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SR Revised V1.3.900 (2022 August 8th)


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Just now, Bartimaeus said:

I forgot to check this out, but just did now. The spell is working correctly, the THAC0 calculations displayed on at least BG2EE are incorrect. I had Edwin attack me over and over and noted that he would hit on a 7 roll, but miss on a 6. I then cast Bless on him, and he was able to successfully hit on a 6 roll even though the displayed THAC0 bonus did not change.

As for Chant, I'm not sure I understand: it applies a bonus/penalty to saving throws, THAC0, and damage - although, I think the damage bonus/penalty is a luck penalty (i.e. if you could roll for 1-4 damage, it'll always be 2-4 if you have a luck bonus or 1-3 if you have a luck penalty instead).

Thx for clarifying it. 

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Guest Bigby's Bitchslap

@Bartimaeus Great mod! I am loving all the new changes and using spells I never bothered to use in vanilla.

I have noticed a bug with Fire Shield and Mestil's Acid Sheath though. When the caster is hit by an enemy in melee, that enemy receives no fire or acid damage, respectively. Both spell's secondary effects, the immunity against insect swarms, works as intended. However, when my character attacks an enemy wizard or efreeti protected by fire shield, my character is damaged by the enemy's fire shield.

Here is my EET WeiDU log:

~DLCMERGER/SETUP-DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> "Siege of Dragonspear" DLC: 1.2
~DARKHORIZONSBGEE/SETUP-DARKHORIZONSBGEE.TP2~ #0 #0 //  "Dark Horizons" Mod for Baldur's Gate: Enhanced Edition: BG:EE v213
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for BGEE/Tutu/BGT -> Default version: areas connected by travel triggers: v3.02
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #3 // Delayed start: Drizzt joins after Durlag's Tower: v3.02
~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 2.2
~KARATUR/SETUP-KARATUR.TP2~ #0 #0 // T'Was a Slow Boat from Kara-Tur
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.3
~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #20 // The BG1 NPC Project: Ajantis Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #40 // The BG1 NPC Project: Coran's Romance Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #60 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #70 // The BG1 NPC Project: Xan's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v24.8
~BG1NPC/BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v24.8
~BG1NPCMUSIC/SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6
~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks: v4
~GARRICK-TT/SETUP-GARRICK-TT.TP2~ #1 #0 // Garrick: Tales of a Troubadour: 1.26
~NEERA/NEERA.TP2~ #0 #0 // Neera Expansion: v1.2.0
~NEERA/NEERA.TP2~ #0 #4 // How much time would you like between talks (approximately)? -> 1.5 hours (default): v1.2.0
~ISRA/ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.1
~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition
~DRAKE/SETUP-DRAKE.TP2~ #0 #0 // Drake NPC for Baldur's Gate: Enhanced Edition: 1.6
~VERRSZA/VERRSZA.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG1EE: 5.3
~WHITE/WHITE.TP2~ #0 #0 // White NPC for BG:EE, BGT and TuTu: 2.0
~BG1AERIE/SETUP-BG1AERIE.TP2~ #0 #0 // Aerie for BG:EE
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #0 // Install Scaled Spawning (BGEE Only): BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #1 // Install Sparse Resting (BGEE Only): BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #2 // Install Chapter 7 Hardcore Component: BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #3 // Install Improved Beggars Component: BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #4 // Install New Reputation Names Component: BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #5 // Install Reputation Rebalanced Component: BETA 1.41
~BGEECLASSICMOVIES/SETUP-BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.2.0
~BGEECLASSICMOVIES/SETUP-BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.2.0

