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Setup with bgee(1)


Grammarsalad

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Posted

I'm having trouble setting up dltcep for bgee1. I see an option for bgee2, but none for bgee1 (I do not own bgee2 ATM.) I am sure I am missing something. I can set it to bgee2, but it fritzes (ie in the top right selection in setup) . I can give more details if needed--not at my computer atm--but I am hoping to hear that I am missing something obvious.

 

Thank you

Posted

The game type is written as BG[2]EE, it is the same for both EE versions. The differences are so negligible between the 2 engines that there is no need of a separate editor.

By the way, the game type is only a convenient setting for all the checkboxes on the same screen. It doesn't have any other function.

Posted

The game type is written as BG[2]EE, it is the same for both EE versions. The differences are so negligible between the 2 engines that there is no need of a separate editor.

By the way, the game type is only a convenient setting for all the checkboxes on the same screen. It doesn't have any other function.

The problem is that I get an error message when I try to set it up using BG(2)EE: "no [location--see below]\dialog.tlk found, ignoring string references."

 

When I select BG(2)EE, everything seems fine. "Location of IEEP..." finds its proper location. I navigate to the location of my chitin.key, (location: c:\program files\beamdog\games\00766\chitin.key ), but when I click "Save and Back", I get the error message above. I notice that the dialog.tlk is not in the same location as the chitin.key. Is that the problem?

 

Edit: Can I just ignore the message?

Posted

Edit: Can I just ignore the message?

Yes you can... but you could also retrieve the dialog.tlk from the <game install directory>\lang\<lang> folder. Something close to this: c:\program files\beamdog\games\lang\eu_US\

 

Also:

c:\program files\beamdog\games\00766\

Probably your your Operation System protects the folder with it's idiotic's so any changes you intent to make to it are ignored unless you fix that with an install to a better folder. AKA: c:\Games\BGEE\ ... so the chitin.key ends up in:

c:\Games\BGEE\00766\chitin.key ...

Posted

Go to the weidu menu, and set up the language. This will fix the dialog.tlk location problem. And no, don't do what Jarno suggest, your tlk will eventually get out of sync when you forget to copy it in a direction.

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