Jump to content
Sign in to follow this  
subtledoctor

NPC_EE ... new class and kit options for BGEE and BG2EE NPCs

Recommended Posts

 

 

And I completely disagree with the Imp to use ForceSpell as an alternative - enemy spellcasters may do that but your own NPC doing such things?? (Imoen vs Irenicus is not a valid example as this is a cutscene and you cannot verify whether Imoen has the spell she casts at that moment).

Sounds to me that you confuse the NPCs character to what happens in battle.

The NPCs battle script and override&dialog script are two different things. In a override script you can do this, but ONLY in case it's ran very limited times in game, not every 4-6 seconds... cause that would be a OP cheat.

You can't do that in battle script(in Near Infinity it's called "Class Script") either*, for the same reason, but that can be changed by the player so they can pick a better one that allows them to actually do things as with the new kit. It sounds like your NPC is the mother of the Player, trying to hold the little baby's hand a little TOO MUCH. See the players have until now, been able to hold their own without your cleric, hows yours going to change that ?

 

*The only caveat to this is that, for example the SCS allows limited use of this cause the enemy also can do the same thing(and it doesn't use the Force... either, but the other instant casting), so as to not break it's own rule, the player is allowed to a premade list of allowed easy to use actions by the SCSs attached scripts, and their quick action keys. I personally never use them though.

 

Thank you - thank you - thank you!!!

You put me back on the right track. I made a big mistake with interpreting the tests I made in the wrong way. In fact everything works fine.

When I changed my priestess of Mystra to a priestess of Talos, now why should she ever act like a priestess of Mystra again. No, of course not - a priestess of Talos never will get quests from the temple of Mystra - she will not constantly battle with followers of Talos (of course not). She will never receive any items or abilities from the Goddess of All Magic. Ergo, her behaviour after the change is exactly consequental to what the player wants from a priestess of Talos. And the same would be true for the other option, priestess of Lathander.

Testing my other NPCs becomes obsolete, they will follow the same pattern and be what the player wants them to be.

You change the god she follows and of course you change her plot, to expect something different was my big mistake here.

 

PS - I forgot to report that the neutral good priestess of Mystra nevertheless had the option to become a priestess of Talos (restricted to evil alignments??).

Share this post


Link to post

Oh, good point. But I don't know if I can easily restrict that. For now at least, I think this stays as-is: in-game Shadowkeeper, with as few limitations as possible.

Share this post


Link to post

Hi, new bug 2.1

 

 

 

ERROR: cannot convert %d5_tempu% or %%d5_tempu%% to an integer
ERROR: [branwe.cre] -> [override] Patching Failed (COPY) (Not_found)
ERROR: Not_found
Choose a class for Branwen -> Make Branwen a multi-class fighter/cleric (NPCs Enhanced for Everyone) was not installed due to errors.
ERROR: [alora.cre] -> [override] Patching Failed (COPY) (Not_found)
ERROR: Not_found
Choose a class for Alora -> Make Alora a cleric/thief (NPCs Enhanced for Everyone) was not installed due to errors.

 

weidu log:

 

 

 

 

