maus Posted August 23, 2020 Share Posted August 23, 2020 (edited) And there is an update for Valerie: http://www.shsforums.net/files/download/1041-valerie/ Looks like she can now be installed after the EET-transformation... Link for Dark Horizons: http://www.baldursgatemods.com/forums/index.php?PHPSESSID=8308affc0f74a6270dad86aa2df22e51&topic=4828.0 Edited August 23, 2020 by maus Quote Link to comment
jastey Posted August 23, 2020 Share Posted August 23, 2020 Thanks for the reports. They will be fixed eventually. Which site is forum.baldursgate.com? I don't know why links for SHS mods go to that now broken site, anyway. On the list, Finch and Indira's links go to a thread at BeamDog forum and are working for me. Quote Link to comment
maus Posted August 23, 2020 Share Posted August 23, 2020 Confirm that Finch and Indira are working... looks like I was too hasty I would guess, that forum.baldursgate.com is a former address of the BeamDog-Forum... Quote Link to comment
Jarno Mikkola Posted August 23, 2020 Share Posted August 23, 2020 (edited) 32 minutes ago, jastey said: Which site is forum.baldursgate.com? It's the newer old TeamBG.com site that Solaufein used to upkeep at one point or another, or at least revied, in his efforts to keep things as original as was possible*. And yes, that was the original site some mods were kept at. 21 minutes ago, maus said: I would guess, that forum.baldursgate.com is a former address of the BeamDog-Forum... Hahahhahahahha. You have no idea what you are talking about. *see for example the "original" BGT site. Edited August 23, 2020 by Jarno Mikkola Quote Link to comment
CamDawg Posted August 23, 2020 Share Posted August 23, 2020 14 minutes ago, Jarno Mikkola said: It's the newer old TeamBG.com site that Solaufein used to upkeep at one point or another, or at least revied. And yes, that was the original site some mods were kept at. Hahahhahahahha. You have no idea what you are talking about. Yes, before the Beamdog forums were at forum.beamdog.com, they were at forum.baldursgate.com. Quote Link to comment
Lightbringer Posted August 23, 2020 Share Posted August 23, 2020 Slow Boat is still there. The link referenced was missing some pieces. Here's the correct link.https://forums.beamdog.com/discussion/15959/mod-twas-a-slow-boat-from-kara-tur-quest-store-new-items-release-90 Quote Link to comment
maus Posted August 23, 2020 Share Posted August 23, 2020 Solaufeins site is baldursgatemods.com (btw...) Quote Link to comment
Jarno Mikkola Posted August 23, 2020 Share Posted August 23, 2020 8 minutes ago, maus said: Solaufeins site is baldursgatemods.com (btw...) They weren't originally Solaufeins sites... they were just restored by him. Just to restore them, so they were not to be forgotten. Quote Link to comment
CamDawg Posted August 23, 2020 Share Posted August 23, 2020 Most people would stop digging. Quote Link to comment
maus Posted September 8, 2020 Share Posted September 8, 2020 Stone of Askavar v2.2 should be compatible with EET according to the author (red carnelian) on beamdog forums (not mentioned in the overview post but later in the thread (end of page 2). Not tested this by myself... Quote Link to comment
southfla79 Posted September 8, 2020 Share Posted September 8, 2020 Stone of Askavar is compatible (used it many times) and it's listed as being EET compatible. You just need to install it on the BG1 portion of the install Quote Link to comment
maus Posted September 21, 2020 Share Posted September 21, 2020 Well, I understand the compatibility with EET that you don't have to install it in before the fusion. Because you don't need to do anything for compatibility if you install it before the EET. Quote Link to comment
Endarire Posted September 24, 2020 Share Posted September 24, 2020 Today, Austin released an EET-compatible version of Saradas Magic II. I messaged GwendolyneFreddy about updating the SHS version. Quote Link to comment
jastey Posted December 24, 2020 Share Posted December 24, 2020 Added Balduran's Seatower vEAOB or above. Added Brandock the Mage NPC Mod vBeta1 or above. Quote Link to comment
Guest Noobie Posted January 25, 2021 Share Posted January 25, 2021 I played vanilla BG1 long ago and now plan to return and do a thorough playthrough of EET based on Steam EE game installations. Could someone please verify that they don't see any obvious incompatibilities in my combination of mods or their install order, that there are no redundant or yet not working mods (i've read mod README-s for days now, so I hope everything' should work): I'll run Project Infinity to install mods in the following order: Before EET DLC Merger with 1. option that unzips SoD Classic Movies Coran's BG Extended Friendship Talks Neera Expansion Unfinished Business BG1 New areas, quests and NPCs EET Ascension Eilistraee's Song Colours of Infinity: Innershade Colours of Infinity: I Shall Never Forget Baldur's Gate Mini Quests & Encounters Hidden Adventures Rolles Safyer Magic Store of Vergadain The Sword of Noober The Minotaur and Lilacor Wheels of Prophecy Modifications to existing NPCs Endless BG1 BG1 NPC Project Baldur's Gate Romantic Encounters Unfinished Business Turnabout Minsc Friendship Coran for BG2 Yeslick SoA/ToB Xan for BG2 Xan friendship Items Item Upgrade Unofficial Item Pack Tweaks and AI SCS Tweaks Anthology Portraits, sound, UI and EET Tweaks Portraits Portraits Everywhere High Quality soundclips for BG2EE extended content Enhanced Edition Trilogy Tweaks (picks BG/SoD/BG2 portrait of recurring companions - is it right to put after PPE?) Reveal Hidden Gameplay Options (probably adds buttons to game menu, so I put it before EEUITweaks. Is this correct?) EEUITweaks User Interface Mods Collection EET_End Quote Link to comment
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