Avenger Posted December 20, 2017 Share Posted December 20, 2017 These are available since IWDEE was released. Effects (spl, itm, eff) saving throw field extra bits. I don't see this on IESDP so i guess this wasn't published yet. 32 - evade spell 64 - evade breath 128 - evade death 256 - evade wand 512 - evade polymorph these bits are connected to the thief evasion ability, there is one bit for every saving throw type, respectively. (Sadly, i don't know much more about these) I don't see them used, so if evasion works without them, then ( ). 1024 - ignore primary target 2048 - ignore secondary target These are used when a .pro file has a line AOE (see scorcher.pro). Effects marked by 1024 won't affect the direct target of the scorcher projectile Effects marked by 2048 won't affect the bystanders. Quote Link to comment
CamDawg Posted December 20, 2017 Share Posted December 20, 2017 We ended up using 324 (param2 = 63) to do evasion. Quote Link to comment
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