Found 'strmod.2da' in 'chitin.key'. [ResourceManager]: Found 'strmodex.2da' in 'chitin.key'. [ResourceManager]: Found 'intmod.2da' in 'chitin.key'. [ResourceManager]: Found 'hpconbon.2da' in 'Override'. [ResourceManager]: Found 'lorebon.2da' in 'Override'. [ResourceManager]: Found 'dexmod.2da' in 'chitin.key'. [ResourceManager]: Found 'chrmodst.2da' in 'chitin.key'. [ResourceManager]: Found 'wisxpbon.2da' in 'chitin.key'. [Core]: Reading reputation mod table... [ResourceManager]: Found 'reputati.2da' in 'chitin.key'. [Core]: Initializing area aliases... [ResourceManager]: Found 'WMAPLAY.2da' in 'chitin.key'. [Core]: Reading game time table... [ResourceManager]: Found 'gametime.2da' in 'GemRB Unhardcoded data'. [Core]: Reading special spells table... [ResourceManager]: Found 'splspec.2da' in 'GemRB Unhardcoded data'. [ResourceManager/ERROR]: Couldn't find 'wildmag.2da'. [Core/WARNING]: Failed to load special spells. [Core]: Reading item tables... [ResourceManager/ERROR]: Couldn't find 'itemexcl.2da'. [ResourceManager/ERROR]: Couldn't find 'itemdial.2da'. [ResourceManager]: Found 'tooltip.2da' in 'chitin.key'. [ResourceManager]: Found 'dmgtypes.2da' in 'shared GemRB Unhardcoded data'. [ResourceManager]: Found 'stats.ids' in 'shared GemRB Override'. [Core]: Reading damage type table... [Core]: Reading modal states table... [ResourceManager]: Found 'modal.2da' in 'GemRB Unhardcoded data'. [Core]: Reading game script tables... [ResourceManager]: Found 'happy.2da' in 'chitin.key'. [ResourceManager]: Found 'rmodrep.2da' in 'chitin.key'. [ResourceManager]: Found 'rmodchr.2da' in 'chitin.key'. [ResourceManager]: Found 'trigger.ids' in 'chitin.key'. [ResourceManager]: Found 'action.ids' in 'Override'. [ResourceManager]: Found 'object.ids' in 'chitin.key'. [ResourceManager]: Found 'gemact.ids' in 'shared GemRB Unhardcoded data'. [ResourceManager]: Found 'gemtrig.ids' in 'shared GemRB Unhardcoded data'. [ResourceManager]: Found 'script.2da' in 'GemRB Unhardcoded data'. [GameScript/WARNING]: Couldn't assign function to trigger: 7 said [GameScript/WARNING]: Couldn't assign function to trigger: 85 reset [GameScript/WARNING]: Couldn't assign function to trigger: 16530 watchme [GameScript/WARNING]: Couldn't assign function to action: 20 layhands [GameScript/WARNING]: Couldn't assign function to action: 37 followpath [GameScript/WARNING]: Couldn't assign function to action: 77 nidspecial8 [GameScript/WARNING]: Couldn't assign function to action: 79 nidspecial10 [GameScript/WARNING]: Couldn't assign function to action: 80 nidspecial11 [GameScript/WARNING]: Couldn't assign function to action: 81 nidspecial12 [GameScript/WARNING]: Couldn't assign function to action: 94 groupattack [GameScript/WARNING]: Couldn't assign function to action: 264 buystuff [GameScript/WARNING]: Couldn't assign function to action: 289 setnamelessdeathparty [GameScript/WARNING]: Couldn't assign function to action: 313 escapearearunning [ResourceManager]: Found 'instant.ids' in 'Override'. [GameScript/WARNING]: instant action 289 (setnamelessdeathparty(p:dest*,i:reserved*)) doesn't exist, ignoring [GameScript/WARNING]: instant action 264 (buystuff(s:item*,i:qty*,i:price*)) doesn't exist, ignoring [GameScript/WARNING]: instant action 1 (actionoverride(o:actor*,a:action*)) doesn't exist, ignoring [ResourceManager/ERROR]: Couldn't find 'actsleep.ids'. [ResourceManager/ERROR]: Couldn't find 'chase.ids'. [ResourceManager]: Found 'svtriobj.ids' in 'chitin.key'. [GameScript/WARNING]: saved trigger 85 (reset(o:object*)) doesn't exist, ignoring [GameScript/WARNING]: saved trigger 7 (said(o:object*,i:dialog) doesn't exist, ignoring [Core]: Initializing keymap tables... [ResourceManager]: Found 'keymap.2da' in 'shared GemRB Unhardcoded data'. [unknown]: Adding key 1 with function GUICommon::ResolveKey [unknown]: Adding key 2 with function GUICommon::ResolveKey [unknown]: Adding key 3 with function GUICommon::ResolveKey [unknown]: Adding key 4 with function GUICommon::ResolveKey [unknown]: Adding key 5 with function GUICommon::ResolveKey [unknown]: Adding key 6 with function GUICommon::ResolveKey [unknown]: