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SR Revised V1.3.200 (2020 August 22nd)


Bartimaeus

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3) afaik they're inteded to be different spells. I even had a rather cute custom animation for SoZA - the spell was supposed to give immunity to cloud-based spells to the caster. Gust of Wind was supposed to be able to clear insects instead.

 

4) idea was to keep the spell name ("Dispel magic") but make it work as vanilla "Remove" (affecting only enemies). Both cleric and mage version should affect enemies only.

 

7) I fixed this locally, but never uploaded the thing since my internet connection sucks beyond measure.

 

12) I'm rather sure this doesn't happen. The only spell immunities used by SCS are Divination, Abjuration, and very rarely Conjuration (afaik, only very high level fighter-mages have a chance to use this).

I don't know vanilla game.

 

14) the spell should definitely be replaced. I had an idea; I'll check my PMs with Demi about it.

 

21) The spell is OP; very OP. It should probably work as a "disabling fireshield" with random effects like stun, feeblemind, confusion, hold etc rather than being a virtual instagib. Demi's idea was to make this spell like it's PnP counterpart...but the result is kinda crazy in BG.

 

Glaring Problems

 

 

1) No, they shouldn't. You need to remove invisibility first or cast True seeing to make imp.invisible enemies a valid target.

Also, Spell Thrust doesn't require a target so---

 

4) yes, they're weak. Refinements mod had a neat implementation for a druid HLA (cure x HP/round for y rounds to everyone around the caster, slows druid on use). Maybe tone down duration, but buff regen rate.

 

6) the spells are useless, it doesn't matter if MR affects them or not....7th level should do massive damage to Liches/vampires to make it worth, but even so , with things such as Sunray etc using anti-undead spells is pretty pointless.

 

 

3. I like the sound of that.

 

4. Yep, but the spells were never consistently made like that.

 

14. I think I actually vaguely remember reading about this idea, but like you, I don't remember what it was.

 

21. Yeah, even 50% is probably still too much. Combined with stoneskin against melee AI fighters, that's just going to be a meat grinder.

 

#1. Right. Subtledoctor explained this to me a couple of pages ago.

 

#4. I like my implementation of them, which is basically what you said. Shorter duration for all of them (5 rounds), but a lot of regen in that short duration.

 

My Cure Light Wounds vs. Regenerate Light Wounds:

 

When casting this spell and laying their hand upon a creature, the priest heals the wounds and injuries of the target. The priest can restore 10 + 1/two levels hit points, up to a maximum of 20 at 20th level.~

 

This spell enables the caster to mend the wounds and injuries of the target by granting them temporary regeneration. The affected creature will regenerate 15 + 1.5/two levels hit points over the duration of the spell, up to a maximum of 30 at 20th level.~

 

...Only issue is that the math is a little more complicated than it ideally should be, :p.

 

#6. Yeah, they're pretty much the worst spells in the game.

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SCS RC 3 "antimagic attacks penetrate invisibility" doesn't seem to be compatible with SR (it breaks antimagic spells: weird projectile issue and other problems).

 

Tested on BG: EE with installed IRR, SRR, SCS, BG1 Npc Project and BG1UB.

Edited by Wyrd
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SCS RC 3 "antimagic attacks penetrate invisibility" doesn't seem to be compatible with SR (it breaks antimagic spells: weird projectile issue and other problems).

 

Tested on BG: EE with installed IRR, SRR, SCS, BG1 Npc Project and BG1UB.

as I recall, SR already makes antimagic attacks penetrate invisibility? If so, you probably shouldn't install both.

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SR makes it so that if you have True Seeing/Detect Invisibility currently cast, you can cast spells (anti-magic or otherwise) on Improved Invisibility enemies.

No. It makes it so that the creature gets the opcode 193 effect. The one demons and other creatures normally have ... but the char name was never awarded with it. Cause it effects mostly scripts.

For example, it doesn't go through the opcode 100.

