AstroBryGuy Posted March 25, 2017 Author Share Posted March 25, 2017 v22.8 is released to fix a problem the Faldorn - Izefia quest. This release also deprecates the Non-Joinable NPC Portraits component to comply with copyright issues.https://github.com/Gibberlings3/BG1NPC/releases/latestChanges for Version 22.8 - 2017-03-25* Fixed issue with Faldorn-Izefia quest. #26* Deprecating Non-Joinable NPC Portraits component due to copyright issues Quote Link to comment
jastey Posted March 25, 2017 Share Posted March 25, 2017 Sorry for being dumb. Thanks for the update! Quote Link to comment
Zaghoul Posted March 25, 2017 Share Posted March 25, 2017 v22.8 is released to fix a problem the Faldorn - Izefia quest. This release also deprecates the Non-Joinable NPC Portraits component to comply with copyright issues. https://github.com/Gibberlings3/BG1NPC/releases/latest Changes for Version 22.8 - 2017-03-25 * Fixed issue with Faldorn-Izefia quest. #26 * Deprecating Non-Joinable NPC Portraits component due to copyright issues Did not install correctly(clean BG install and the firset mod to try and add BGEE &SoD v2.3 22.7 installed correctly before this new one . Install Component [The BG1 NPC Project: Banters, Quests, and Interjections]? nstall, or [N]ot Install or [Q]uit? i Installing [The BG1 NPC Project: Banters, Quests, and Interjections] [v22.8] BG:EE install detected. Copying and patching 1 file ... loading 1 tra file loading 1 tra file Checking for required files ... Copying 1 file ... Copying 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying 1 file ... Copying 1 file ... Copying 1 file ... Copying and patching 1 file ... Appending to files ... Copying and patching 1 file ... Copying and patching 3 files ... Copying 1 file ... Copying 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Compiling 1 script ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Compiling 1 dialogue file ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Extending game scripts ... Copying and patching 5 files ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Copying and patching 1 file ... Compiling 1 dialogue file ... ERROR: Cannot resolve external symbolic label [TKWI1] for DLG [TIAXJ] ERROR: postprocessing [KAISH]: Failure("cannot resolve label") Stopping installation because of error. Stopping installation because of error. ERROR Installing [The BG1 NPC Project: Banters, Quests, and Interjections], rolling back to previous state Will uninstall 147 files for [bG1NPC/BG1NPC.TP2] component 1. Uninstalled 147 files for [bG1NPC/BG1NPC.TP2] component 1. ERROR: Failure("cannot resolve label") PLEASE email the file SETUP-BG1NPC.DEBUG to The BG1 NPC Project Team: forums.gibberlings3.net/index.php?showforum=45 Using Language [English] Install Component [The BG1 NPC Project: Banters, Quests, and Interjections]? nstall, or [N]ot Install or [Q]uit? Quote Link to comment
Gyrelink Posted March 25, 2017 Share Posted March 25, 2017 (edited) I'm trying to install on the gog version of BG EE (setup_baldurs_gate_enhanced_edition_2.5.0.7.exe). I have tried to install both with and without Siege of Dragonspear and with using the modmerge as described in the thread. https://forums.beamdog.com/discussion/39422/bg1npc-v21-and-bg1npc-music-pack-v6/p1I keep getting these errors when I try to install. And I'm not sure what to do. I think its the same issue as Zagoul above is having.I would appreciate any possible assistance Thanks Install Component [The BG1 NPC Project: Banters, Quests, and Interjections]?nstall, or [N]ot Install or [Q]uit? iInstalling [The BG1 NPC Project: Banters, Quests, and Interjections] [v22.8]BG:EE install detected.Copying and patching 1 file ...loading 1 tra fileloading 1 tra fileChecking for required files ...Copying 1 file ...Copying 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying 1 file ...Copying 1 file ...Copying 1 file ...Copying and patching 1 file ...Appending to files ...Copying and patching 1 file ...Copying and patching 3 files ...Copying 1 file ...Copying 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Compiling 1 script ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Compiling 1 dialogue file ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Extending game scripts ...Copying and patching 5 files ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Copying and patching 1 file ...Compiling 1 dialogue file ...ERROR: Cannot resolve external symbolic label [TKWI1] for DLG [TIAXJ]ERROR: postprocessing [KAISH]: Failure("cannot resolve label")Stopping installation because of error.Stopping installation because of error.ERROR Installing [The BG1 NPC Project: Banters, Quests, and Interjections], rolling back to previous stateWill uninstall 147 files for [bG1NPC/BG1NPC.TP2] component 1.Uninstalled 147 files for [bG1NPC/BG1NPC.TP2] component 1.ERROR: Failure("cannot resolve label")PLEASE email the file SETUP-BG1NPC.DEBUG to The BG1 NPC Project Team: forums.gibberlings3.net/index.php?showforum=45Using Language [English]Install Component [The BG1 NPC Project: Banters, Quests, and Interjections]?nstall, or [N]ot Install or [Q]uit? EDIT: I tried the older version 22.7 and it appears to have installed fine. https://github.com/Gibberlings3/BG1NPC/releases/tag/v22.7However when I try to start the game it gets stuck at full cpu usage loading and the game never starts. I've waited 5 minutes without anything happening, killed the task and retried. EDIT2: I messed up extracting 22.7 over 22.8. Make sure you DELETE the bg1npc folder before updating. V22.7 now works for me SUCCESSFULLY INSTALLED The BG1 NPC Project: Required ModificationsSUCCESSFULLY INSTALLED The BG1 NPC Project: Banters, Quests, and InterjectionsSUCCESSFULLY INSTALLED The BG1 NPC Project: Ajantis Romance Core (teen content)SUCCESSFULLY INSTALLED The BG1 NPC Project: Branwen's Romance Core (teen content)SUCCESSFULLY INSTALLED The BG1 NPC Project: Coran's Romance Core (adult content)SUCCESSFULLY INSTALLED The BG1 NPC Project: Dynaheir's Romance Core (teen content)SUCCESSFULLY INSTALLED The BG1 NPC Project: Shar-Teel Relationship Core (adult content)SUCCESSFULLY INSTALLED The BG1 NPC Project: Xan's Romance Core (teen content)SUCCESSFULLY INSTALLED The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs CoranSUCCESSFULLY INSTALLED The BG1 NPC Project: NPCs can be sent to wait in aninnSUCCESSFULLY INSTALLED The BG1 NPC Project: Alora's Starting Location -> Alora Starts in GullykinSUCCESSFULLY INSTALLED The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts on the Coast WaySUCCESSFULLY INSTALLED The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel CarnivalSUCCESSFULLY INSTALLED The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in BeregostSUCCESSFULLY INSTALLED The BG1 NPC Project: Sarevok's Diary Adjustments ->SixofSpades Extended Sarevok's DiaryPress ENTER to exit. Edited March 25, 2017 by Gyrelink Quote Link to comment
AstroBryGuy Posted March 25, 2017 Author Share Posted March 25, 2017 (edited) v22.8 is released to fix a problem the Faldorn - Izefia quest. This release also deprecates the Non-Joinable NPC Portraits component to comply with copyright issues. https://github.com/Gibberlings3/BG1NPC/releases/latest Changes for Version 22.8 - 2017-03-25 * Fixed issue with Faldorn-Izefia quest. #26 * Deprecating Non-Joinable NPC Portraits component due to copyright issues Did not install correctly(clean BG install and the firset mod to try and add BGEE &SoD v2.3 22.7 installed correctly before this new one . Install Component [The BG1 NPC Project: Banters, Quests, and Interjections]? nstall, or [N]ot Install or [Q]uit? i Sorry, I tested v22.8 before uploading, and didn't see this error. I've tracked it down and uploaded a new set of packages on GitHub. https://github.com/Gibberlings3/BG1NPC/releases/tag/v22.8a Edited March 25, 2017 by AstroBryGuy Quote Link to comment
Gyrelink Posted March 25, 2017 Share Posted March 25, 2017 @AstroBryGuy v22.7 worked for me, I just derped extracting over the folder which messed up the files. Is v22.8 safe to install from github now? When updating do I have to run setup-bg1npc.exe and uninstall all the components and then after delete the bg1npc folder before installing the new version? Quote Link to comment
AstroBryGuy Posted March 25, 2017 Author Share Posted March 25, 2017 @AstroBryGuy v22.7 worked for me, I just derped extracting over the folder which messed up the files. Is v22.8 safe to install from github now? When updating do I have to run setup-bg1npc.exe and uninstall all the components and then after delete the bg1npc folder before installing the new version? Yes, the new packages should install fine. Yes, uninstall first, then delete the old bg1npc folder, then install the new version. Quote Link to comment