Adding key 7 with function GUICommon::ResolveKey [unknown]: Adding key 8 with function GUICommon::ResolveKey [unknown]: Adding key 9 with function GUICommon::ResolveKey [unknown]: Adding key 0 with function GUICommon::ResolveKey [unknown]: Adding key - with function GUICommon::ResolveKey [unknown]: Adding key = with function GUICommon::ResolveKey [unknown]: Adding key W with function GUICommon::ResolveKey [unknown]: Adding key S with function GUICommon::ResolveKey [unknown]: Adding key C with function GUICommon::ResolveKey [Core]: Core Initialization Complete! [sDL 1.2 Driver]: Creating display [sDL 1.2 Driver]: SDL_SetVideoMode... [sDL 1.2 Driver]: Checking for HardWare Acceleration... [sDL 1.2 Driver]: Creating Main Surface... [sDL 1.2 Driver]: Creating Back Buffer... [sDL 1.2 Driver]: Creating Extra Buffer... [GUIScript]: Loading Script Start. [ResourceManager]: Searching for 'BISLOGO'... [ResourceManager]: Found 'BISLOGO.mve' in 'chitin.key'. [ResourceManager]: Searching for 'TSRLOGO'... [ResourceManager]: Found 'TSRLOGO.mve' in 'chitin.key'. [ResourceManager]: Searching for 'OPENING'... [ResourceManager]: Found 'OPENING.mve' in 'chitin.key'. [ResourceManager]: Found 'START.chu' in 'chitin.key'. [ResourceManager]: Searching for 'gpmos8'... [ResourceManager]: Found 'gpmos8.mos' in 'chitin.key'. [ResourceManager]: Found 'stcstm.bam' in 'chitin.key'." I tried putting in "SkipIntroVideos=1" after that force-quit but now it's just skipping the videos and force quitting. Link to comment
SyntaxError Posted April 16, 2013 Share Posted April 16, 2013 you need to add GUIScripts path (and the other gemrb paths) to your cfg file if they arent in the same directory as gemrb. I see you do. can you post a crash log (AKA stacktrace, backtrace)? Link to comment
captroper Posted April 16, 2013 Author Share Posted April 16, 2013 So, "GUIScriptsPath=./GUIScripts"? I'm not any too familiar with programming languages, how would I post a stacktrace or backtrace log? Link to comment
captroper Posted April 16, 2013 Author Share Posted April 16, 2013 I haven't moved the GUIScripts (or anything else) outside of the base gemrb folder, so I'm guessing I don't need that line in there? Link to comment
SyntaxError Posted April 16, 2013 Share Posted April 16, 2013 it has nothing to do with programming, but unfortunately im not familiar with windows so I'm unsure of how to direct you, tho ill give it a shot. when the program terminates there should be a message that pops up, and on that window there should be a button for showing the details of the crash. that should, hopefully, lead you to a text box containing the trace. Link to comment
captroper Posted April 16, 2013 Author Share Posted April 16, 2013 Hm Ok, Here's what it says when I click show details, "Problem signature: Problem Event Name: APPCRASH Application Name: gemrb.exe Application Version: 0.0.0.0 Application Timestamp: 516db6b0 Fault Module Name: msvcrt.dll Fault Module Version: 7.0.7601.17744 Fault Module Timestamp: 4eeaf722 Exception Code: 40000015 Exception Offset: 0006680c OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 5263 Additional Information 2: 526330e4632aaa60ae30ffd56e6647e5 Additional Information 3: e2a3 Additional Information 4: e2a3d844e75c05f3f932940429d4653b" Is that what you were looking for? Link to comment
SyntaxError Posted April 17, 2013 Share Posted April 17, 2013 sort of. there should have been much more information that should look something like this: GemRB`GLES2_RenderCopy(renderer=0x07285e70, texture=0x09070b10, srcrect=0xbfffe318, dstrect=0xbfffe2f8) + 2163 at SDL_render_gles2.c:1317 frame #8: 0x004d61a1 GemRB`SDL_RenderCopy(renderer=0x07285e70, texture=0x09070b10, srcrect=0x00000000, dstrect=0x00000000) + 865 at SDL_render.c:1550 frame #9: 0x002fb75f GemRB`GemRB::SDL20VideoDriver::SwapBuffers(this=0x078b0a00) + 367 at SDL20Video.cpp:340 frame #10: 0x000514a5 GemRB`GemRB::Interface::Main(this=0x078d0000) + 1397 at Interface.cpp:1178 the functions and files will be quite diffrent, but hopefully you get the idea. Link to comment
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