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SRR is made with 2.5+ in mind (at least, when regarding the EEs). However, if you're adamant on using versions before 2.5, here is the corrected file to fix that: https://dl.dropboxusercontent.com/s/vd8iro7fy4jzui5/kreso_eestatSR.tph

 

Goes in \spell_rev\lib (overwrite). I'll probably just add a check later for backwards compatibility.

Edited by Bartimaeus
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I have the following error message trying to install SR Revised V1.00d :

ERROR : illegal 2-byte read from offset - 766488493 of 538-byte file SPIN920.SPL
ERROR : [sPIN920.SPL] -> [override/SPIN920.SPL] Patching Failed (COPY) (Failure("SPIN920.SPL : read out of bounds"))

my weidu.log :

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]
~BG2EETRANS/BG2EETRANS.TP2~ #0 #0 // Initialisation: v0.6.67.3
~BG2EETRANS\BG2EETRANSINSTALL.TP2~ #0 #1001 // Textes repris de BGII-ToB: v0.6.67.3
~BG2EETRANS\BG2EETRANSINSTALL.TP2~ #0 #1002 // Textes repris de BGEE: v0.6.67.3
~BG2EETRANS\BG2EETRANSINSTALL.TP2~ #0 #1003 // Ajout de la langue au menu + credits (BG2EE V2.0 et plus): v0.6.67.3
~BG2EETRANS\BG2EETRANSINSTALL.TP2~ #0 #1004 // Textes de BG2EE traduits et controles: v0.6.67.3
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #0 // Ascension Core (ToB requis): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #1 // Abazigal Ameliore (optionnel, ToB requis): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #2 // Demogorgon Originel (optionnel, ToB requis): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #3 // Gromnir Ameliore (optionnel, ToB requis): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #4 // Illasera Ameliore (optionnel, ToB requis): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #5 // Yaga-Shura Ameliore (optionnel, ToB requis): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #101 // Ascension Portraits - Bodhi: v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #102 // Ascension Portraits - Original Balthazar by Cuv: v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #2 #103 // Restored Bhaalspawn Powers by David Gaider: v1.51 BETA BWP 20170519
~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01
~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01
~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.01
~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.01
~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.01
~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.01
~PPE/SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.01
~EETACT2/SETUP-EETACT2.TP2~ #0 #0 // Core Component: v0.73 alpha 2016022103
~EETACT2/SETUP-EETACT2.TP2~ #0 #110 // Westley Weimer's "The Ritual": v0.73 alpha 2016022103
~EETACT2/SETUP-EETACT2.TP2~ #0 #250 // Kensai Ryu's Improved Crypt King: v0.73 alpha 2016022103
~EETACT2/SETUP-EETACT2.TP2~ #0 #370 // Kensai Ryu's Improved Copper Coronet: v0.73 alpha 2016022103
~EETACT2/SETUP-EETACT2.TP2~ #0 #450 // Westley Weimer's Streamlined Trolls: v0.73 alpha 2016022103
~BUTCHERY/BUTCHERY.TP2~ #1 #10 // Revisions par DrAzTiK du combat contre Tazok et DigDag: v4 beta
~BUTCHERY/BUTCHERY.TP2~ #1 #20 // Reequilibrage de certaines creatures generiques (orques et ogres): v4 beta
~SETUP-D0QUESTPACK.TP2~ #3 #10 // Les Epreuves des Enfers Modifiees: v3.3
~SETUP-D0QUESTPACK.TP2~ #3 #11 // Oasis Amelioree II -> IO2 Dialogue & Combat Enhancement: v3.3
~RE/SETUP-RE.TP2~ #2 #0 // Reactions d'Aerie, Anomen, Jaheira et Viconia aux Rencontres: v12
~RE/SETUP-RE.TP2~ #2 #1 // Tempetes et Eclairs, par berelinde (Seigneure des Tempêtes Ada, contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #2 // La Magie d'Aimi, par berelinde (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #3 // Les Doigts Agiles d'Anishai, par cmorgan: v12