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #100 // FThief1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #110 // FThief2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #120 // F_Barb: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #130 // F_Bard: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #140 // F_Drow: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #150 // F_Fgt01: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #160 // F_Fgt02: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #170 // F_Fgt03: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #180 // F_Fgt04: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #190 // F_Fgt05: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #200 // F_HOrc1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #210 // F_HoW1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #220 // F_HoW2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #230 // F_HoW3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #240 // F_Mage1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #250 // F_Mage2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #260 // F_Mage3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #270 // F_Mage4: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #280 // F_Mage5: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #290 // F_Monk1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #300 // F_Sorc1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #310 // MThief1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #320 // MThief2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #330 // M_Barb: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #340 // M_Bard: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #350 // M_Drow: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #360 // M_Fgt01: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #370 // M_Fgt02: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #380 // M_Fgt03: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #390 // M_Fgt04: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #400 // M_Fgt05: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #410 // M_HOrc1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #420 // M_HoW1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #430 // M_HoW2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #440 // M_HoW3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #450 // M_Mage1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #460 // M_Mage2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #470 // M_Mage3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #480 // M_Mage4: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #490 // M_Mage5: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #500 // M_Monk1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #510 // M_Sorc1: 1.01
~KRES1/SETUP-KRES1.TP2~ #0 #0 // Kres1: 1.2
~NWNF_2/SETUP-NWNF_2.TP2~ #0 #0 // NWNF_2: 1.01
~NWNF_3/SETUP-NWNF_3.TP2~ #0 #0 // NWNF_3: 1.01
~NWNF_4/SETUP-NWNF_4.TP2~ #0 #0 // NWNF_4: 1.01
~NWNF_5/SETUP-NWNF_5.TP2~ #0 #0 // NWNF_5: 1.01
~NWNF_6/SETUP-NWNF_6.TP2~ #0 #0 // NWNF_6: 1.01
~NWNF_7/SETUP-NWNF_7.TP2~ #0 #0 // NWNF_7: 1.01
~NWNF_8/SETUP-NWNF_8.TP2~ #0 #0 // NWNF_8: 1.01
~NWNF_9/SETUP-NWNF_9.TP2~ #0 #0 // NWNF_9: 1.01
~NWNF_10/SETUP-NWNF_10.TP2~ #0 #0 // NWNF_10: 1.01
~NWNF_11/SETUP-NWNF_11.TP2~ #0 #0 // NWNF_11: 1.01
~NWNF_12/SETUP-NWNF_12.TP2~ #0 #0 // NWNF_12: 1.01
~NWNF_13/SETUP-NWNF_13.TP2~ #0 #0 // NWNF_13: 1.01
~NWNF_14/SETUP-NWNF_14.TP2~ #0 #0 // NWNF_14: 1.01
~NWNF_15/SETUP-NWNF_15.TP2~ #0 #0 // NWNF_15: 1.01
~NWNM_2/SETUP-NWNM_2.TP2~ #0 #0 // NWNM_2: 1.01
~NWNM_3/SETUP-NWNM_3.TP2~ #0 #0 // NWNM_3: 1.01
~NWNM_4/SETUP-NWNM_4.TP2~ #0 #0 // NWNM_4: 1.01
~NWNM_5/SETUP-NWNM_5.TP2~ #0 #0 // NWNM_5: 1.01
~NWNM_6/SETUP-NWNM_6.TP2~ #0 #0 // NWNM_6: 1.01
~NWNM_7/SETUP-NWNM_7.TP2~ #0 #0 // NWNM_7: 1.01
~NWNM_8/SETUP-NWNM_8.TP2~ #0 #0 // NWNM_8: 1.01
~NWNM_9/SETUP-NWNM_9.TP2~ #0 #0 // NWNM_9: 1.01
~NWNM_10/SETUP-NWNM_10.TP2~ #0 #0 // NWNM_10: 1.01
~NWNM_11/SETUP-NWNM_11.TP2~ #0 #0 // NWNM_11: 1.01
~NWNM_12/SETUP-NWNM_12.TP2~ #0 #0 // NWNM_12: 1.01
~NWNM_13/SETUP-NWNM_13.TP2~ #0 #0 // NWNM_13: 1.01
~NWNM_14/SETUP-NWNM_14.TP2~ #0 #0 // NWNM_14: 1.01
~NWNM_15/SETUP-NWNM_15.TP2~ #0 #0 // NWNM_15: 1.01
~ARIBETH/SETUP-ARIBETH.TP2~ #0 #0 // Aribeth: 1.01
~TOMI/SETUP-TOMI.TP2~ #0 #0 // Tomi: 1.01
~DAELAN/SETUP-DAELAN.TP2~ #0 #0 // Daelan: 1.01
~SHARWYN/SETUP-SHARWYN.TP2~ #0 #0 // Sharwyn: 1.01
~LINU/SETUP-LINU.TP2~ #0 #0 // Linu: 1.01
~BODDY/SETUP-BODDY.TP2~ #0 #0 // Boddy: 1.01
~GRIMGNA/SETUP-GRIMGNA.TP2~ #0 #0 // Grimgna: 1.01
~MISCHA/SETUP-MISCHA.TP2~ #0 #0 // Mischa: 1.01
~XANOS/SETUP-XANOS.TP2~ #0 #0 // Xanos: 1.01
~DORNA/SETUP-DORNA.TP2~ #0 #0 // Dorna: 1.01
~DEEKIN/SETUP-DEEKIN.TP2~ #0 #0 // Deekin: 1.01
~NATHYRRA/SETUP-NATHYRRA.TP2~ #0 #0 // Nathyrra: 1.01
~VALEN/SETUP-VALEN.TP2~ #0 #0 // Valen: 1.01
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #101 // Female 1 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #102 // Female 2 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #103 // Female 3 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #104 // Female 4 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #105 // Female 5 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #106 // Female 6 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #107 // Female 7 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #108 // Kaelyn the Dove (female cleric): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #109 // Elanee (female druid): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #110 // Neeshka (female rogue): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #111 // Qara (female mage): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #112 // Safiya (female mage): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #113 // Shandra (female warrior): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #114 // Zhjaeve (female cleric): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #201 // Male 1 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #202 // Male 2 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #203 // Male 3 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #204 // Male 4 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #205 // Male 5 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #206 // Male 6 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #207 // Male 7 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #208 // Ammon Jerro (male mage): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #209 // Bishop (male warrior): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #210 // Casavir (male paladin): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #211 // Gannayev-of-Dreams (male shaman): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #212 // Khlegar (male warrior): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #213 // Sand (male mage): 1.0
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #0 // D1Monk: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #1 // D1Rog: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #2 // D1Sor: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #3 // D1War: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #4 // D2Ama: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #5 // D2Ass: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #6 // D2Bar: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #7 // D2Dru: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #8 // D2Nec: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #9 // D2Pal: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #10 // D2Sor: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #11 // LaCroix: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #12 // Jack: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #13 // Rewdalf: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #14 // Dkeeper: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #15 // Shogun: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #16 // MaxP: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #17 // Alice: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #18 // Raz: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #19 // DAAlis: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #20 // DALeli: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #21 // DALogh: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #22 // DAMorr: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #23 // DAOghr: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #24 // DAShal: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #25 // DASten: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #26 // DAWynn: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #27 // DAZevr: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #28 // SWRCBos: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #29 // SWRCFix: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #30 // SWRCSev: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #31 // SWRCSco: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #32 // GBTW: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #33 // WoWBEF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #34 // WoWBEM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #35 // WoWDNF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #36 // WoWDNM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #37 // WoWDWF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #38 // WoWDWM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #39 // WoWGLF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #40 // WoWGLM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #41 // WoWGMF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #42 // WoWGMM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #43 // WoWHUF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #44 // WoWHUM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #45 // WoWNEF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #46 // WoWNEM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #47 // WoWORF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #48 // WoWORM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #49 // WoWPDF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #50 // WoWPDM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #51 // WoWTRF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #52 // WoWTRM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #53 // WoWTLF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #54 // WoWTLM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #55 // WoWUDF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #56 // WoWUDM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #57 // WoWWGF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #58 // WoWWGM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #59 // DOTAAxe: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #60 // DOTAClo: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #61 // DOTADra: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #62 // DOTADro: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #63 // DOTAInv: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #64 // DOTAJug: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #65 // DOTAKee: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #66 // DOTAKun: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #67 // DOTALeg: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #68 // DOTALin: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #69 // DOTALyc: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #70 // DOTAMir: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #71 // DOTAOmn: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #72 // DOTAPha: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #73 // DOTAWar: 1.01
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v1.0.1
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #2 // Force all import-able SoD items to be available in their normal locations -> All importable items with Voidhammer +3: v1.0.1
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #3 // ****Optional****  Change Cromwell's equipment to be more in-line with his forging skills: v1.0.1
~EET/EET.TP2~ #0 #0 // EET core (resource importation): 1.0 RC12
~EEEX/EEEX.TP2~ #0 #0 // EEex: 0.8.6
~EEEX/EEEX.TP2~ #0 #1 // Make it possible to add new thieving skills to the game (only install if you're going to install a mod that adds new thieving skills): 0.8.6
~EEEX/EEEX.TP2~ #0 #2 // Make it possible to reach over 127% or under -128% resistance, and make it so a creature's spell is not interrupted by damage if the creature takes no damage: 0.8.6
~LEUI-SOD/LEUI-SOD.TP2~ #0 #0 // lefreut's Enhanced UI (SoD skin) - Core component: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #1 // lefreut's Enhanced UI (SoD skin) - BG2 vanilla bams for spells: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #2 // lefreut's Enhanced UI (SoD skin) - BG2 vanilla fonts for descriptions: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #3 // lefreut's Enhanced UI (SoD skin) - Disable item comparison feature: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #4 // lefreut's Enhanced UI (SoD skin) - Reverse +/- buttons position: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #5 // lefreut's Enhanced UI (SoD skin) - Single Click to Map Travel: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #6 // lefreut's Enhanced UI (SoD skin) - Show Sidebar toggle button: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #7 // lefreut's Enhanced UI (SoD skin) - Show Quicksave button: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #8 // lefreut's Enhanced UI (SoD skin) - Show Highlight button: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #9 // lefreut's Enhanced UI (SoD skin) - Small right sidebar buttons: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #10 // lefreut's Enhanced UI (SoD skin) - Quests in journal collapsed by default: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #11 // lefreut's Enhanced UI (SoD skin) - Left click on portrait to level up: 4.1
~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #0 #0 // Install Hidden Gameplay Options -> All available options: 2.4
~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 3.5
~BUBB_REVERT_PATHFINDING/BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.5.16.6+ Pathfinding Revert: 1.0
~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~HQ_SOUNDCLIPS_BG2EE/SETUP-HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.1
~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v3.2
~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v3.2
~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v3.2
~NTOTSC/NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #9 // Fighting Encounters: 4.0.0
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v22
~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v22
~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v22
~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v22
~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v22
~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v22
~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v22
~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v22
~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v22
~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v22
~TGC1E/SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16
~AC_QUEST/AC_QUEST.TP2~ #1 #0 // Ascalon's Questpack: 2.05
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (includes PC's Residence inside Palace): 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen gets Residence inside Palace): 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan is in the Palace: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist Healer come into Undercity Temple: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #8 // Elminster makes an Appearance -> jastey's Version: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #10 // First Refugees come to Baldur's Gate: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is inside Palace Dungeon: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves Guild comments on Sarevok's Death: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves Maze once after Sarevok's Death: 3
~BG_TRAVEL/SETUP-BG_TRAVEL.TP2~ #0 #66 // New travel system between Baldur's Gate City areas -> Full version of component: v2.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #105 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> Descriptive Version [Adult content] and Show/Install all Components with Warnings.: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #27 // Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #38 // A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 4.1
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 15
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #1 // Install the unique BG:EE BAM for Ajantis' Family Shield: 15
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.3
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.3
~NEERABANTERS/NEERABANTERS.TP2~ #0 #10 // Neera Banters: Dialogue Banters and Interjections: v0.9.1
~NEERABANTERS/NEERABANTERS.TP2~ #0 #20 // Neera Banters: Interaction Banters: v0.9.1
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v10
~A7-CONVENIENTEENPCS/SETUP-A7-CONVENIENTEENPCS.TP2~ #0 #1 // Modify Enhanced Edition NPCs -> Disable all NPCs: v4.0
~A7-CONVENIENTEENPCS/SETUP-A7-CONVENIENTEENPCS.TP2~ #0 #301 // Make NPC-specific items available for everyone: v4.0
~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.2
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #3000 // Mages cast Gate far from themselves: 0.2.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #0 // Enhanced Candlekeep Catacombs: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #1 // Enhanced Mutamin's Garden: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #2 // Enhanced Ramazith's Tower: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #3 // Enhanced Thieves' Maze & Undercity: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #4 // Enhanced Ulcaster Ruins: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #5 // Enhanced Xvart Village: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #6 // Enhanced Zombie Farm: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #7 // A Real Spider Plague: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #8 // Cloakwood Assassins: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #9 // The Surgeon's Plight: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Minor BG1 Quests: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Durlag's Tower: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Korlasz' Tomb: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Ancient Tomb: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Firkraag's Lair: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Lower Reaches: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Shadow Temple: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Slum Sewers: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Trademeet Tomb: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #19 // Enhanced Forest of Mir: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #20 // Enhanced Saradush Prison: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #21 // Enhanced Watcher's Keep: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #22 // Enhanced Ankhegs: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Basilisks: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Dread Wolves: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Mustard Jellies: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Winter Wolves: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Wraith Spiders: v3.1
~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.12
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 14
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.1
~DC/DC.TP2~ #0 #0 // Dungeon Crawl: v12
~ASSASSINATIONS/ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v16
~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v8
~SELLSWORDS/SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v8
