Jump to content
Sign in to follow this  
jastey

Breagar NPC mod for BG1 and BGII (Kerzenburgforum)

Recommended Posts

 

2 hours ago, Arthas said:

Curiosity: what exactly doesn't satisfy you about ajantis scripting ?

@Arthas I am not sure what you are referrig to, or is it a general question? EDIT: ok, found the refernence.

Ajantis BGII was my first mod, so some scripting is not at optimum, but it does meet my standard of compatibility level etc. It's not a good examlpe for someone learning how to write and script an NPC mod, as it quadruples the needed effort sometimes.

Share this post


Link to post
Guest Eimerian

Hey all,

I am the one who sent Jastey the translated files some months ago. I have since then tried this translation in an EET playthrough, and have discovered a lot of ways to improve it. Silly little mistakes mostly, like writing then instead of than. In about a month I should be done with ToB and will send out a revised version of the translation.

@Jastey: You asked for SoD feedback. I did not notice anything weird.  A minor problem is that if kicked from the party, Breagar had his default BG1 line and goes to Beregost, when I think it would make more sense for him to wait at the Flaming Fist camp like the other SoD NPCs.

Share this post


Link to post

Thank you for the feedback and your work on the translation! I am very looking foreward to it. :thumbsup:

Share this post


Link to post
Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...