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]
~SETUP-WEIDU.TP2~ #0 #0 // 23800
~SETUP-BWS.TP2~ #0 #0 // Expert Click-Properties Selected
~SETUP-BWS.TP2~ #0 #1 // Expert Mod In Selection: f_n_p
~SETUP-BWS.TP2~ #0 #2 // Expert Mod In Selection: TomeAndBlood
~SETUP-BWS.TP2~ #0 #3 // 20160201 - Updated by agb1 (installation started 05.03.2016)
~BGEE_PL/BGEE_PL.TP2~ #0 #0 // Pliki dzwiekowe z polskiego wydania BG1 dla BG:EE: v1.2
~BGEE_PL/BGEE_PL.TP2~ #0 #1 // Filmiki z polskiego wydania BG1 dla BG:EE: v1.2
~SPELL_REV/SETUP-SPELL_REV.TP2~ #4 #0 // Spell Revisions: v4 Beta 12
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 8
~SETUP-DARKHORIZONSBGEE.TP2~ #4 #0 // Mod "Dark Horizons" (Wymaga Opowiesci z Wybrzeza Mieczy, TuTu albo BGT): BG:EE v213 BWP Fix
~SETUP-DSOTSCBGEE.TP2~ #0 #0 // Dark Side of the Sword Coast For Baldur's Gate: Enhanced Edition Version 1.00
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #3 #0 // Saga Drizzta dla BGEE/TuTu/BGT -> Default version: areas connected by travel triggers: v3.00
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #3 #3 // Delayed start: Drizzt joins after Durlag's Tower: v3.00
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v12
~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v12
~BGQE/SETUP-BGQE.TP2~ #0 #2 // Installing the Babysitting Quest, including the Carnival Encounter...: v12
~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v12
~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v12
~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v12
~BGQE/SETUP-BGQE.TP2~ #0 #6 // Orcish Lover Encounter: v12
~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v12
~BGQE/SETUP-BGQE.TP2~ #0 #8 // "Many Little Paws": v12
~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v12
~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v12
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #5 #0 // Zwodniczy Spiew Syreny: v13
~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 1.9
~AC_QUEST/SETUP-AC_QUEST.TP2~ #1 #0 // Ascalon's Questpack: 2.00b_160119
~SETUP-BG1AERIE.TP2~ #0 #0 // Aerie for BG:EE
~THALAN/THALAN.TP2~ #6 #0 // Thalantyr - Item Upgrade: v4.2.1
~SETUP-BGEEAR.TP2~ #1 #0 // TeamBG's Armors dla BG:EE, BGT i TuTu Wersja 1.05
~SETUP-BGEEW.TP2~ #1 #0 // TeamBG's Weapons Pack dla BG:EE, BGT i TuTu Wersja 1.04
~ANIMUS/ANIMUS.TP2~ #0 #0 // Animus Weapon: v1.1
~CONVINIENTAMMUNITION/SETUP-CONVINIENTAMMUNITION.TP2~ #0 #0 // Convinient Ammunition: 1.0
~WANDCASE/WANDCASE.TP2~ #1 #0 // Wand Case: v1.3
~SETUP-WMART.TP2~ #1 #0 // Deidre and Joluv w BG:EE
~BG1NPC/BG1NPC.TP2~ #3 #0 // The BG1 NPC Project: Wymagane modyfikacje: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #1 // The BG1 NPC Project: Flirty, zadania i wtracenia: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #8 // The BG1 NPC Project: Do zadan i dialogow dodaj portrety postaci nieprzyłaczalnych: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #9 // The BG1 NPC Project: Watek romansu z Ajantisem (bez ograniczen): v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #10 // The BG1 NPC Project: Watek romansu z Branwen (bez ograniczen): v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #11 // The BG1 NPC Project: Watek romansu z Coranem (tylko dla doroslych): v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #12 // The BG1 NPC Project: Watek romansu z Dynaheir (bez ograniczen): v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #13 // The BG1 NPC Project: Watek stosunkow z Shar-Teel (tylko dla doroslych): v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #14 // The BG1 NPC Project: Watek romansu z Xanem (bez ograniczen): v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #15 // The BG1 NPC Project: Rywalizacja miedzy Ajantisem, Xanem a Coranem o romans z bohaterka: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #17 // The BG1 NPC Project: Lokacja poczatkowa Alory. -> Alora zaczyna w Komnacie Cudow.: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #26 // BGEE Czas Pomiędzy Rozmowami: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #3 // The BG1 NPC Project: Daj Imoen jej portret z Cieni Amn.: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #4 // The BG1 NPC Project: Daj Jaheirze jej portret z Cieni Amn.: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #5 // The BG1 NPC Project: Daj Minskowi jego portret z Cieni Amn.: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #6 // The BG1 NPC Project: Daj Viconii jej portret z Cieni Amn.: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #28 // The BG1 NPC Project: Dostosowywanie reputacji barda: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #29 // The BG1 NPC Project: Dostep do Kniei Otulisko w Rozdziale pierwszym -> Otwarta Knieja Otulisko I (tylko pierwsza lokacja): v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #31 // The BG1 NPC Project: Dostosowywanie Dziennika Sarevoka -> Rozszerzenie Dziennika Sarevoka autorstwa SixofSpades: v22.2_20151212