~REUNION/REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v6
~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 3.01
~OOZE/OOZE.TP2~ #0 #0 // Ooze's Lounge: a new area under Athkatlan Slums: 2.6
~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // The Tangled Oak Isle: the new area of Athkatla -> Yes, but don't patch existing save games: 0.93
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.4
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 10.2
~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.7
~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.7
~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.6
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.2.5
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.2.5
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28beta
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28beta
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28beta
~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28beta
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28beta
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28beta
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28beta
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28beta
~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28beta
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28beta
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28beta
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28beta
~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28beta
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28beta
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28beta
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28beta
~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28beta
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.4
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.3
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v17
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v17
~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #9 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 30 Minutes: v5.6
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.07
~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
~RE/SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
~RE/SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
~RE/SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
~RE/SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
~RE/SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
~RE/SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
~RE/SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
~RE/SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
~RE/SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
~RE/SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
~RE/SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
~RE/SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
~RE/SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
~RE/SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
~RE/SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
~RE/SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
~RE/SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
~RE/SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
~RE/SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: 4.4
~PETSY/PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.0
~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: 3.2
~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: 3.2
~VARSHOON/SETUP-VARSHOON.TP2~ #0 #0 // Varshoon - an illithid NPC for BG2: v6.2
~VARSHOON/SETUP-VARSHOON.TP2~ #0 #1 // New paperdoll for illithids (inventory illustration): v6.2
~VERRBG2/VERRBG2.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG2EE: 0.2
~WILLOWISP/WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #4 // Crossmod Banters: 1.5
~YVETTE/SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 4.1
~YVETTE/SETUP-YVETTE.TP2~ #0 #1 // Yvette Romance - alternative class (Pure Heartwarder): 4.1
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #0 // All Things Mazzy: Version 1.090
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #1 // For the Evil: Additional content that might disturb a truly good player.: Version 1.090
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #2 // For the Good: Additional content that might annoy a truly evil player.: Version 1.090
~JANQUEST/SETUP-JANQUEST.TP2~ #1 #0 // Jan's Extended Quest
~ALCHEMY/ALCHEMY.TP2~ #0 #0 // Jan's Alchemy: v8.0.0
~WINGS/SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~WINGS/SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~CERND/CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.3
~HAERDALIS_FRIENDSHIP/HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.5
~KORGANFRIENDSHIP/KORGANFRIENDSHIP.TP2~ #0 #0 // Korgan Friendship for BG2: ToB: v1.6
~MAZZY/MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~MINSCFRIENDSHIP/MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.2
~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.6
~VALYGARFRIENDSHIP/VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.3
~VICONIA/VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.5
~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v4.5
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v19
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v19
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v19
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v4
~STUFFOFTHEMAGI/STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0
~BARDICWONDERS/SETUP-BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Items
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 10 (Revised V1.3.52)
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: v33.2
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #65 // Revised Warrior HLAs: v4 Beta 18 (Revised V1.3.2)
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Tweak Color Spray: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Tweak Protection from Petrification: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Tweak Faerie Fire: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Tweak Luck: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Tweak Mirror Image: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2213 // Tweak Stinking Cloud: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Tweak Web: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Tweak Glitterdust: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Tweak Decastave: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Tweak Barkskin: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Tweak Goodberry: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Tweak Alicorn Lance: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Tweak Exaltation and Spiritual Clarity: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Tweak Moonblade: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Tweak Otiluke's Sphere: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Tweak Neutralize Poison: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2518 // Tweak Phantom Blade: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Tweak Sunfire: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Tweak Wondrous Recall: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Tweak Mantle: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Tweak Holy Word: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Tweak Symbol: Fear: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Tweak Shapechange: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Tweak Black Blade of Disaster: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Tweak Spell Weapon APR: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Tweak the Ring of Danger Sense: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Tweak the Gloves of Missile Snaring: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Tweak Detonating Weapons: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Tweak 'Skin of the Forest' Armor: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Tweak Vampires and Level Drain: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Tweak Monster Stats: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4033 // Tweak Dragon Hit Points -> 200% More Hit Points: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #5000 // Revised Magic Battles: 0.7
~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.56
~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.56
~MSFM/MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.56
~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.56
~MSFM/MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.56
~MSFM/MSFM.TP2~ #0 #14 // Add a stone of teleportation: v1.56
~MSFM/MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.56
~MSFM/MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.56
~MSFM/MSFM.TP2~ #0 #18 // Add Customizable Familiars: v1.56
~MSFM/MSFM.TP2~ #0 #22 // Add Familiars for NPC Mages: v1.56
~MSFM/MSFM.TP2~ #0 #23 // Add Resized Skull Animation: v1.56
~MSFM/MSFM.TP2~ #0 #24 // Add More scrolls of Find Familiar in shops: v1.56
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.0
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 2.0
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.2
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #20 // Make "Spacewarp" available to stores: 1.2
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.1
~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.8
~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #300 // Alternate djinni portrait by Ulb: v2.8
~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v3.1
~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and two powerful bows to the game: v3.1
~A7-CHAOSSORCERER/SETUP-A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.5
~A7-CHAOSSORCERER/SETUP-A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.5
~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #0 // Geomantic Sorcerer Kit: v6
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component: 2.21
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #1 // Shadow Magic: Shadow Monk monk kit: 2.21
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #2 // Shadow Magic: Quests and Encounters (BG:EE): 2.21
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #3 // Shadow Magic: Enhanced Shade Lord (BG2:EE): 2.21
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #0 // Artisan's Kitpack: Arcane Archer Fighter Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1 // Artisan's Kitpack: Vanguard Fighter Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2 // Artisan's Kitpack: The Art of Slaughter (Berserker Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3 // Artisan's Kitpack: Art of the Sword Saint (Kensai Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #4 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5 // Artisan's Kitpack: Dark Hunter Ranger Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #6 // Artisan's Kitpack: Divine Champion Paladin Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7 // Artisan's Kitpack: Mystic Fire Paladin Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8 // Artisan's Kitpack: Way of the Anti-Paladin (Blackguard Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #9 // Artisan's Kitpack: Hivemaster Druid Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #10 // Artisan's Kitpack: Rogue Archer Thief Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #11 // Artisan's Kitpack: Magekiller Thief Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #12 // Artisan's Kitpack: Way of the Assassin (Assassin Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #14 // Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #16 // Artisan's Kitpack: Warhorn Shaman Kit: 1.7
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.0
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.0
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.0
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v9
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v9
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.92
~WSR/WSR.TP2~ #0 #100 // Wizard Slayer kit revision: v1.14
~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities -> Install revised HLAs for all classes: beta 4.27
~WSR/WSR.TP2~ #0 #200 // Wizard Slayer High Level Ability revision: v1.14
~WSR/WSR.TP2~ #0 #302 // Revised Wizard Slayer item restrictions -> Moderate changes: v1.14
~WSR/WSR.TP2~ #0 #999 // BG2-style icons for WSR content: v1.14
~RELIEVEWIZARDSLAYER/RELIEVEWIZARDSLAYER.TP2~ #0 #0 // Relieve Wizard Slayer: 1.7
~RELIEVEWIZARDSLAYER/RELIEVEWIZARDSLAYER.TP2~ #0 #1 // Valygar, the Wizard Slayer: 1.7
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #0 // Core Revisions: 0.0
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #3 // New Kits for Monks: 0.0
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #4 // Item Restriction Patch: 0.0
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With PnP Druid/Cleric Spell Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2390 // Paladins Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #45 // Arcane Crafting: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #53 // Revised Metamagic -> Innate metamagic, learned from scrolls or character generation: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #61 // Cantrips -> Innate Cantrips: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #75 // Ability Score Spellcasting Bonuses: 0.8.52
~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #1080 // Enchantment Doesn't Affect Speed Factor of Weapons: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #18 // Revised Backstabbing -> Thief-only Weapons: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #1200 // Revised Critical Hit Aversion: V4 Beta 10 (Revised V1.3.52)
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #200 // Add the Psionicist, rogue/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #300 // Add the Soulblade, fighter/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #400 // Add the Psypher, ranger/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #500 // Add the Cerebremancer, mage/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #950 // Allow Multiclass Clerics to Use More Weapons: 0.9.13
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #200 // Feat System: 4.8
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #1 // House Tweaks: Expanded Shapeshifting: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #2 // House Tweaks: Expanded Racial Bonuses: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #4 // House Tweaks: Monk Can Use Quarterstaves: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Warrior HLAs: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Improved Dialogues (BG:EE): 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Faster Troll Unconsciousness: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Race Text Patch: 1.91
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.3.1
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1225 // Adjust Cromwell's Forging Time -> Instant forging (original BG2 default): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multiclass Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single Classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2372 // Alter Dual-class Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3071 // Change Effect of Reputation on Store Prices -> Reputation Has No Effect, Stores Price Fixed at 100% (Luiz): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3081 // Increase Ammo Stack Size -> Stacks of 40: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3295 // Personalize automatic save names -> Use scheme: 000000000-[Protagonist] Save-Name: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3330 // Make party members less likely to die irreversibly: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo into Minsc's pack: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel doesn't die in the original challenge: v9
~METWEAKS/METWEAKS.TP2~ #0 #2600 // No Party Required area transitions
~METWEAKS/METWEAKS.TP2~ #0 #3150 // Give Belhifet more reasonable immunities
~METWEAKS/METWEAKS.TP2~ #0 #3800 // Modify Sneak Attack and Crippling Strike -> Remove the delay before a creature can be sneak-attacked again
~TRAP_OVERHAUL/TRAP_OVERHAUL.TP2~ #0 #110 // Trap Overhaul -> Monk Trap Evasion, Fast Trap Detection: 0.14
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #0 // Epic Locks
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #100 // Epic Traps
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #200 // Epic Trap Setting
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #300 // Epic Pickpocketing
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #400 // Epic Detect Illusions
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #500 // Prevent multiple Potions of Perception or Master Thievery from stacking
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #600 // New Skill: Use Poison
~ENCHANT/ENCHANT.TP2~ #0 #0 // Enchant the Missile Launchers
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #100 // IWO - Yet Another Revised Armor System: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #122 // WPO - Systemic Proficiency Changes: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #125 // WPO - APR on Spec: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #160 // STO - Saving Throw Overhaul: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #200 // SBO - Stat Bonus Overhaul: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #204 // SBO - Enable Concentration Checks: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #208 // SBO - Hit Dice Overhaul -> Reduced hit points: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #210 // XPO - Slower, standardized XP Tables: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #224 // XPO - Choose SoD Starting XP -> 161,000: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #228 // XPO - Choose SoA Starting XP -> 240,000: v5.23
~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4160 // Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4170 // Increase the price asked by Gaelan Bayle -> Gaelan wants 40,000 gold pieces: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4190 // Make Watchers' Keep accessible between SoA and ToB (warning: this will make it inaccessible until the end of SoA): v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4230 // Delay the arrival of the "bonus merchants" in the Adventurers' Mart and the Copper Coronet: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: v33.2
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #152 // PnP Fiends -> Mod-added fiends are also affected: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #155 // Further Revised Fiend Summoning: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #156 // Fiendish gating: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #217 // Bard songs break invisibility -> All Bard songs break invisibility: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53
~KLATU/SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2060 // Standardize Poison Immunity: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2070 // Free Action does not prevent Haste or Movement Rate Bonus: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2180 // Charisma has a stronger Effect on Store Prices: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2190 // Modal Buff AI Script: 1.7
~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01
~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2040 // XP for Traps, Spells and Lockpicking -> BG1 values (default): 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2051 // XP for killing creatures -> Decrease to 75%: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2061 // XP for quests -> Decrease to 75%: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3010 // PnP spell scroll caster levels: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3021 // Familiar death consequences -> Constitution loss for 1 week: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12

