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Installation Failure for Torment 2CD Version


palswim

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It seems that some people have had success in installing the Widescreen mod over their Planescape: Torment 2CD installation, but I am encountering an EXE PATCHING FAILED error for my Torment.exe file, straight from the disc with the 3.07 widescreen installation.

 

I added a line to the widescreen/libsmall/patch_exe.tpa file to output a line of information that lets us know where the failure occurred, in the write_short macro:

PRINT ~at %where% expected %old% had %old_v%~

Right before the "You need to install the latest patch..." line, my installation now outputs:

at 4387589 expected 640 had 960

Noticing that I had input 960 as my width, I tried running the install with 640x480 as the "new" widescreen resolution, and it patched everything successfully, but of course, the game looked no different, since it had always been running at that resolution. This also prevents me from installing the GhostDog UI mod, since it requires a width of at least 800.

 

I can provide the original 2-CD Torment.exe file (MD5: 0d4a6e9ca8106cd76d63940029f7485e), since I know the mod author had said that he only had the 4-CD installation if that would help in troubleshooting/development.

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The thing is, the reason it has 960 and not 640 might be a good one, like that they use a different GUI elements in those resolutions.

So what excatly are you trying to archive with installing the game at 640x480 resolution ? Do you have an integrated GPU which just slices the in game assets to the tiny corner which you don't like... or what ?
As the Widescreen mod is usually used to play the games in widescreen mod, aka 1280x720, 1366x768 or larger in either dimension. And you have to remember that the games interface has to be as it is.
See... that's the normal 480p resolution, without the widescreen mod. Youtube gives places the black bothers to the video if your video settings is larger on the horizontal axel:

P2DBKdA.jpg

Widescreen mod can move the border to show more, when you select LARGER than 640x480 resolution.

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So what excatly are you trying to archive with installing the game at 640x480 resolution ?

That's exactly it: I don't want to install at 640x480, but no other value I gave the installer worked. 1280x720, 960x540, 854x480 all gave the "EXE PATCHING FAILED" error at exactly the same point in the script.

 

I just mentioned my success in installing at 640x480 to help troubleshoot the issue. The "expected 640 had 960" output changed depending on the resolution I gave, which led me to try 640 just to see what would happen. (The installer "expected 640", not me - see the commented line in widescreen/lib/patch_exe.tpa in the write_short macro.)

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So what excatly are you trying to archive with installing the game at 640x480 resolution ?

That's exactly it: I don't want to install at 640x480, but no other value I gave the installer worked. 1280, 960, 854 all gave the "EXE PATCHING FAILED" error at exactly the same point in the script.

 

You are aware that you give two values to the question, not 1 or 3...

And you can't give 1280x480 ...

What aspect ration do you want the displayed image to be ?

 

So try the 1280 with 720 ... as in, you need to have larger sizes to both directions. The aspect ration is 16:9 in that.

And the GhostDog UI mod, only supports larger or 800x480 resolutions, but for that, you need to have an special display device, aka phone and use the Widescreen mods second component, the gemrb one. With the GemRB emulation of course. In the normal mode, 800x600 is the minimum resolution if I remember it correctly.

 

I don't know a program that can upscale the 640x480 output to ones monitor output so it is what ever your monitor wants. Other than a external Graphic Processing Units own settings/Windows Resolution.

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You are aware that you give two values to the question, not 1 or 3...

Yes, I tried the installer and received the error with each of these resolutions: 1280x720, 960x540, 854x480. I only listed the width value since the width value caused the error in the installation script.

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I think it just lacks the offset data for the particular exe, which is not a trivial job to dig out.

All right. Well, if the modders deem this important enough to pursue, let me know how I can help, whether providing the file or following some steps to extract the offsets myself.

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