~BG1NPC/BG1NPC.TP2~ #3 #200 // The BG1 NPC Project: Dialogi inicjowane przez gracza: v22.2_20151212
~BG1NPCMUSIC/SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6
~INDINPC/SETUP-INDINPC.TP2~ #3 #0 // Indira NPC: v12.0 BETA 2
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v9bgee BWP Fix 4
~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks: v4
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 10
~FINCHNPC/FINCHNPC.TP2~ #0 #0 // Finch NPC: v4.0 BETA 7
~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: v9 BWP Fix
~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v9 BWP Fix
~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v9 BWP Fix
~GAVIN/GAVIN.TP2~ #0 #13 // Gavin: Player Initiated Dialogue: v9 BWP Fix
~VALERIE/VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu: v1.1 BWP Fix
~ISRA/SETUP-ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, BGT and TuTu
~ISRA/SETUP-ISRA.TP2~ #0 #1 // Install Valerie/Isra crossmod banter?
~NEERA/NEERA.TP2~ #0 #0 // Neera Expansion: v1.1
~NEERA/NEERA.TP2~ #0 #4 // How much time would you like between talks (approximately)? -> 1.5 hours (default): v1.1
~NEERA/NEERA.TP2~ #0 #6 // Make Neera romanceable by women?: v1.1
~NEERABANTERS/SETUP-NEERABANTERS.TP2~ #0 #0 // Neera Banters: v0.1.2-20150101
~SETUP-VYND.TP2~ #0 #0 // Vynd for BGTutu, BGT and BG:EE: 1 BWP Fix
~SARADAS_MAGIC/SARADAS_MAGIC.TP2~ #0 #0 // saradas_magic
~BG1RE/SETUP-BG1RE.TP2~ #0 #0 // Amount of -ahem- details and BG-style vs. description text!: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #14 // No Regrets: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #27 // Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey (WARNING - refer to the readme!): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #38 // A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): v1.3 BWP Fix
~BG1RE/SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: v1.3 BWP Fix
~BG1UB/SETUP-BG1UB.TP2~ #6 #0 // Przywrocenie drugiego poziomu Lodowej Wyspy: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #1 // Tajemniczy flakonik: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #10 // Umieszczenie Entara Srebrnej Tarczy w jego domu: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #11 // Scar i corka Sashenstarow: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #12 // Kaplan Quoningar: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #13 // Shilo Chen i Ogrzy-Mag: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #14 // Edie, kandydatka do Ligii Kupieckiej: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #16 // Poprawki istot: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #17 // Przywrocenie istot: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #18 // Przywrocenie imion istotom: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #19 // Przywrocenie pomniejszych dialogow: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #21 // Poprawki i przywrocenia dla sklepow, tawern i karczm: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #22 // Przywrocenie i poprawki przedmiotow: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #28 // Prism i Szmaragdy: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #29 // Ksiaze Eltan w Budynku kapitanatu: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #30 // Spotkanie z Nimem Furlwingiem: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #32 // Svlast, the Fallen Paladin Encounter: v14.0_beta_160124
~BG1UB/SETUP-BG1UB.TP2~ #6 #33 // Mal-Kalen, the Ulcaster Ghost: v14.0_beta_160124
~BG_TRAVEL/SETUP-BG_TRAVEL.TP2~ #1 #661 // Nowy system podrozowania w obrebie Wrot Baldura -> Wersja minimalistyczna, umozliwia odwiedzenie dwoch oryginalnie niedostepnych zaulkow Wrot Baldura: v2.1
~7C#SARTWEAK/7C#SARTWEAK.TP2~ #0 #101 // Change Sarevok back to his BG1, non-TotSC version -> Only give Sarevok bonuses (eg. don't lower his Saving Throws): v1.2
~7C#SARTWEAK/7C#SARTWEAK.TP2~ #0 #250 // Give Sarevok a better weapon -> Give him a Two-Handed Sword +2: v1.2
~MSFM.TP2~ #1 #0 // dodaj Kostur Czarodzieja: v1.43
~MSFM.TP2~ #1 #1 // Dodaj diademy: v1.43
~MSFM.TP2~ #1 #2 // Dodaj Diadem Oswiecenia: v1.43
~MSFM.TP2~ #1 #3 // Dodaj animacje diademow w ekwipunku: v1.43
~MSFM.TP2~ #1 #5 // Dodaj ulepszania szat -> Dodaj szaty bez dodatkowego zestawu kolorystycznego: v1.43
~MSFM.TP2~ #1 #6 // Dodaj Szaty Arcymaga wraz z zestawem kolorystycznym z modyfikacji Mr. Pennyway's Cosmetic Changes: v1.43
~PX_CHANTELAME/SETUP-PX_CHANTELAME.TP2~ #2 #0 // Bladesinger version 6, by Misdrha'al Hymmet, Deratiseur and Isaya: 6