Link to comment
12 hours ago, Guest Bigby's Bitchslap said:

@Bartimaeus Great mod! I am loving all the new changes and using spells I never bothered to use in vanilla.

I have noticed a bug with Fire Shield and Mestil's Acid Sheath though. When the caster is hit by an enemy in melee, that enemy receives no fire or acid damage, respectively. Both spell's secondary effects, the immunity against insect swarms, works as intended. However, when my character attacks an enemy wizard or efreeti protected by fire shield, my character is damaged by the enemy's fire shield.

Here is my EET WeiDU log:

 

  Reveal hidden contents

 

~DLCMERGER/SETUP-DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> "Siege of Dragonspear" DLC: 1.2
~DARKHORIZONSBGEE/SETUP-DARKHORIZONSBGEE.TP2~ #0 #0 //  "Dark Horizons" Mod for Baldur's Gate: Enhanced Edition: BG:EE v213
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for BGEE/Tutu/BGT -> Default version: areas connected by travel triggers: v3.02
~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #3 // Delayed start: Drizzt joins after Durlag's Tower: v3.02
~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 2.2
~KARATUR/SETUP-KARATUR.TP2~ #0 #0 // T'Was a Slow Boat from Kara-Tur
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.3
~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #20 // The BG1 NPC Project: Ajantis Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #40 // The BG1 NPC Project: Coran's Romance Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #60 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #70 // The BG1 NPC Project: Xan's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v24.8
~BG1NPC/BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v24.8
~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v24.8
~BG1NPCMUSIC/SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6
~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks: v4
~GARRICK-TT/SETUP-GARRICK-TT.TP2~ #1 #0 // Garrick: Tales of a Troubadour: 1.26
~NEERA/NEERA.TP2~ #0 #0 // Neera Expansion: v1.2.0
~NEERA/NEERA.TP2~ #0 #4 // How much time would you like between talks (approximately)? -> 1.5 hours (default): v1.2.0
~ISRA/ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.1
~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition
~DRAKE/SETUP-DRAKE.TP2~ #0 #0 // Drake NPC for Baldur's Gate: Enhanced Edition: 1.6
~VERRSZA/VERRSZA.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG1EE: 5.3
~WHITE/WHITE.TP2~ #0 #0 // White NPC for BG:EE, BGT and TuTu: 2.0
~BG1AERIE/SETUP-BG1AERIE.TP2~ #0 #0 // Aerie for BG:EE
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #0 // Install Scaled Spawning (BGEE Only): BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #1 // Install Sparse Resting (BGEE Only): BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #2 // Install Chapter 7 Hardcore Component: BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #3 // Install Improved Beggars Component: BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #4 // Install New Reputation Names Component: BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #5 // Install Reputation Rebalanced Component: BETA 1.41
~BGEECLASSICMOVIES/SETUP-BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.2.0
~BGEECLASSICMOVIES/SETUP-BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.2.0