~RE/SETUP-RE.TP2~ #2 #4 // Une Soiree en Compagnie d'Aran, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #5 // Les Desirs de Bjornin, par jastey (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #6 // La Tentation de Bodhi, par Kulyok (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #7 // A Franc-Marche avec la Maitresse de Guilde Busya, par magrat: v12
~RE/SETUP-RE.TP2~ #2 #8 // Le Cambion Joueur, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #9 // Les Dons de Chanelle, par cmorgan (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #10 // Une Nuit avec Coran, par magrat: v12
~RE/SETUP-RE.TP2~ #2 #11 // L'Epreuve de Cyric, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #12 // Un Rendez-Vous avec un Seigneur Pirate, par Kulyok (Desharik, contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #13 // La Dryade Esseulee, par Kulyok (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #14 // La Douceur d'Edwin, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #15 // Les Exploits d'Eldoth, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #16 // Une Romance avec Elhan, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #17 // Le Gros Gourdin de Firkraag: v12
~RE/SETUP-RE.TP2~ #2 #18 // Le Contrat de Gaelan, par Evaine Dian: v12
~RE/SETUP-RE.TP2~ #2 #19 // Une Promenade avec Garren Lancevent, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #20 // Haer'Dalis, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #21 // Le Coeur d'Hendak, par jastey: v12
~RE/SETUP-RE.TP2~ #2 #22 // Ilona, une Fille de Marchand, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #23 // Les Fascinations de Jarlaxle, par Catseye: v12
~RE/SETUP-RE.TP2~ #2 #24 // Une Nuit avec Lais a Imnesvale, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #25 // La Promesse de Laran, par berelinde (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #26 // Le Chant d'Amour de Logan, Lord Coprith, par Ajnos: v12
~RE/SETUP-RE.TP2~ #2 #27 // Mekrath et la Nymphologie, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #28 // Les Marchandises Speciales de Mira, par berelinde: v12
~RE/SETUP-RE.TP2~ #2 #29 // Le Retour de Noober, par cmorgan: v12
~RE/SETUP-RE.TP2~ #2 #30 // Rebecca la Bohemienne, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #31 // Renal Bloodscalp : une Dangereuse Affaire, par cmorgan (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #32 // La Specialite du Vieux Ribald, par Evaine Dian: v12
~RE/SETUP-RE.TP2~ #2 #33 // Sire Ryan Trawl, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #34 // Saemon, un Pirate, par Kulyok (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #35 // Le Reve de Sendai, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #36 // Sheri D'Avignon, la Barde, par cmorgan (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #37 // Solaufein et la Chambre des Plaisirs, par jastey: v12
~RE/SETUP-RE.TP2~ #2 #38 // La Recompense de Phaere, par berelinde (Talak, esclave sexuel, contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #39 // Recherches Magiques avec Teos, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #40 // Un Flirt avec Yoshimo, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #41 // Les Peurs d'Isabelle, par gertjanvh (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #42 // Au Secours d'Anne, par gertjanvh (contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #43 // La Reine Ellesime, par Domi: v12
~RE/SETUP-RE.TP2~ #2 #44 // La Romance de Valygar, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #45 // Une Repetition avec Chandra, par Western Paladin: v12
~RE/SETUP-RE.TP2~ #2 #46 // Goldander Blackenrock : Apres la Fete, par magrat: v12
~RE/SETUP-RE.TP2~ #2 #47 // Une Conversation avc Viekang, par magrat: v12