~DUSKBLADE.TP2~ #0 #0 // Duskblade: v0.5
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #25 // Add Priest of Tyr kit for Priests: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #26 // Add Priest of Tempus kit for Priests: 1.3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #4 #10 // Aktualizacja animacji Devy i Planetara o skrzydla: v4 Beta 12
~SPELL_REV/SETUP-SPELL_REV.TP2~ #4 #20 // Poprawka czaru "Lustrzane Odbicia": v4 Beta 12
~SPELL_REV/SETUP-SPELL_REV.TP2~ #4 #30 // Poprawka czaru "Rozproszenie Magii": v4 Beta 12
~SPELL_REV/SETUP-SPELL_REV.TP2~ #4 #50 // Usun wylaczone czary z ekranow tworzenia postaci oraz awansowania: v4 Beta 12
~SPELL_REV/SETUP-SPELL_REV.TP2~ #4 #55 // Spell Deflection blocks AoE spells: v4 Beta 12
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: Beta 2 BWP Fix
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: Beta 2 BWP Fix
~W_PACKMULE/SETUP-W_PACKMULE.TP2~ #0 #3 // Juczny Mul (bgee) -> Sakwy "bez dna"
~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #1040 // Revised Armor -> With Movement Speed Penalties: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #1101 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor and Shields: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #1080 // Enchantment Doesn't Affect Speed Factor of Weapons: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #19 // Revised Backstabbing -> More Weapons Usable for Backstabbing: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #1200 // Revised Critical Hit Aversion: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #12 // Items of Protection Can Be Worn with Magical Armor: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #16 // PnP Equipment for Druids -> Druids and Fighter/Druids: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #1060 // Kensai Can Wear Bracers: V4 Beta 8
~ITEM_REV/ITEM_REV.TP2~ #0 #1070 // Thieves Can Use Wands: V4 Beta 8
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #2 #1 // Nowy sklep z przedmiotami dla bardow i zlodzieji: v6 BWP Fix
~RR/SETUP-RR.TP2~ #7 #0 // Poprawki dla stylu walki dwiema broniami dla zlodziei i bardow: v4.90b1
~RR/SETUP-RR.TP2~ #7 #3 // Poprawki rasowe umiejetnosci zlodziejskich: v4.90b1
~RR/SETUP-RR.TP2~ #7 #4 // Poprawki podklas bardow: v4.90b1
~RR/SETUP-RR.TP2~ #7 #6 // Poprawki tabeli czarow bardow: v4.90b1
~RR/SETUP-RR.TP2~ #7 #7 // Dodatkowe przedmioty dla zlodziei i bardow: v4.90b1
~WSR/SETUP-WSR.TP2~ #7 #100 // Zmiany w podklasie zabojcy magow: v1.12
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #10 // Usun animacje helmow: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #40 // Zmien kolor skory Viconi na ciemnoniebieski: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #50 // Skrypt przemiany awatarow: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #70 // Grafiki rzucania zaklec z Icewind Dale (Andyr): v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #110 // Poprawki ikon: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #130 // Wszystkie dialogi zatrzymuja gre: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #140 // Napraw pisk Boo: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1010 // Wiecej wtracen: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1060 // Latwe do zniszczenia zelazne, niemagiczne tarcze, helmy i zbroje: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1070 // Ulepszone dialogi wyrzucania z druzyny dla wielu graczy: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1100 // Odslon mapy miast przy wejsciu na nowy obszar: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2060 // Style walki dla wszystkich: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2140 // Rozszerzone opcje dla dwuklasowcow: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2200 // Wielkie mistrzostwo dla wieloklasowcow (Weimer): v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2360 // Usun ograniczenia rasowe dla jednoklasowcow: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2371 // Zmien ograniczenia dla dwuklasowcow -> Zezwol nieludziom na dwuklasowosc: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2380 // Usun ograniczenia rasowe dla podklas: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3012 // Maksymalna ilosc punktow zycia dla postaci przylaczalnych (the bigg) -> Tylko dla postaci mogacych dolaczyc do druzyny: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3020 // Wszystkie przedmioty zidentyfikowane: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3050 // Usun zmeczenie z czarow przywrocenie: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3060 // Usun dzwiek "Przed wyruszeniem w droge nalezy zebrac druzyne." (Weimer): v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3080 // Nieograniczone grupowanie