Shaitan Posted November 13, 2014 Share Posted November 13, 2014 Nice catch, I use a newer ToBex version on this run than normal beta 25, test 12007, instead of what I use to run (without this bug) beta 24. I'll try and see what happens. Link to comment
Shaitan Posted November 13, 2014 Share Posted November 13, 2014 A dump of the red coloring mentioned earlier. The contigency has a reddish glow to it. Link to comment
Jarno Mikkola Posted November 13, 2014 Share Posted November 13, 2014 (edited) A dump of the red coloring mentioned earlier. The contigency has a reddish glow to it. Are you sure your character is not an Enchanter, or a Barbarian ? This is in vanilla, the scroll can have gathered more unusability flags during mod installs. Also intelligence or wisdom can be required. Edited November 13, 2014 by Jarno Mikkola Link to comment
Incantatar Posted November 13, 2014 Share Posted November 13, 2014 Greater Spell Deflection says "spells greater than level 4 will not be affected". I hope this is a typo. Link to comment
Demivrgvs Posted November 13, 2014 Author Share Posted November 13, 2014 A dump of the red coloring mentioned earlier. The contigency has a reddish glow to it.I have no idea what's going on, but SR doesn't touch those bams at all. Are you on EE or vanilla? Greater Spell Deflection says "spells greater than level 4 will not be affected". I hope this is a typo. Yes, it is. I was sure I fixed that typo a few builds ago but it's strangely there indeed. Thanks for reporting. Link to comment
Mike1072 Posted November 13, 2014 Share Posted November 13, 2014 I'd wager that the icons are normal. It looks like a usability problem. Link to comment
Shaitan Posted November 14, 2014 Share Posted November 14, 2014 (edited) Sorry guys. Multiple Save vs messages The saving throw fix from ToBex was switched off (and I even did a new installation with the older beta0024) and I'm still having a bunch of save vs messages. Are you 100% sure it couldn't be caused by IR/SR? Barkskin The slightly reduced duration at first annoyed me (a fav spell) but it seems to be more appropriate ingame. Spell Revisions vs A-Tweaks As a sidenote: Using the scribe scrolls via A tweaks gives the older names when choosing which spells to scribe. Ie. Knock is still Knock on drop down menu given by A tweaks, but ofcourse yields a Battering Ram. Monster Summoning I I don't know you ended up with this spell? At a point you talked about making it level 1 with kobold and such? Anyway are the monsters put to follow their summoner? I got surrounded with Imoen as the Hobgoblins continued to follow me. Sure I could order them away, I was just curious what is their "normal" behavior? Picture Cheerios Edited November 14, 2014 by Shaitan Link to comment
Incantatar Posted November 14, 2014 Share Posted November 14, 2014 (edited) @Shaitan Multiple Save vs messages Are you sure you changed it to =0 in the .ini file? The problem only appears for me when it's active. Spell Revisions vs A-Tweaks That needs to be changed by aTweaks. As another option this could be implemented by Kit Revisions in the future. Monster Summoning I I think Demivrgvs didn't come around to implement it yet. Like the checks for Fiend summoning, Mind Blank and a few other planned spells. The following around part is intended. It can be a hassle but i think it's mostly a boon. @Demivrgvs Dispel Screen seems to have a longer duration than the stated 1 turn. Edited November 14, 2014 by Incantatar Link to comment
Shaitan Posted November 14, 2014 Share Posted November 14, 2014 Hi In my TobExCore.ini I've set the fix to 0. Cheers Link to comment
Demivrgvs Posted November 15, 2014 Author Share Posted November 15, 2014 Multiple Save vs messages So, should I put "Saving Throw Fix=0" as the default setting for SR's ToBEx? Btw, why no one before Shaitan ever reported the issue in all this time? Monster Summoning The following around part is intended. It can be a hassle but i think it's mostly a boon.You can disable and re-enable it in-game pointing the creature and pressing CTRL+F. All SR summons have this check, and you can also fully disable their AI if you wish with CTRL+D. On a side note, if you want to go stealth you can also simply not conjure an army of summons! I think Demivrgvs didn't come around to implement it yet. Like the checks for Fiend summoning, Mind Blank and a few other planned spells.Yeah, but I've not given up on those things. Almost everything planned will sooner or later be part of SR. Dispelling Screen seems to have a longer duration than the stated 1 turn.Which version are you using? It was casting time 1 with 10 rounds duration but on the last build it should be cs 5 and 5 turns duration. Link to comment
Incantatar Posted November 15, 2014 Share Posted November 15, 2014 (edited) Dispelling Screenseems to have a longer duration than the stated 1 turn.Which version are you using? It was casting time 1 with 10 rounds duration but on the last build it should be cs 5 and 5 turns duration. V4 - Beta 7 (8 October 2014) SPWI510.SPL Dispelling Screen Level: 5 School: Abjuration Range: Personal Duration: 1 turn Casting Time: 5 Area of Effect: Caster Saving Throw: None This spell creates a transparent, permeable barrier that shields the caster from Dispel Magic and similar spells. Furthermore, any spell effect that passes through the screen can potentially be dispelled by the energies of the barrier, effectively granting the caster 50% magic resistance. Dispelling Screen and Spell Shield both protect from Dispel Magic, correct? And the dispelling power from DS is independent from a MR check or does it add to it? Regarding the saving throw fix I think i mentioned it somewhere on the forums here and it was pointed out it's a ToBEx issue. You should disable it in the .ini, it's clearly bugged. I'm not sure why it's persistent for Shaitan, for me the multiple messages are gone after disabling the fix. Edited November 15, 2014 by Incantatar Link to comment
kreso Posted November 15, 2014 Share Posted November 15, 2014 Dispelling Screen and Spell Shield both protect from Dispel Magic, correct? And the dispelling power from DS is independent from a MR check or does it add to it? Regarding the saving throw fix I think i mentioned it somewhere on the forums here and it was pointed out it's a ToBEx issue. You should disable it in the .ini, it's clearly bugged. I'm not sure why it's persistent for Shaitan, for me the multiple messages are gone after disabling the fix. Spell Shield doesn't block Dispel, nor is it removed by it. I don't understand "dispelling power from DS". Dispel is (was) never affected by MR. The bug with multiple save messages is surely a ToBex issue - I don't know what exactly Sahitan disabled or where. @Demi - I never mentioned since I assume people usually change this setting to 0 as "common knowledge", and know this bug isn't from SR. Fwiw, it's purely cosmetic, and doesn't affect the gamaplay in any way apart being fairly intrusive on eyes. Maybe others play with "no extra feedback" or something disabled in the options menu, so it doesn't show. Link to comment
DrAzTiK Posted November 16, 2014 Share Posted November 16, 2014 Regarding the saving throw fix I think i mentioned it somewhere on the forums here and it was pointed out it's a ToBEx issue. You should disable it in the .ini, it's clearly bugged. I'm not sure why it's persistent for Shaitan, for me the multiple messages are gone after disabling the fix. But the saving thow fix works well even if there is multiple message displayed in the box. Isn't it ? So maybe it's not a good idea to disable it. Link to comment
Salk Posted November 17, 2014 Share Posted November 17, 2014 I was exactly thinking the same as DrAzTiK. Link to comment
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