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #100 // FThief1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #110 // FThief2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #120 // F_Barb: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #130 // F_Bard: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #140 // F_Drow: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #150 // F_Fgt01: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #160 // F_Fgt02: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #170 // F_Fgt03: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #180 // F_Fgt04: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #190 // F_Fgt05: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #200 // F_HOrc1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #210 // F_HoW1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #220 // F_HoW2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #230 // F_HoW3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #240 // F_Mage1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #250 // F_Mage2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #260 // F_Mage3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #270 // F_Mage4: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #280 // F_Mage5: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #290 // F_Monk1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #300 // F_Sorc1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #310 // MThief1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #320 // MThief2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #330 // M_Barb: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #340 // M_Bard: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #350 // M_Drow: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #360 // M_Fgt01: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #370 // M_Fgt02: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #380 // M_Fgt03: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #390 // M_Fgt04: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #400 // M_Fgt05: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #410 // M_HOrc1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #420 // M_HoW1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #430 // M_HoW2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #440 // M_HoW3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #450 // M_Mage1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #460 // M_Mage2: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #470 // M_Mage3: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #480 // M_Mage4: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #490 // M_Mage5: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #500 // M_Monk1: 1.01
~S9SOUNDSETSVOL2/SETUP-S9SOUNDSETSVOL2.TP2~ #0 #510 // M_Sorc1: 1.01
~KRES1/SETUP-KRES1.TP2~ #0 #0 // Kres1: 1.2
~NWNF_2/SETUP-NWNF_2.TP2~ #0 #0 // NWNF_2: 1.01
~NWNF_3/SETUP-NWNF_3.TP2~ #0 #0 // NWNF_3: 1.01
~NWNF_4/SETUP-NWNF_4.TP2~ #0 #0 // NWNF_4: 1.01
~NWNF_5/SETUP-NWNF_5.TP2~ #0 #0 // NWNF_5: 1.01
~NWNF_6/SETUP-NWNF_6.TP2~ #0 #0 // NWNF_6: 1.01
~NWNF_7/SETUP-NWNF_7.TP2~ #0 #0 // NWNF_7: 1.01
~NWNF_8/SETUP-NWNF_8.TP2~ #0 #0 // NWNF_8: 1.01
~NWNF_9/SETUP-NWNF_9.TP2~ #0 #0 // NWNF_9: 1.01
~NWNF_10/SETUP-NWNF_10.TP2~ #0 #0 // NWNF_10: 1.01
~NWNF_11/SETUP-NWNF_11.TP2~ #0 #0 // NWNF_11: 1.01
~NWNF_12/SETUP-NWNF_12.TP2~ #0 #0 // NWNF_12: 1.01
~NWNF_13/SETUP-NWNF_13.TP2~ #0 #0 // NWNF_13: 1.01
~NWNF_14/SETUP-NWNF_14.TP2~ #0 #0 // NWNF_14: 1.01
~NWNF_15/SETUP-NWNF_15.TP2~ #0 #0 // NWNF_15: 1.01
~NWNM_2/SETUP-NWNM_2.TP2~ #0 #0 // NWNM_2: 1.01
~NWNM_3/SETUP-NWNM_3.TP2~ #0 #0 // NWNM_3: 1.01
~NWNM_4/SETUP-NWNM_4.TP2~ #0 #0 // NWNM_4: 1.01
~NWNM_5/SETUP-NWNM_5.TP2~ #0 #0 // NWNM_5: 1.01
~NWNM_6/SETUP-NWNM_6.TP2~ #0 #0 // NWNM_6: 1.01
~NWNM_7/SETUP-NWNM_7.TP2~ #0 #0 // NWNM_7: 1.01
~NWNM_8/SETUP-NWNM_8.TP2~ #0 #0 // NWNM_8: 1.01
~NWNM_9/SETUP-NWNM_9.TP2~ #0 #0 // NWNM_9: 1.01
~NWNM_10/SETUP-NWNM_10.TP2~ #0 #0 // NWNM_10: 1.01
~NWNM_11/SETUP-NWNM_11.TP2~ #0 #0 // NWNM_11: 1.01
~NWNM_12/SETUP-NWNM_12.TP2~ #0 #0 // NWNM_12: 1.01
~NWNM_13/SETUP-NWNM_13.TP2~ #0 #0 // NWNM_13: 1.01
~NWNM_14/SETUP-NWNM_14.TP2~ #0 #0 // NWNM_14: 1.01
~NWNM_15/SETUP-NWNM_15.TP2~ #0 #0 // NWNM_15: 1.01
~ARIBETH/SETUP-ARIBETH.TP2~ #0 #0 // Aribeth: 1.01
~TOMI/SETUP-TOMI.TP2~ #0 #0 // Tomi: 1.01
~DAELAN/SETUP-DAELAN.TP2~ #0 #0 // Daelan: 1.01
~SHARWYN/SETUP-SHARWYN.TP2~ #0 #0 // Sharwyn: 1.01
~LINU/SETUP-LINU.TP2~ #0 #0 // Linu: 1.01
~BODDY/SETUP-BODDY.TP2~ #0 #0 // Boddy: 1.01
~GRIMGNA/SETUP-GRIMGNA.TP2~ #0 #0 // Grimgna: 1.01
~MISCHA/SETUP-MISCHA.TP2~ #0 #0 // Mischa: 1.01
~XANOS/SETUP-XANOS.TP2~ #0 #0 // Xanos: 1.01
~DORNA/SETUP-DORNA.TP2~ #0 #0 // Dorna: 1.01
~DEEKIN/SETUP-DEEKIN.TP2~ #0 #0 // Deekin: 1.01
~NATHYRRA/SETUP-NATHYRRA.TP2~ #0 #0 // Nathyrra: 1.01
~VALEN/SETUP-VALEN.TP2~ #0 #0 // Valen: 1.01
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #101 // Female 1 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #102 // Female 2 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #103 // Female 3 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #104 // Female 4 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #105 // Female 5 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #106 // Female 6 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #107 // Female 7 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #108 // Kaelyn the Dove (female cleric): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #109 // Elanee (female druid): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #110 // Neeshka (female rogue): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #111 // Qara (female mage): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #112 // Safiya (female mage): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #113 // Shandra (female warrior): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #114 // Zhjaeve (female cleric): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #201 // Male 1 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #202 // Male 2 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #203 // Male 3 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #204 // Male 4 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #205 // Male 5 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #206 // Male 6 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #207 // Male 7 (generic): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #208 // Ammon Jerro (male mage): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #209 // Bishop (male warrior): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #210 // Casavir (male paladin): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #211 // Gannayev-of-Dreams (male shaman): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #212 // Khlegar (male warrior): 1.0
~NWN2SOUNDSETS/NWN2SOUNDSETS.TP2~ #0 #213 // Sand (male mage): 1.0
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #0 // D1Monk: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #1 // D1Rog: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #2 // D1Sor: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #3 // D1War: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #4 // D2Ama: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #5 // D2Ass: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #6 // D2Bar: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #7 // D2Dru: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #8 // D2Nec: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #9 // D2Pal: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #10 // D2Sor: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #11 // LaCroix: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #12 // Jack: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #13 // Rewdalf: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #14 // Dkeeper: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #15 // Shogun: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #16 // MaxP: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #17 // Alice: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #18 // Raz: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #19 // DAAlis: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #20 // DALeli: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #21 // DALogh: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #22 // DAMorr: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #23 // DAOghr: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #24 // DAShal: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #25 // DASten: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #26 // DAWynn: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #27 // DAZevr: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #28 // SWRCBos: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #29 // SWRCFix: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #30 // SWRCSev: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #31 // SWRCSco: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #32 // GBTW: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #33 // WoWBEF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #34 // WoWBEM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #35 // WoWDNF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #36 // WoWDNM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #37 // WoWDWF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #38 // WoWDWM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #39 // WoWGLF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #40 // WoWGLM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #41 // WoWGMF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #42 // WoWGMM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #43 // WoWHUF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #44 // WoWHUM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #45 // WoWNEF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #46 // WoWNEM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #47 // WoWORF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #48 // WoWORM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #49 // WoWPDF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #50 // WoWPDM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #51 // WoWTRF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #52 // WoWTRM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #53 // WoWTLF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #54 // WoWTLM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #55 // WoWUDF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #56 // WoWUDM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #57 // WoWWGF: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #58 // WoWWGM: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #59 // DOTAAxe: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #60 // DOTAClo: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #61 // DOTADra: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #62 // DOTADro: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #63 // DOTAInv: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #64 // DOTAJug: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #65 // DOTAKee: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #66 // DOTAKun: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #67 // DOTALeg: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #68 // DOTALin: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #69 // DOTALyc: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #70 // DOTAMir: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #71 // DOTAOmn: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #72 // DOTAPha: 1.01
~SWIFTYMAGEESOUNDSETS/SETUP-SWIFTYMAGEESOUNDSETS.TP2~ #0 #73 // DOTAWar: 1.01
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v1.0.1
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #2 // Force all import-able SoD items to be available in their normal locations -> All importable items with Voidhammer +3: v1.0.1
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #3 // ****Optional****  Change Cromwell's equipment to be more in-line with his forging skills: v1.0.1
~EET/EET.TP2~ #0 #0 // EET core (resource importation): 1.0 RC12
~EEEX/EEEX.TP2~ #0 #0 // EEex: 0.8.6
~EEEX/EEEX.TP2~ #0 #1 // Make it possible to add new thieving skills to the game (only install if you're going to install a mod that adds new thieving skills): 0.8.6
~EEEX/EEEX.TP2~ #0 #2 // Make it possible to reach over 127% or under -128% resistance, and make it so a creature's spell is not interrupted by damage if the creature takes no damage: 0.8.6
~LEUI-SOD/LEUI-SOD.TP2~ #0 #0 // lefreut's Enhanced UI (SoD skin) - Core component: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #1 // lefreut's Enhanced UI (SoD skin) - BG2 vanilla bams for spells: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #2 // lefreut's Enhanced UI (SoD skin) - BG2 vanilla fonts for descriptions: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #3 // lefreut's Enhanced UI (SoD skin) - Disable item comparison feature: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #4 // lefreut's Enhanced UI (SoD skin) - Reverse +/- buttons position: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #5 // lefreut's Enhanced UI (SoD skin) - Single Click to Map Travel: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #6 // lefreut's Enhanced UI (SoD skin) - Show Sidebar toggle button: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #7 // lefreut's Enhanced UI (SoD skin) - Show Quicksave button: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #8 // lefreut's Enhanced UI (SoD skin) - Show Highlight button: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #9 // lefreut's Enhanced UI (SoD skin) - Small right sidebar buttons: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #10 // lefreut's Enhanced UI (SoD skin) - Quests in journal collapsed by default: 4.1