amunicji: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3090 // Nieograniczone grupowanie klejnotow i bizuterii: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3100 // Nieograniczone grupowanie mikstur: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3110 // Nieograniczone grupowanie zwojow: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3121 // Szczesliwosc (Postacie przylaczalne w druzynie nie narzekaja na reputacje) -> Postacie przylaczalne moga byc zle wzgledem reputacji, lecz nie odchodza (Salk): v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3123 // Postacie przylaczalne nie walcza ze soba: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3125 // Neutralne postacie sa szczesliwe przy sredniej wartosci reputacji: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3190 // Odpoczywaj gdziekolwiek (Japheth): v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4031 // Cechy zgodne z BG lub BG2: Edwin -> Uzyj wartosci z BG2: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4041 // Cechy zgodne z BG lub BG2: Jaheira -> Uzyj wartosci z BG2: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4050 // Zmien charakter Jaheiry na Neutralny dobry: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4061 // Cechy zgodne z BG lub BG2: Minsc -> Uzyj wartosci z BG2: v16 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4071 // Cechy zgodne z BG lub BG2: Viconia -> Uzyj wartosci z BG2: v16 BWP Fix
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #220 // Revised Movement Bonuses (Quickstride): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Stalker: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #235 // Revised Beastmaster: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #260 // Revised Kensai: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #270 // Revised Blade & Skald: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #275 // Revised Shadowdancer: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #310 // Add the Corsair (fighter kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #320 // Add the Marksman (fighter kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #322 // Add the Elven Archer (ranger kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #324 // Add the Halfling Slinger (ranger or fighter kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #350 // Add the Mage Hunter (ranger kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #360 // Add the Barbarian Ranger (ranger kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #410 // Add the Sniper (thief kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #420 // Add the Scout (thief kit) and revise the Swashbuckler: v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #450 // Add the Jongleur (bard kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #460 // Add the Loremaster (bard kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #470 // Add the Gallant (bard kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #480 // Add the Meistersinger (bard kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #490 // Add the Loresinger (bard kit): v2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #500 // Add Multiclass Kits: v2
~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v2.1
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #0 // Core Revisions: 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #1 // Allow Gnome Sorcerers: 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #4 // Armored Casting: 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #5 // Spell Tweaks (by Subtledoctor): 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #8 // Cantrips (by Subtledoctor): 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #10 // New Class: Magus: 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #11 // New Kits: Bloodline Sorcerers: 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #12 // New Kits: Dragon Disciples: 0.6
~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #20 // Specialist Mages Overhaul: 0.6
~F_N_P/F_N_P.TP2~ #0 #102 // Select an installation method below: -> optional installation of new kits and the sphere system: 0.18
~F_N_P/F_N_P.TP2~ #0 #200 // new and revised cleric kits: 0.18
~F_N_P/F_N_P.TP2~ #0 #212 // Add Cleric of Leira: 0.18
~F_N_P/F_N_P.TP2~ #0 #219 // Add Cleric of Loviatar: 0.18
~F_N_P/F_N_P.TP2~ #0 #234 // Add Acolyte of Ilmater: 0.18
~F_N_P/F_N_P.TP2~ #0 #239 // Add Acolyte of Mask: 0.18
~F_N_P/F_N_P.TP2~ #0 #244 // Add Acolyte of Shar: 0.18
~F_N_P/F_N_P.TP2~ #0 #265 // Add Incarnate of Mystra: 0.18
~F_N_P/F_N_P.TP2~ #0 #300 // new and revised druid kits: 0.18
~F_N_P/F_N_P.TP2~ #0 #332 // Add Mountain Druid: 0.18
~F_N_P/F_N_P.TP2~ #0 #283 // Add Jungle Druid: 0.18
~F_N_P/F_N_P.TP2~ #0 #284 // Add Desert Druid: 0.18
