jastey Posted September 26, 2014 Share Posted September 26, 2014 Please post any bugs or typos here. Make sure to specifiy the game you are playing (BG1, Tutu, BGT, or BG:EE) and which version of the mod (Windows, Mac, Linux). If possible, please post your WeiDU.log so I can see which other mods were installed. Link to comment
Sergio Posted December 2, 2014 Share Posted December 2, 2014 Linda's quest in Candlekeep.I noticed that some times I get the reputation, while others I don't. I can't seem to find a pattern. IS there something I'm missing?The same for the neckalce quest. Sometimes giving it to the child nets you reputation, while others it doesn't. Link to comment
jastey Posted December 3, 2014 Author Share Posted December 3, 2014 Hm, I think I heared that before (rep increase was displayed in the window but the rep points didn't actually change) but I am clueless what to do - or, to phrase it differently: I don't think it's a mod bug, as the code is fine and it worked so far. Am I rightly assuming that you are playing with BG:EE? Link to comment
Sergio Posted December 3, 2014 Share Posted December 3, 2014 Actually, my issue is sort of different. The rep increase is not displayed, neither changed.But other times, I get both the reputation change+ the information that my reputation is increased.Yes, I'm using BG:EE. Link to comment
jastey Posted December 3, 2014 Author Share Posted December 3, 2014 No idea - sorry. I'll keep this in mind, but there is nothing I can do atm. Link to comment
Sergio Posted December 3, 2014 Share Posted December 3, 2014 okI've got another suggestion involving the mini-vivern. Why don't you add the choice to show the head to the guard, and to let the guard take the head? Link to comment
jastey Posted December 4, 2014 Author Share Posted December 4, 2014 This idea actually never occurred to me... Hm, have to think about this - would require to make the wyvern head a unique item, and (lots of) editing in the existing dialogue. Very good suggestion, thank you! Link to comment
Sergio Posted December 4, 2014 Share Posted December 4, 2014 I asked because the head isn't acknowledged in my game by the guy in the temple near Beregost, nor I'm able to sell it. So... I said, is it totally useless?IF you need to add it for consistency purpose (After all, a vivern has to drop that head!) , let the guard have it Link to comment
Daulmakan Posted December 7, 2014 Share Posted December 7, 2014 Typo in c#q04001_3_4_5.tra: @97 = ~Am I the only one who wonders where the snake egg was delivered to? And... who would order a wyyvern anyway? Assuming that this was a mixed-up delivery.~wyvern. Link to comment
jastey Posted December 7, 2014 Author Share Posted December 7, 2014 Thank you, fixed, locally. Link to comment
Arfaroth Posted February 5, 2015 Share Posted February 5, 2015 I can't install the mod on my mac os. I have a fatal error during the installation: MacBook-Pro-di-Daniele:Resources DanieleStaccini$ ./setup-bgqe[./setup-bgqe] WeiDU version 23107This is a non-stable version. Unless you're sure about what you're doing, consider downgrading.