~LEUI-SOD/LEUI-SOD.TP2~ #0 #11 // lefreut's Enhanced UI (SoD skin) - Left click on portrait to level up: 4.1
~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #0 #0 // Install Hidden Gameplay Options -> All available options: 2.4
~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 3.5
~BUBB_REVERT_PATHFINDING/BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.5.16.6+ Pathfinding Revert: 1.0
~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~HQ_SOUNDCLIPS_BG2EE/SETUP-HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.1
~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v3.2
~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v3.2
~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v3.2
~NTOTSC/NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 4.0.0
~NTOTSC/NTOTSC.TP2~ #0 #9 // Fighting Encounters: 4.0.0
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v22
~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v22
~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v22
~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v22
~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v22
~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v22
~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v22
~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v22
~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v22
~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v22
~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v22
~TGC1E/SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16
~AC_QUEST/AC_QUEST.TP2~ #1 #0 // Ascalon's Questpack: 2.05
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (includes PC's Residence inside Palace): 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen gets Residence inside Palace): 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan is in the Palace: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist Healer come into Undercity Temple: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #8 // Elminster makes an Appearance -> jastey's Version: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #10 // First Refugees come to Baldur's Gate: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is inside Palace Dungeon: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves Guild comments on Sarevok's Death: 3
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves Maze once after Sarevok's Death: 3
~BG_TRAVEL/SETUP-BG_TRAVEL.TP2~ #0 #66 // New travel system between Baldur's Gate City areas -> Full version of component: v2.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #105 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> Descriptive Version [Adult content] and Show/Install all Components with Warnings.: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #27 // Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #38 // A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 4.1
~BG1RE/SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 4.1
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 15
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #1 // Install the unique BG:EE BAM for Ajantis' Family Shield: 15
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.3
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.3
~NEERABANTERS/NEERABANTERS.TP2~ #0 #10 // Neera Banters: Dialogue Banters and Interjections: v0.9.1
~NEERABANTERS/NEERABANTERS.TP2~ #0 #20 // Neera Banters: Interaction Banters: v0.9.1
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v10
~A7-CONVENIENTEENPCS/SETUP-A7-CONVENIENTEENPCS.TP2~ #0 #1 // Modify Enhanced Edition NPCs -> Disable all NPCs: v4.0
~A7-CONVENIENTEENPCS/SETUP-A7-CONVENIENTEENPCS.TP2~ #0 #301 // Make NPC-specific items available for everyone: v4.0
~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.2
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #3000 // Mages cast Gate far from themselves: 0.2.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #0 // Enhanced Candlekeep Catacombs: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #1 // Enhanced Mutamin's Garden: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #2 // Enhanced Ramazith's Tower: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #3 // Enhanced Thieves' Maze & Undercity: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #4 // Enhanced Ulcaster Ruins: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #5 // Enhanced Xvart Village: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #6 // Enhanced Zombie Farm: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #7 // A Real Spider Plague: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #8 // Cloakwood Assassins: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #9 // The Surgeon's Plight: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Minor BG1 Quests: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Durlag's Tower: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Korlasz' Tomb: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Ancient Tomb: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Firkraag's Lair: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Lower Reaches: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Shadow Temple: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Slum Sewers: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Trademeet Tomb: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #19 // Enhanced Forest of Mir: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #20 // Enhanced Saradush Prison: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #21 // Enhanced Watcher's Keep: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #22 // Enhanced Ankhegs: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Basilisks: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Dread Wolves: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Mustard Jellies: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Winter Wolves: v3.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Wraith Spiders: v3.1
~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.12
~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.12
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 14
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.1
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.1
~DC/DC.TP2~ #0 #0 // Dungeon Crawl: v12
~ASSASSINATIONS/ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v16
~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v8
~SELLSWORDS/SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v8
~REUNION/REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v6
~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 3.01
~OOZE/OOZE.TP2~ #0 #0 // Ooze's Lounge: a new area under Athkatlan Slums: 2.6
~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // The Tangled Oak Isle: the new area of Athkatla -> Yes, but don't patch existing save games: 0.93
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.4
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 10.2
~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.7
~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.7
~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.6
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.2.5
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.2.5
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28beta
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28beta
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28beta
~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28beta
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28beta
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28beta
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28beta
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28beta
~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28beta
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28beta
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28beta
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28beta
~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28beta
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28beta
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28beta
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28beta
~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28beta
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.4
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.4
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.3
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v17
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v17
~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #9 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 30 Minutes: v5.6
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.07
~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
~RE/SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
~RE/SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
~RE/SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
~RE/SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
~RE/SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
~RE/SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
~RE/SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
~RE/SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
~RE/SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
~RE/SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
~RE/SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
~RE/SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
~RE/SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
~RE/SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
~RE/SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
~RE/SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
~RE/SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
~RE/SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
~RE/SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
~RE/SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
~RE/SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: 4.4
~PETSY/PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.0
~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: 3.2
~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: 3.2
~VARSHOON/SETUP-VARSHOON.TP2~ #0 #0 // Varshoon - an illithid NPC for BG2: v6.2
~VARSHOON/SETUP-VARSHOON.TP2~ #0 #1 // New paperdoll for illithids (inventory illustration): v6.2
~VERRBG2/VERRBG2.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG2EE: 0.2
~WILLOWISP/WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #4 // Crossmod Banters: 1.5
~YVETTE/SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 4.1
~YVETTE/SETUP-YVETTE.TP2~ #0 #1 // Yvette Romance - alternative class (Pure Heartwarder): 4.1
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #0 // All Things Mazzy: Version 1.090
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #1 // For the Evil: Additional content that might disturb a truly good player.: Version 1.090
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #2 // For the Good: Additional content that might annoy a truly evil player.: Version 1.090
~JANQUEST/SETUP-JANQUEST.TP2~ #1 #0 // Jan's Extended Quest
~ALCHEMY/ALCHEMY.TP2~ #0 #0 // Jan's Alchemy: v8.0.0
~WINGS/SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~WINGS/SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~CERND/CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.3
~HAERDALIS_FRIENDSHIP/HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.5
~KORGANFRIENDSHIP/KORGANFRIENDSHIP.TP2~ #0 #0 // Korgan Friendship for BG2: ToB: v1.6
~MAZZY/MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~MINSCFRIENDSHIP/MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.2
~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.6
~VALYGARFRIENDSHIP/VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.3
~VICONIA/VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.5
~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v4.5
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v19
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v19
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v19
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v4
~STUFFOFTHEMAGI/STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0
~BARDICWONDERS/SETUP-BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Items
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 10 (Revised V1.3.52)
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: v33.2
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 18 (Revised V1.3.2)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #65 // Revised Warrior HLAs: v4 Beta 18 (Revised V1.3.2)