~F_N_P/F_N_P.TP2~ #0 #285 // Add Arctic Druid: 0.18
~F_N_P/F_N_P.TP2~ #0 #302 // Add Beast Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #303 // Add Earth Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #304 // Add Water Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #305 // Add Air Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #306 // Add Fire Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #307 // Add Light Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #308 // Add Shadow Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #311 // Add Fate Mystic: 0.18
~F_N_P/F_N_P.TP2~ #0 #363 // Add Elementalist: 0.18
~F_N_P/F_N_P.TP2~ #0 #500 // Sphere System: 0.18
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1000 // Mod inicializacyjny (wszystkie pozostale komponenty wymagaja go): v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #2010 // Logiczniejsze zaklecie Wylomu (zawsze dziaԡ na lisze i rakshasa; nie przenika przez Odbicie czaru): v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #2110 // Zmniejszenie mocy Inkwizytorow przy Rozproszeniu magii -> Inkwizytorzy rozpraszaja magie na 1.5 x swojego poziomu (nie dwukrotnym) : v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3030 // Ponowne wprowadzenie mikstur dodatkowego leczenia: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4000 // Szybsze niedzwiedzie: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4020 // Bardziej realistyczne wilki i dzikie psy: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4040 // Spraw, by czlonkowie druzyny rzadko umierali ostatecznie: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4051 // Zmniejsz tempo wzrostu, przy ktorym reputacja zwieksza sie -> Reputacja zwieksza sie o okolo 1/2 normalnego tempa jej wzrostu: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4120 // Postacie niezalezne ida do gospod: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4130 // Przesun postacie niezalezne w bardziej dogodne lokalizacje: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4140 // Pozwol Yeslickowi na uzywanie toporow: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4145 // Pomin samouczek w Candlekeep -> Usun postacie niezalezne z samouczka w Candlekeep: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5000 // Latwy w uzyciu skrypt SI dla druzyny: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5010 // Przesun Boo do ekwipunku Minsca: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5020 // Usun graficzny efekt rozmycia z Plaszcza przesuniecia: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5050 // Mozliwosc ukladania w stosy skorup ankhegow, skor snieznych wilkow i glow wiwern: v30 BWP Fix
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5060 // Zapewnij, by Shar-Teel nie zginela przy pierwszym wyzwaniu: v30 BWP Fix
~WSR/SETUP-WSR.TP2~ #7 #200 // Zmiany zdolnosci wysokiego poziomu zabojcy magow: v1.12
~WSR/SETUP-WSR.TP2~ #7 #302 // Zmiany w ograniczeniach uzywania przedmiotow dla zabojcy magow -> Umiarkowane zmiany: v1.12
~WSR/SETUP-WSR.TP2~ #7 #999 // Styl ikon z BG2 dla zawartosci ZZM: v1.12
~RR/SETUP-RR.TP2~ #7 #9 // Poprawki zlodziejstwa -> Uzywanie mikstur zlodziejskich zgodnie z zasadami podrecznikowymi (PnP) i zapobieganie kumulowania sie ich efektow: v4.90b1
~RR/SETUP-RR.TP2~ #7 #999 // Styl ikon BG2 dla zawartosci RR: v4.90b1
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #115 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can be scribed everywhere: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #216 // Bard songs break invisibility -> Only the Jester song breaks invisibility: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.50
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.50
~KLATU/SETUP-KLATU.TP2~ #0 #1050 // The Manual of War: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2000 // No Item Deprecation: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2010 // Fix Wild Mage Items and Spells: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2030 // Standardize Creature Immunities and Abilities: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2040 // Standardize Poison Immunity: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2050 // Free Action does not Prevent Haste or Movement Rate Bonus: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2060 // Drop Equipment on Disintegration: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2070 // Drop Equipment on Petrification: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Imprisonment: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild and Dead Magic): 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild and Dead Magic): 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild and Dead Magic): 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2160 // Remove Delay from Imroved Haste Spells: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2170 // Reputation has no Effect on Store Prices: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2190 // Streamlined Wizard Spell Progression: 1.5
