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Auras


kreso

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IF

NextTriggerObject(Player1)

Range(NearestEnemyOf(Player1),20)

Global("P2RANGE","GLOBAL",0)


THEN

RESPONSE #100

ApplySpellRES("AC+",Player2) // You should find your father, for he wouldst speak with you.

ApplySpellRES("AC+",Player2) // You should find your father, for he wouldst speak with you.

SetGlobal("P2RANGE","GLOBAL",1)

END


The change above should work as well. Of course, there would need to be a block for multiple enemies, but it should work just fine. I have had no real slowdown with baldur.bcs having a lot of code in it, and I play on my iphone.

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