Jump to content

The monk and Avatar Morphing Script


Recommended Posts

The probable point is that the monks can't use armors.

 

Thank you mr. imp. but I'm not sure how thats relevant. Kensai can't use armors either but that doesn't prevent then from using fighter avatars.

 

I'm wondering if it has something to do with mfist. perhaps:

 

A. It removes mfist (which would make me very happy)

 

B. It doesn't remove mfist but lets players attempt to equip certain weapons that crash the game.

 

C. Something else regarding mfist.

 

D. Something regarding animations

 

E. Something else I haven't considered

 

Link to comment

It changes the underlying animation, so your mage can *look* like a fighter. The folks who use it are generally multi/dual-classes that prefer the look of one of the avatars over the other (i.e. fighter-mages using the fighter avatar don't show when they're wearing a robe).

 

Monks can't be shifted due to... crashiness in other forms.

Link to comment

It changes the underlying animation, so your mage can *look* like a fighter. The folks who use it are generally multi/dual-classes that prefer the look of one of the avatars over the other (i.e. fighter-mages using the fighter avatar don't show when they're wearing a robe).

 

Monks can't be shifted due to... crashiness in other forms.

 

Yeah, I'm finding that out... I'm not having very much luck messing around with the animations. Heh, crashes immediately if I try to remove mfist via opcode 112. Sigh

 

Edit: thanks though

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...