~KLATU/SETUP-KLATU.TP2~ #0 #2200 // Streamlined Sorcerer Spell Progression: 1.5
~RANDOMISER/RANDOMISER.TP2~ #1 #500 // Zamien losowo tom Madrosci dostepny normalnie w dodatku OzWM na jeden z 6 dostepnych rodzajow.: proto-7 160228
~RANDOMISER/RANDOMISER.TP2~ #1 #530 // Losowo rozmieszczaj zwoje: proto-7 160228
~RANDOMISER/RANDOMISER.TP2~ #1 #570 // Losowe pojawianie sie przekletych przedmiotow: proto-7 160228
~RANDOMISER/RANDOMISER.TP2~ #1 #10200 // Usuwa ze sklepow zwoje Ochrony przed Nieumarlymi. -> Usuwa wszystkie zwoje z 9 na 10 sklepow: proto-7 160228
~A7NOEENPCS/SETUP-A7NOEENPCS.TP2~ #0 #4 // Modify Enhanced Edition NPCs -> Make individual NPCs passive: v3.1
~A7NOEENPCS/SETUP-A7NOEENPCS.TP2~ #0 #201 // Make Baeloth passive: v3.1
~A7NOEENPCS/SETUP-A7NOEENPCS.TP2~ #0 #203 // Make Neera passive: v3.1
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #101 // IWO part 1 - aesthetic & enchantment tweaks: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #102 // IWO part 2 - functional weapon tweaks: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #103 // IWO part 3 - light/heavy weapon distinctions: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #121 // WPO part 1 - weapon category collapse: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #122 // WPO part 2 - systemic proficiency changes: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #124 // WPO part 4 - weapon style changes: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #125 // WPO part 5 - APR on Spec: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #200 // Revised Stat Bonuses: v1.6.2
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #205 // Revised Hit Point Tables: v1.6.2
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #3 // Adjust total XP CAP: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #6 // Adjust XP for Traps, Spells and Lockpicking: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #7 // Adjust XP for killing creatures: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #8 // Adjust XP for quests: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #11 // Adjust FPS and fix audio skipping in cutscenes: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #12 // More bandit scalps: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #20 // Disable hostile reaction after charm: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #27 // Add racial enemies from IWD: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #29 // Restore TotSC textscreens: 1.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #1 #30 // PnP spell scroll caster levels: 1.3
~SETUP-BP-BGT-WORLDMAP.TP2~ #3 #0 // Rozszerzona mapa swiata dla Baldur's Gate - wlacznie z kolorowymi ikonami miejsc dla Baldur's Gate: v10.2.1
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #1000 // Main -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #2000 // Followers -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #3000 // BG1NPC -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #4000 // Dark Horizons -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #5000 // Drizzt Saga -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #6000 // Dark Side of the Sword Coast -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #10000 // Rogue Rebalancing -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #14000 // Finch -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #15000 // Gavin -> Vanilla: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #16000 // Indira: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #17000 // Isra: 0.69
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #18000 // Valerie: 0.69
~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // Generalized Biffing: v2.2 BWP Fix
~LIGHTINGPACK/SETUP-LIGHTINGPACK.TP2~ #1 #2 // Pliki skryptowe shaderow dla kontroli oswietlenia -> Srednio zwiekszone poziomy kontrasu, jasnosci i korekcji gamma (zalecane): v2.2
~NPC_EE/NPC_EE.TP2~ #0 #102 // Choose a class for Imoen -> Make Imoen a mage/thief
~NPC_EE/NPC_EE.TP2~ #0 #141 // Choose a class for Khalid -> Make Khalid a ranger/cleric
~NPC_EE/NPC_EE.TP2~ #0 #181 // Choose a class for Dynaheir -> Make Dynaheir a sorcerer
~NPC_EE/NPC_EE.TP2~ #0 #221 // Choose a class for Coran -> Make Coran a thief
~NPC_EE/NPC_EE.TP2~ #0 #483 // Choose a class for Xan -> Make Xan a fighter/mage (will not override Xan BG2 mod)
~NPC_EE/NPC_EE.TP2~ #0 #2000 // NPC kit choices
~NPC_EE/NPC_EE.TP2~ #0 #3000 // multiclass kit choices