~RE/SETUP-RE.TP2~ #2 #48 // Bravoure ou Folie ? par Aeryn (Sarevok, contenu adulte): v12
~RE/SETUP-RE.TP2~ #2 #49 // A Cause de la Lune, par Aeryn (Cernd): v12
~RE/SETUP-RE.TP2~ #2 #50 // La Confession de Cernick, par Cal Jones: v12
~RE/SETUP-RE.TP2~ #2 #51 // Romance avec Valygar - Trône de Bhaal, par Kulyok: v12
~RE/SETUP-RE.TP2~ #2 #52 // Minsc prend un bain, par Thimblerig: v12
~RE/SETUP-RE.TP2~ #2 #53 // La Vanité de Nizidramanii'yt, par Thimblerig: v12
~RE/SETUP-RE.TP2~ #2 #54 // Un rendez-vous nocturne, par SisterVigilante: v12
~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #6 #0 // Mod Assassinations pour Baldur's Gate II: v12
~WHEELS/SETUP-WHEELS.TP2~ #1 #0 // Les Roues de la Prophetie (The Wheels of Prophecy): v7
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #2 #0 // Alternatives: v13.4
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 10 (Revised 1.15a)
~KIT_REV/KIT_REV.TP2~ #0 #0 // Kit Revisions: Beta 21
~KIT_REV/KIT_REV.TP2~ #0 #100 // Revised Grandmastery: Beta 21
~KIT_REV/KIT_REV.TP2~ #0 #110 // Revised THAC0 tables: Beta 21
~KIT_REV/KIT_REV.TP2~ #0 #120 // Revised Saving Throws: Beta 21
~KIT_REV/KIT_REV.TP2~ #0 #130 // Revised XP Progression: Beta 21
~KIT_REV/KIT_REV.TP2~ #0 #140 // Revised Races: Beta 21
~RR/SETUP-RR.TP2~ #1 #0 // Mise a jour du Combat a deux armes pour les voleurs et les bardes: v4.92
~RR/SETUP-RR.TP2~ #1 #1 // Revisions des kits des voleurs: v4.92
~RR/SETUP-RR.TP2~ #1 #2 // Revisions des capacites de haut niveau du voleur: v4.92
~RR/SETUP-RR.TP2~ #1 #3 // Ajustements raciaux propres pour les capacites de voleur: v4.92
~RR/SETUP-RR.TP2~ #1 #4 // Revisions des kits des bardes: v4.92
~RR/SETUP-RR.TP2~ #1 #5 // Revisions des capacites de haut niveau des bardes: v4.92
~RR/SETUP-RR.TP2~ #1 #10 // Revisions des roublards -> Garder les potions par defaut et empecher leurs effets de se cumuler.: v4.92
~RR/SETUP-RR.TP2~ #1 #11 // Rencontre avec les Elus de Cyric: v4.92
~RR/SETUP-RR.TP2~ #1 #12 // Amelioration des Voleurs de l'Ombre: v4.92
~RR/SETUP-RR.TP2~ #1 #999 // Icones du style de BG2 pour le contenu de RR: v4.92
~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #3 // Allow Spellcasting in Armor -> With Casting Speed Penalties for Arcane Casters: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #1101 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor and Shields: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #1080 // Enchantment Doesn't Affect Speed Factor of Weapons: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #11 // Dual Wielding Changes for Light and Heavy Weapons: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #18 // Revised Backstabbing -> Thief-only Weapons: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #1200 // Revised Critical Hit Aversion: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #12 // Items of Protection Can Be Worn with Magical Armor: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #1060 // Kensai Can Wear Bracers: V4 Beta 10 (Revised 1.15a)
~ITEM_REV/ITEM_REV.TP2~ #0 #1070 // Thieves Can Use Wands: V4 Beta 10 (Revised 1.15a)

 

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I have the following error message trying to install SR Revised V1.00d :

 

ERROR : illegal 2-byte read from offset - 766488493 of 538-byte file SPIN920.SPL

ERROR : [sPIN920.SPL] -> [override/SPIN920.SPL] Patching Failed (COPY) (Failure("SPIN920.SPL : read out of bounds"))

 

my weidu.log :

 

~ASCENSION/SETUP-ASCENSION.TP2~ #2 #0 // Ascension Core (ToB requis): v1.51 BETA BWP 20170519

DS from Ascension corrupted your spell. Download latest fixed master from:

https://github.com/BigWorldProject/Ascension

or just copy ds.tph from SCS to Ascension.

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