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Noticed something weird with SRv4b14


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For as many times as I've played BG, I've never actually tried something like a party of all mages. I should try that to see how powerful mages actually are in BG...

​​On a side-note, am I crazy for thinking that in vanilla ToB, you can only have one celestial at a time? Why/how has SR changed that?

Neither have I... but I would at least try some multi and dual classing triks.

Cleric/Mage and Thief-> mage are obvious, but a Fighter/Mage and a bard would be good additions.

And nope, you aren't crazy, there is a rule of 1 avatar per party, and 5 other summons. Not that the AI is held by that, but the player party is. This is externalized in EE games to a .ini file.

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