Gyrelink Posted March 25, 2017 Share Posted March 25, 2017 Thank you! Everything appears to work now. Quote Link to comment
Gyrelink Posted April 15, 2017 Share Posted April 15, 2017 (edited) Hello again! Been playing for a bit now and I've encountered a minor bug. When saving Beador in Cloakwood forest the cinematic sequence doesn't always trigger after defeating the druids. After the battle you get stuck here and nothing happens. A cinematic/dialog here gets should trigger as in this video. I reloaded and retried the event a couple of times and couldn't find any specific reason behind it not triggering. At first I thought it was because having both Jaheira and Faldorn in the party, removing them and/or choosing option #1 or #2 was not the reason but retrying it a couple if times and eventually it worked. It appears to be random. Thanks again for making this compatible with BG:EE <3 Cheers EDIT: Discovered another bug. Talking to Archdruid Amarande with Jaheira and not Faldorn in the group will give no valid responses. Clicking it exits dialog without anything happening. I assume he's supposed to attack here. Edited April 15, 2017 by Gyrelink Quote Link to comment
AstroBryGuy Posted April 17, 2017 Author Share Posted April 17, 2017 @Gyrelink - The script blocks look ok. If the cut scene isn't firing, then one of the following conditions isn't being met: AreaCheck("%CloakwoodWyverns%") Global("X#JaheiraQuest","GLOBAL",3) Global("X#JaheiraHealsB","GLOBAL",0) Dead("jadruid8a") Dead("jadruid8b") Dead("jadruid6a") Dead("jadruid6b") Dead("jadruid6") InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InMyArea(Player1) !StateCheck(Player1,CD_STATE_NOTVALID) !Dead("beador") CombatCounter(0) !See([ENEMY]) It's possible that one of the druids is not setting their death variable properly. Can you send me a save just after the cut-scene failed to fire? For the Amarande encounter, the default state has an added trigger, Global("X#JaheiraQuest","GLOBAL",0). If Jaheira is unavailable for dialog, but X#JaheiraQuest is greater than 0, then Amarande will not have a valid state. Quote Link to comment
Creepin Posted April 17, 2017 Share Posted April 17, 2017 (edited) * Deprecating Non-Joinable NPC Portraits component due to copyright issuesDon't know about you guys but for me Non-Joinable NPC Portraits was one of the best things that could have happened to BG1, and I'm not going to lose it. Grumble aside, has anyone already did damage assessment and figured out what is the best course of action: un-comment portraits in the latest version or rig BWS to install 22.7 instead? Edited April 17, 2017 by Creepin Quote Link to comment
Gyrelink Posted April 21, 2017 Share Posted April 21, 2017 @AstroBryGuy Darn it, I saw your post too late. I dont have any backup save any longer, sorry. Quote Link to comment
AstroBryGuy Posted April 22, 2017 Author Share Posted April 22, 2017 @Gyrelink - no problem. I'll check it out next time I play through BGEE. @Creepin - if you un-DEPRECATE that section and copy over the portraits folder from v22.7, that should work. Quote Link to comment
Creepin Posted April 23, 2017 Share Posted April 23, 2017 (edited) Thanks a lot AstroBryGuy! I figured the same by now, but it's always better to have a developer confirmation! Edited April 23, 2017 by Creepin Quote Link to comment
Creepin Posted April 25, 2017 Share Posted April 25, 2017 Getting the issue similar to one Zaghoul had at #123 here: NOT INSTALLED DUE TO ERRORS The BG1 NPC Project: Banters, Quests, and Interjections D:\Games\BG BWS\Start BG2> The BG1 NPC Project: Required Modifications (BG1 NPC Project) was installed successfully. ERROR: Cannot resolve external symbolic label [TKWI1] for DLG [TIAXJ] ERROR: postprocessing [KAISH]: Failure("cannot resolve label") ERROR: Failure("cannot resolve label") The BG1 NPC Project: Banters, Quests, and Interjections (BG1 NPC Project) was not installed due to errors. You can try to repair the problem and start the installation of the component again. In this case please select "retry" after the repair. If you don't want to spent time for that now, you can also continue without the component or exit the program. The BiG World Setup will continue with the installation of that component. Enter [r]etry, [c]ontinue or [e]xit. I'm using 22.8 downloaded a week ago, latest version I recon. Quote Link to comment
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