Kaliesto Posted November 2, 2017 Share Posted November 2, 2017 My rule of thumb is to always avoid mods that change the gameplay radically as I noticed those types of mods can cause trouble, and only add megamods if they work well with each other (don't go overboard). I can't say for sure if that might be your issue. Quote Link to comment
Roxanne Posted November 8, 2017 Share Posted November 8, 2017 @ K4thos I have found that CtD issue reported here as well after I did a reinstall with the EET 1.0 RC9.2. I have tried to get to the source of the issue but with no result. Importing the BPLLYRK.CRE from the original game did not help either. I currently have created an BPLLYRK.CRE by copying another necromancer in the game (the new guy has DV none) and I have deleted the code block to crush the skelletons from the BPSKEL.BCS. With those modifications, the CtD in EET is resolved. But, of course, this is just a workaround and no real solution. Quote Link to comment
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