 

 

Edited by ALIENQuake

Share this post


Link to post

I've selected "Choose an class for Brawnen: 0242 Make Brawnen a multi-class fighter/cleric

Share this post


Link to post

Also I was under impression that "Component 2000: NPC kit choices" / "Component 3000: multiclass kit choices" are also applied to PC and dual-classed warriors clerics - could you please add such option?

Share this post


Link to post

Giving those to Charname is a whole different proposition, coding-wise. The ability would have to be inserted into CLAB files, and there would have to be effects protecting from it in other CLAB files, and there would have to be class-targeting .effs... and all of that would end up adding duplicate abilities to NPCs. Since this mod is specifically geared toward modifying NPCs, I'm going to keep this as an NPC-only thing, for now.

 

Any player who wants to can give themselves the innate ability appropriate for their class by opening the console and typing

 

CluaConsole:AddSpell("d5_fikt")

Or, depending on your class:

...d5_rakt (rangers)

...d5_pakt (paladins)

...d5_clkt (clerics)

...d5_drkt (druids)

...d5_mokt (monks)

...d5_bakt (bards)

...d5_thkt (thieves)

...d5_makt (mages)

...d5_sokt (sorcerers)

 

Btw those .spl names are good for v2.2. I fixed a bug that was letting the kit-switch ability come back after resting. v2.2 is here:

 

https://github.com/subtledoctor/NPC_EE/releases/tag/2.2

Share this post


Link to post

Ok, thanks, I will use you code. The bug report only appears with the combination of the mods from weidu - do you need a changelog from specific file maybe?

Share this post


Link to post

Just want to drop a note to mention that this has been updated to version 2.6 which, among various small improvements, makes the mod ready for translation into other languages. If anyone is interested in translating, let me know. It should be a very small job, I think the .tra file has fewer than 80 strings, none of which are more than one line.

Share this post


Link to post
Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...