SimDing0 Posted January 19, 2005 Share Posted January 19, 2005 One of many... not sure if it's 100% fixed. I've incorporated Blucher's fix. COPY_EXISTING ~gorf.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~Global("GorfBystander","GLOBAL",0)~ ~Global("GorfBystander","GLOBAL",0) Global("GoKillEm","LOCALS",0)~ COMPILE_D_TO_DLG COPY_EXISTING ~gorf.bcs~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~AttackOneRound("gorf02") SetGlobal("GorfBystander","GLOBAL",1)~ ~SetGlobal("GorfBystander","GLOBAL",1) AttackOneRound("gorf02")~ COMPILE_BAF_TO_BCS And look, Weimer, that's why I wanna know about WeiDU and multiple lines. Link to comment
discharger12 Posted July 19, 2005 Share Posted July 19, 2005 Is the pit master required to advance in this quest? I noticed that after I had made Hendyk the CC owner, he disappeared and Gorf just stands around, repeating the same lines when talked to. This happened with the fix, too. Link to comment
SimDing0 Posted July 19, 2005 Author Share Posted July 19, 2005 That's true. You might want to take some QP code to deal with this. Link to comment
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