[./setup-bgqe] Using scripting style "BG2"In state 137, I expected one of these tokens: [0] EOF [2] ~~ [3] <<<<<<<< [11] EXTEND_MOS [13] AUTO_EVAL_STRINGS [14] ACTION_GET_STRREF_S [15] PATCH_FOR_EACH [17] WRITE_SHORT [18] OUTER_TEXT_SPRINT [19] AUTO_TRA [21] REPLACE_BCS_BLOCK [22] RANDOM_SEED [23] ADD_KIT [26] AT_INTERACTIVE_UNINSTALL [29] WITH [30] PATCH_TRY [31] INNER_PATCH [32] LAUNCH_ACTION_FUNCTION [33] SET_2DA_ENTRY [34] REMOVE_2DA_ROW [35] READ_SSHORT [38] LOG [40] COPY_ALL_GAM_FILES [43] SILENT [45] REMOVE_CRE_EFFECTS [46] BEGIN [47] LOAD [48] ADD_MUSIC [50] BIFF [52] COMPILE_D_TO_DLG [53] GET_DIRECTORY_ARRAY [56] SAY [58] PRETTY_PRINT_2DA [59] SPRINT [60] PRINT [62] SAY_EVALUATED [65] INNER_PATCH_FILE [66] ADD_STORE_ITEM [67] PATCH_PHP_EACH [68] REPLACE_TEXTUALLY [69] ACTION_RERAISE [70] UNINSTALL_ORDER [71] REMOVE_KNOWN_SPELL [72] ACTION_IF [74] PATCH_RERAISE [76] APPEND [77] SOURCE_BIFF [78] DEFINE_ACTION_MACRO [79] ACTION_TO_UPPER [80] ACTION_GET_STRREF [81] VERSION [82] SET_2DA_ENTRY_LATER [83] GET_OFFSET_ARRAY [86] ACTION_GET_STRREF_F [87] STRING_SET_EVALUATE [88] OUTER_FOR [90] FOR [91] FAIL [92] AT_UNINSTALL [93] READ_LONG [94] CLEAR_ARRAYS [96] ACTION_GET_STRREF_FS [97] WRITE_BYTE [99] PATCH_IF [100] SET_2DA_ENTRIES_NOW [101] GET_STRREF_FS [103] REMOVE_CRE_ITEMS [106] REFACTOR_D_TRIGGER [107] READ_STRREF_FS [108] APPEND_FILE_EVALUATE [109] COPY_EXISTING [110] REINCLUDE [111] INSERT_FILE [113] MOVE [114] PATCH_LOG [115] PATCH_REINCLUDE [116] REPLACE_CRE_ITEM [117] ADD_AREA_TYPE [119] RPAREN [122] COMPILE_BAF_TO_BCS [123] WRITE_ASCII_TERMINATED [124] PATCH_MATCH [125] INSERT_BYTES [126] PLUS_PLUS [127] EXTEND_TOP_REGEXP [128] READ_STRREF [130] ADD_PROJECTILE [131] OUTER_PATCH_SAVE [135] WRITE_EVALUATED_ASCII [136] COUNT_2DA_COLS [137] MKDIR [138] TO_UPPER [139] OUTER_SET [140] WARN [141] STRING_SET [143] COPY_RANDOM [147] GET_STRREF_F [148] DISABLE_FROM_KEY [149] AT_INTERACTIVE_EXIT [150] ACTION_READLN [151] ACTION_DEFINE_ARRAY [152] UNINSTALL [155] DECOMPILE_AND_PATCH [157] PATCH_FAIL [159] VERBOSE [160] DEFINE_PATCH_FUNCTION [161] MINUS_MINUS [164] READ_BYTE [166] ACTION_BASH_FOR [167] IF_SIZE_IS [168] UNLESS [170] ADD_KNOWN_SPELL [171] WRITE_LONG [173] ACTION_MATCH [174] REQUIRE_FILE [175] READ_SHORT [176] READ_2DA_ENTRY_FORMER [178] APPLY_BCS_PATCH [180] ACTION_FOR_EACH [181] CLEAR_CODES [182] READ_STRREF_S [185] PATCH_RANDOM_SEED [186] SET_IDS_SYMBOL_OF_INT [188] EXTEND_TOP [190] CLEAR_MEMORY [191] DECOMPRESS_BIFF [193] LANGUAGE [194] PATCH_GAM [196] IF_EVAL [197] WRITE_FILE [199] EVALUATE_BUFFER_SPECIAL [201] COPY [202] APPEND_COL_OUTER [203] DELETE_BYTES [204] GET_STRREF [206] DEFINE_PATCH_MACRO [207] IF [209] COPY_LARGE [211] EDIT_SAV_FILE [215] PATCH_VERBOSE [217] END [219] ALLOW_MISSING [220] COPY_KIT [222] NO_IF_EVAL_BUG [223] ADD_SECTYPE [224] ACTION_CLEAR_ARRAY [226] EXTEND_BOTTOM [228] SPRINTF [229] REMOVE_MEMORIZED_SPELL [232] READ_2DA_ENTRIES_NOW [234] SNPRINT [235] GET_OFFSET_ARRAY2 [236] DEFINE_ASSOCIATIVE_ARRAY [238] ASK_EVERY_COMPONENT [240] ALTER_TLK [242] COPY_EXISTING_REGEXP [243] PATCH_CLEAR_ARRAY [244] ADD_CRE_ITEM [246] REFACTOR_BAF_TRIGGER [248] EXTEND_BOTTOM_REGEXP [249] FORBID_FILE [250] CLEAR_IDS_MAP [252] COMPRESS_INTO_FILE [253] ALTER_TLK_LIST [255] MODDER [256] REMOVE_STORE_ITEM [257] MENU_STYLE [258] DECOMPILE_BCS_TO_BAF [260] APPEND_FILE [262] OUTER_PATCH [263] DECOMPRESS_INTO_FILE [265] AT_INTERACTIVE_NOW [266] AT_EXIT [267] TEXT_SPRINT [268] AT_INTERACTIVE_UNINSTALL_EXIT [272] WRITE_ASCII [274] STRING_SET_RANGE [275] APPEND_COL [276] SPACES [278] ACTION_TO_LOWER [279] READ_STRREF_F [280] DESCRIBE_ITEM [281] SET_BG2_PROFICIENCY [283] WHILE [284] ADD_SPELL [285] DECOMPILE_DLG_TO_D [286] REFACTOR_TRIGGER [287] CLEAR_EVERYTHING [288] GET_FILE_ARRAY [291] READ_SBYTE [292] AT_NOW [293] READ_SLONG [294] LOAD_TRA [296] QUICK_MENU [298] REPLACE_EVALUATE [299] ACTION_PHP_EACH [302] ADD_MAP_NOTE [303] PATCH_INCLUDE [304] BUT_ONLY_IF_IT_CHANGES [306] ACTION_TRY [308] ACTION_DEFINE_ASSOCIATIVE_ARRAY [310] GET_STRREF_S [311] INCLUDE [312] ADD_MEMORIZED_SPELL [314] PATCH_PRINT [315] TO_LOWER [318] DECOMPRESS_REPLACE_FILE [319] QUOTE [320] ALTER_TLK_RANGE [321] READ_ASCII [323] INNER_PATCH_SAVE [324] PATCH_READLN [325] DEFINE_ACTION_FUNCTION [326] OUTER_SPRINT [327] APPLY_BCS_PATCH_OR_COPY [328] INNER_ACTION [329] LAUNCH_ACTION_MACRO [331] INSERT_2DA_ROW [332] PATCH_BASH_FOR [336] DECOMPRESS_INTO_VAR [337] SCRIPT_STYLE [340] REBUILD_CRE_FILE [343] WRITE_ASCII_LIST [344] REMOVE_MEMORIZED_SPELLS [345] REPLACE [347] LAUNCH_PATCH_MACRO [348] COMPILE [349] COMPRESS_REPLACE_FILE [350] SET [352] EVALUATE_BUFFER [353] AT_UNINSTALL_EXIT [357] LAUNCH_PATCH_FUNCTION [358] COUNT_2DA_ROWS [359] ADD_SCHOOL [364] APPEND_OUTER [367] CLEAR_INLINED [368] REPLACE_BCS_BLOCK_REGEXP [370] DELETE [371] REMOVE_CRE_ITEM [372] PATCH_WARN [373] REMOVE_KNOWN_SPELLS [374] ALWAYS [377] READ_2DA_ENTRY [379] COMPRESS_INTO_VAR [382] OUTER_WHILE [383] COUNT_REGEXP_INSTANCES [385] PATCH_SILENT [386] README [387] PATCH_DEFINE_ARRAYParse error (state 137) at LPAREN[bGQE/SETUP-BGQE.TP2] PARSE ERROR at line 560 column 1-19Near Text: ( GLR parse error[bGQE/SETUP-BGQE.TP2] ERROR at line 560 column 1-19Near Text: ( Parsing.Parse_errorERROR: parsing [bGQE/SETUP-BGQE.TP2]: Parsing.Parse_errorERROR: problem parsing TP file [bGQE/SETUP-BGQE.TP2]: Parsing.Parse_errorFATAL ERROR: Parsing.Parse_errorPress ENTER to exit. It's a problem of my mac? there's a solution? Thank you! Link to comment
jastey Posted February 5, 2015 Author Share Posted February 5, 2015 Which version are you playing (I assume it's v9, but I cannot see it from the error log), and in which game (bg1, Tutu, bgt, BG:EE)? I can only test on windows, but I didn't have an error on any of the games, so I am confused. Link to comment
Arfaroth Posted February 5, 2015 Share Posted February 5, 2015 Which version are you playing (I assume it's v9, but I cannot see it from the error log), and in which game (bg1, Tutu, bgt, BG:EE)? I can only test on windows, but I didn't have an error on any of the games, so I am confused. It's in BG:EE on Mac os Yosemithe and it's version 9. I have installed others mods (Weapons, Armors and Dark Horizons) and I never had a problem or issue... It seems to be a Syntax Error, but I can't understand why... Link to comment
AstroBryGuy Posted February 6, 2015 Share Posted February 6, 2015 I noticed that Arfaroth appears to be using WeiDU 231.07. That might be the problem. I didn't think a version of WeiDU that old was bundled with the mod, so I downloaded a fresh copy of the OSX version of bgqe. The mod is packaged with WeiDU v236, but it's named 'setup-bg1re'. The .command file is also for bg1re. I've confirmed the bgqe installs fine on OSX Yosemite with an up-to-date version of WeiDU (works for either v236 or v237). Arfaroth, here's a copy of WeiDU v237 named setup-bgqe. Just trash the old version of setup-bgqe currently in the Resources folder, download the new version, unzip the archive, and copy the setup-bgqe file into the Resources folder. Then try installing again. https://dl.dropboxusercontent.com/u/80058200/bgqe_weiduv237.zip Link to comment
jastey Posted February 6, 2015 Author Share Posted February 6, 2015 Thank you for the help, AstroBryGuy. I won't be able to correct this before next week, unfortunately. Link to comment
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