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Tweak Color Spray: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Tweak Protection from Petrification: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Tweak Faerie Fire: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Tweak Luck: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Tweak Mirror Image: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2213 // Tweak Stinking Cloud: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Tweak Web: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Tweak Glitterdust: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Tweak Decastave: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Tweak Barkskin: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Tweak Goodberry: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Tweak Alicorn Lance: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Tweak Exaltation and Spiritual Clarity: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Tweak Moonblade: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Tweak Otiluke's Sphere: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Tweak Neutralize Poison: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2518 // Tweak Phantom Blade: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Tweak Sunfire: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Tweak Wondrous Recall: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Tweak Mantle: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Tweak Holy Word: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Tweak Symbol: Fear: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Tweak Shapechange: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Tweak Black Blade of Disaster: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Tweak Spell Weapon APR: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Tweak the Ring of Danger Sense: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Tweak the Gloves of Missile Snaring: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Tweak Detonating Weapons: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Tweak 'Skin of the Forest' Armor: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Tweak Vampires and Level Drain: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Tweak Monster Stats: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4033 // Tweak Dragon Hit Points -> 200% More Hit Points: 0.7
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #5000 // Revised Magic Battles: 0.7
~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.56
~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.56
~MSFM/MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.56
~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.56
~MSFM/MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.56
~MSFM/MSFM.TP2~ #0 #14 // Add a stone of teleportation: v1.56
~MSFM/MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.56
~MSFM/MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.56
~MSFM/MSFM.TP2~ #0 #18 // Add Customizable Familiars: v1.56
~MSFM/MSFM.TP2~ #0 #22 // Add Familiars for NPC Mages: v1.56
~MSFM/MSFM.TP2~ #0 #23 // Add Resized Skull Animation: v1.56
~MSFM/MSFM.TP2~ #0 #24 // Add More scrolls of Find Familiar in shops: v1.56
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.0
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 2.0
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.2
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #20 // Make "Spacewarp" available to stores: 1.2
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.1
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.1
~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.8
~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #300 // Alternate djinni portrait by Ulb: v2.8
~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v3.1
~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and two powerful bows to the game: v3.1
~A7-CHAOSSORCERER/SETUP-A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.5
~A7-CHAOSSORCERER/SETUP-A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.5
~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #0 // Geomantic Sorcerer Kit: v6
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component: 2.21
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #1 // Shadow Magic: Shadow Monk monk kit: 2.21
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #2 // Shadow Magic: Quests and Encounters (BG:EE😞 2.21
~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #3 // Shadow Magic: Enhanced Shade Lord (BG2:EE😞 2.21
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #0 // Artisan's Kitpack: Arcane Archer Fighter Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1 // Artisan's Kitpack: Vanguard Fighter Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2 // Artisan's Kitpack: The Art of Slaughter (Berserker Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3 // Artisan's Kitpack: Art of the Sword Saint (Kensai Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #4 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5 // Artisan's Kitpack: Dark Hunter Ranger Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #6 // Artisan's Kitpack: Divine Champion Paladin Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7 // Artisan's Kitpack: Mystic Fire Paladin Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8 // Artisan's Kitpack: Way of the Anti-Paladin (Blackguard Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #9 // Artisan's Kitpack: Hivemaster Druid Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #10 // Artisan's Kitpack: Rogue Archer Thief Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #11 // Artisan's Kitpack: Magekiller Thief Kit: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #12 // Artisan's Kitpack: Way of the Assassin (Assassin Rework): 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #14 // Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses: 1.7
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #16 // Artisan's Kitpack: Warhorn Shaman Kit: 1.7
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.0
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.0
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.0
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v9
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v9
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.92
~WSR/WSR.TP2~ #0 #100 // Wizard Slayer kit revision: v1.14
~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities -> Install revised HLAs for all classes: beta 4.27
~WSR/WSR.TP2~ #0 #200 // Wizard Slayer High Level Ability revision: v1.14
~WSR/WSR.TP2~ #0 #302 // Revised Wizard Slayer item restrictions -> Moderate changes: v1.14
~WSR/WSR.TP2~ #0 #999 // BG2-style icons for WSR content: v1.14
~RELIEVEWIZARDSLAYER/RELIEVEWIZARDSLAYER.TP2~ #0 #0 // Relieve Wizard Slayer: 1.7
~RELIEVEWIZARDSLAYER/RELIEVEWIZARDSLAYER.TP2~ #0 #1 // Valygar, the Wizard Slayer: 1.7
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #0 // Core Revisions: 0.0
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #3 // New Kits for Monks: 0.0
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #4 // Item Restriction Patch: 0.0
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With PnP Druid/Cleric Spell Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2390 // Paladins Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #45 // Arcane Crafting: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #53 // Revised Metamagic -> Innate metamagic, learned from scrolls or character generation: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #61 // Cantrips -> Innate Cantrips: 0.8.52
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #75 // Ability Score Spellcasting Bonuses: 0.8.52
~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #1080 // Enchantment Doesn't Affect Speed Factor of Weapons: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #18 // Revised Backstabbing -> Thief-only Weapons: V4 Beta 10 (Revised V1.3.52)
~ITEM_REV/ITEM_REV.TP2~ #0 #1200 // Revised Critical Hit Aversion: V4 Beta 10 (Revised V1.3.52)
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #200 // Add the Psionicist, rogue/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #300 // Add the Soulblade, fighter/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #400 // Add the Psypher, ranger/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #500 // Add the Cerebremancer, mage/psion: 0.9.13
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #950 // Allow Multiclass Clerics to Use More Weapons: 0.9.13
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #200 // Feat System: 4.8
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #1 // House Tweaks: Expanded Shapeshifting: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #2 // House Tweaks: Expanded Racial Bonuses: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #4 // House Tweaks: Monk Can Use Quarterstaves: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Warrior HLAs: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Improved Dialogues (BG:EE😞 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE😞 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Faster Troll Unconsciousness: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Race Text Patch: 1.91
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.3.1
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1225 // Adjust Cromwell's Forging Time -> Instant forging (original BG2 default): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multiclass Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single Classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2372 // Alter Dual-class Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3071 // Change Effect of Reputation on Store Prices -> Reputation Has No Effect, Stores Price Fixed at 100% (Luiz): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3081 // Increase Ammo Stack Size -> Stacks of 40: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3295 // Personalize automatic save names -> Use scheme: 000000000-[Protagonist] Save-Name: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3330 // Make party members less likely to die irreversibly: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo into Minsc's pack: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel doesn't die in the original challenge: v9
~METWEAKS/METWEAKS.TP2~ #0 #2600 // No Party Required area transitions
~METWEAKS/METWEAKS.TP2~ #0 #3150 // Give Belhifet more reasonable immunities
~METWEAKS/METWEAKS.TP2~ #0 #3800 // Modify Sneak Attack and Crippling Strike -> Remove the delay before a creature can be sneak-attacked again
~TRAP_OVERHAUL/TRAP_OVERHAUL.TP2~ #0 #110 // Trap Overhaul -> Monk Trap Evasion, Fast Trap Detection: 0.14
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #0 // Epic Locks
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #100 // Epic Traps
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #200 // Epic Trap Setting
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #300 // Epic Pickpocketing
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #400 // Epic Detect Illusions
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #500 // Prevent multiple Potions of Perception or Master Thievery from stacking
~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #600 // New Skill: Use Poison
~ENCHANT/ENCHANT.TP2~ #0 #0 // Enchant the Missile Launchers
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #100 // IWO - Yet Another Revised Armor System: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #122 // WPO - Systemic Proficiency Changes: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #125 // WPO - APR on Spec: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #160 // STO - Saving Throw Overhaul: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #200 // SBO - Stat Bonus Overhaul: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #204 // SBO - Enable Concentration Checks: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #208 // SBO - Hit Dice Overhaul -> Reduced hit points: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #210 // XPO - Slower, standardized XP Tables: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #224 // XPO - Choose SoD Starting XP -> 161,000: v5.23
~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #228 // XPO - Choose SoA Starting XP -> 240,000: v5.23
~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4160 // Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4170 // Increase the price asked by Gaelan Bayle -> Gaelan wants 40,000 gold pieces: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4190 // Make Watchers' Keep accessible between SoA and ToB (warning: this will make it inaccessible until the end of SoA😞 v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4230 // Delay the arrival of the "bonus merchants" in the Adventurers' Mart and the Copper Coronet: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: v33.2
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: v33.2
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #152 // PnP Fiends -> Mod-added fiends are also affected: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #155 // Further Revised Fiend Summoning: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #156 // Fiendish gating: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #217 // Bard songs break invisibility -> All Bard songs break invisibility: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53
~KLATU/SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2060 // Standardize Poison Immunity: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2070 // Free Action does not prevent Haste or Movement Rate Bonus: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2180 // Charisma has a stronger Effect on Store Prices: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2190 // Modal Buff AI Script: 1.7
~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01
~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2040 // XP for Traps, Spells and Lockpicking -> BG1 values (default): 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2051 // XP for killing creatures -> Decrease to 75%: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2061 // XP for quests -> Decrease to 75%: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3010 // PnP spell scroll caster levels: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3021 // Familiar death consequences -> Constitution loss for 1 week: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12

