Jump to content
jastey

berelinde's Keldorn Romance

Recommended Posts

Guest jastey*

If it's what I think it is ask Keldorn during daytime via PID inside one of the main city areas. There should be an obvious reply option to tell him to lead you to the location.

Share this post


Link to post

I don't have such an option.

I just got the diary where it is said that near the docked ship of the slums there should be a warehouse, but not only I can't find it, there is no way of asking keldorn about it.

Share this post


Link to post
Guest grainne6

I have a bug with this mod.  I don't want to romance Keldorn, I just wanted a guilt free way of keeping him in the party.  I am romancing Anomen but this mod caused a stutter after my pc spend the night with Anomen. I used the advice given here http://www.shsforums.net/topic/33937-how-to-gather-clues-when-debugging-stuttering/ and it was the b!anomen_romfix file that was causing the problem.  I don't really know anything about modding so I just deleted this file and reinstalled the mod and everything seemed to work fine. 

But should the Keldorn romance have ended now? B!KELDORNRA is still set to 1 and I just had a dialogue between Anomen and Keldorn about my pc which seemed a little odd.  I assume I can just set B!KELDORNRA to 3 and this will end it but I would prefer not to miss content if the talks are supposed to continue.  B!KELLT is set to 29.   Any advice would be appreciated.

It's a really great mod by the way and well worth having even if you don't want to romance Keldorn.

Share this post


Link to post

Looking at the script I'm surprised it ever did not lead to a stutter. 🤔

You could do the following via cheats:

Setting the Global("B!KeldornIgnoreAnomenRom","GLOBAL",2) to "2" should end the stutter.

Setting the Global("B!KeldornRA","GLOBAL",3) to "3" will prevent Keldorn to hit on your PC again (because the other variable tells him to ignore the Anomen romance.)

Share this post


Link to post
On 2/16/2020 at 2:07 PM, Guest grainne6 said:

But should the Keldorn romance have ended now? B!KELDORNRA is still set to 1 and I just had a dialogue between Anomen and Keldorn about my pc which seemed a little odd.  I assume I can just set B!KELDORNRA to 3 and this will end it but I would prefer not to miss content if the talks are supposed to continue.  B!KELLT is set to 29.   Any advice would be appreciated.

Missed this. Keldorn's talks go as far as Global("B!KelLT","GLOBAL",68) for his advances to the PC which she can decline and end the romance. If you want to see all content, do not set Global("B!KeldornRA","GLOBAL",3) to "3" and just let the romance play out and shut it down via reply options.

Share this post


Link to post
On 9/30/2019 at 10:55 AM, Arthas said:

I don't have such an option.

I just got the diary where it is said that near the docked ship of the slums there should be a warehouse, but not only I can't find it, there is no way of asking keldorn about it.

@Arthas Sorry for the late reply.

If the quest is on, during daytime and in the following areas: city gates, Docks, Slums, Bridge District, Waukeen's Promenade, Graveyard, Temple District, Government District

there should be a reply option in Keldorn's PID @33   = ~I'm ready to go to that estate you mentioned now.~

This will start the transition to the quest area.

Quest variable is "Global("B!KelQuest","GLOBAL",13)".

Share this post


Link to post
On 8/18/2019 at 5:03 PM, Guest EdekaReweAldiLidl said:

Something like this:

Long Death

Death is swift, and it is cold. Both can also be said of this halberd. Once, it belonged to Vakola, Keldorn's enemy, but now, it is yours.  

STATISTICS:

Equipped abilities:
– Improved hasted

THAC0: +3
Damage:  1D10 +2, +2 points of cold damage
Damage type:  piercing
Weight: 12
Speed Factor: 7
Proficiency Type: Halberd
Type:  2-handed
Requires: 13 Strength

 

Zasheida's Talon

This scimitar is slender and dangerous, like the woman who once owned it. Besides being an exceptionally fast weapon, it makes the wielder slightly harder to hit.

STATISTICS:

Equipped abilities:
– Armor Class: +2

THAC0: +3
Damage:  1D8 +3
Damage type:  Slashing
Weight:  3
Proficiency Type: Scimitar
Speed Factor:  2
Type:  1-handed
Requires: 8 Strength

Descriptions will be updated in v6. Thanks!

Share this post


Link to post
On 9/8/2019 at 7:59 AM, Guest EdekaReweAldiLidl said:

I found a bug. Zasheida is still in Sea's Bounty even after I killed her and Vakola already.

Will be fixed (hopefully) in v6.

Share this post


Link to post

Keldorn Romance updates to v6!

Changes:

-Anomen should not stutter after his love night (added check variables to b!anomen_romfix.baf to prevent looping of scriptblocks).
-item description now list special abilities under "equipped abilities".
-Zasheida should not be present elsewhere if already killed. (Added DestroySelf() to her script if she is dead, which is not the most elegant way of solving this but the most efficient without having to dig through the whole quest path.)

 

Share this post


Link to post
Guest grainne6
10 hours ago, jastey said:

Missed this. Keldorn's talks go as far as Global("B!KelLT","GLOBAL",68) for his advances to the PC which she can decline and end the romance. If you want to see all content, do not set Global("B!KeldornRA","GLOBAL",3) to "3" and just let the romance play out and shut it down via reply options.

Thanks for this, I did shut him down via script before the decisive love talk because I got his comment on the slayer transformation rather than Anomen's and I didn't want that but it was good to get as many talks as possible.  

Share this post


Link to post

I discover a minor oddity.  I had a love talk with Keldorn while in the dream at Spellhold.  It doesn't really matter but it seemed very strange.  An odd time to talk about the needs of other people!

Share this post


Link to post

@grainne6

 thanks for the info, I fear that's one of the random oddities of the engine that can't really be prevented.* The dialogues in this mod are called the way they are for all NPC mods, checking whether Keldorn is around and no enemies nearby etcpp

I guess he just really worries about other people's well being a lot! ..

 

*without heavy scripting

Share this post


Link to post
Posted (edited)

Thanks for the reply. I thought that it probably couldn't be helped and really it is such a small thing that it doesn't matter. It is such a great mod that I am playing through it a second time - I meant to bring Mazzy but I couldn't bring myself to drop Keldorn!

Also thanks for all your work on this.

Edited by grainne6
typo

Share this post


Link to post

Thanks for the praise! I'm sure berelinde would be happy.

Thanks for making the work worthwhile by playing the mod!

Share this post


Link to post
Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...