 

Thankfully, in both cases it's just a case of forgetting to copy some files over, rather than anything wrong with the actual implementation. 'Bout to lose my mind if those two were somehow broken *again* in the implementation after so many times of testing them.

You can drop and drag the .eff files from this .zip file into your override to get them working: https://dl.dropboxusercontent.com/s/or5gytpva82la5v/Missing Mestil and Fire Shield effects.zip

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I have some questions about Banishment.

The way I understand the spell, anything that is not a celestial (planetar), fiend (Glabrezu) or elemental (all the elementals) should instantly die/disappear without a save. If you belong to these categories you get a save vs spell at a -4 penalty.

Ok that being said I've been using this spell to mostly deal with mages that summon troublesome creatures like nishruus, djinns, glabrezus, planetars and the occasional mage that remains unchecked for 3 rounds and fills the screen with 20 summons. But every time I've had my cleric cast this (in the middle of the hectic combat) it seems like it doesn't work. It's a 30 feet ground target aoe so I'm certain I'm not missing them, but when I go check the logs after realizing the important ones (aka the ones I was paying attention to because they are a threat) are not gone I don't see any log mentioning that they made a save.

Now like usual these could just be me being a derp but it has happened like 3 times in the last 10 hours of gameplay that I feel like something is off. Like I said, all of the times this has happened was in the middle of hectic combat while paying attention to multiple things so it's probable that I missed something. I'll keep an eye out for the next summon/gated creature fight and test some more.

I guess I just wanted to voice my issue out loud to make sure I'm not insane.

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1 hour ago, NdranC said:

I have some questions about Banishment.

The way I understand the spell, anything that is not a celestial (planetar), fiend (Glabrezu) or elemental (all the elementals) should instantly die/disappear without a save. If you belong to these categories you get a save vs spell at a -4 penalty.

Ok that being said I've been using this spell to mostly deal with mages that summon troublesome creatures like nishruus, djinns, glabrezus, planetars and the occasional mage that remains unchecked for 3 rounds and fills the screen with 20 summons. But every time I've had my cleric cast this (in the middle of the hectic combat) it seems like it doesn't work. It's a 30 feet ground target aoe so I'm certain I'm not missing them, but when I go check the logs after realizing the important ones (aka the ones I was paying attention to because they are a threat) are not gone I don't see any log mentioning that they made a save.

Now like usual these could just be me being a derp but it has happened like 3 times in the last 10 hours of gameplay that I feel like something is off. Like I said, all of the times this has happened was in the middle of hectic combat while paying attention to multiple things so it's probable that I missed something. I'll keep an eye out for the next summon/gated creature fight and test some more.

I guess I just wanted to voice my issue out loud to make sure I'm not insane.

No better time than the present to test it out.

MS1-MS9: Banished.
Lesser Elemental Summonings: Banished. By the way, I don't *think* elementals except for the elemental princes count as gated, but I'm not 100% sure off the top of my head, so they should be auto-killed without saving throw.
Summon Shadow: Banished.
Animate Warrior: Banished.
Invisible Stalker: Banished.
Mordenkainen's Sword: Banished.
Summon Nishruu: Banished.
Death Knight: Resisted (gated creature), but Banished on a second attempt.
Summon Djinni and Summon Efreeti: Banished.
Summon Fiend: Banished.
Gate: Banished.
Summon Planetar: Banished.

That's not quite everyone (and I didn't test druid/cleric summonings), but includes some of the ones that you said were not working. Do you have any mods installed that might affect summonables in any conceivable way? SCS?

(e): On a side-note, this made me realize that every type of creature was presenting a saving throw message if they happened to be targeted, as opposed to just gated creatures, which could be a bit annoying. I'll fix that.

Edited by Bartimaeus
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Guest Valti

Hi, the latest Github version fails to install with the message
ERROR: [dvenbolt.ITM] -> [override] Patching Failed (COPY) (Failure("Unknown macro: clear")).
It worked like two weeks ago, so maybe one of the latest commits messed up something. (Vanilla SR also installs.)

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3 hours ago, Guest Valti said:

Hi, the latest Github version fails to install with the message
ERROR: [dvenbolt.ITM] -> [override] Patching Failed (COPY) (Failure("Unknown macro: clear")).
It worked like two weeks ago, so maybe one of the latest commits messed up something. (Vanilla SR also installs.)

Yeah, introduced yesterday while I was fixing Enchanted Weapon's item colors, looks like I forgot to define a macro. Should be fixed now, thanks.

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12 hours ago, Bartimaeus said:

No better time than the present to test it out.

...

(e): On a side-note, this made me realize that every type of creature was presenting a saving throw message if they happened to be targeted, as opposed to just gated creatures, which could be a bit annoying. I'll fix that.

Yeah I'm playing with SCS but nothing else that should be modifying creatures. I haven't had a mage summon something in a while so I'm going by memory. I'll keep it in mind for next time I see a summon. I fought some liches in the shadow temple a couple days ago and they had some auto SCS created gated glabrezus but unfortunately I didn't have banishments available at the time. It's very likely that I'm just a derp. Please disregard. Thanks.

Actually I have a quick question. It's been a while since I play without Spell Revisions and watching some youtube footage of the vanilla game I remembered that CC effects like fear or hold used to create this massive spinning glowing solar system looking animation above player's heads to indicate they were disabled. This is not the case at all in my game. Is this something done by Spell Revisions or do I have something else going on on my EET install?

Edited by NdranC
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3 hours ago, NdranC said:

Yeah I'm playing with SCS but nothing else that should be modifying creatures. I haven't had a mage summon something in a while so I'm going by memory. I'll keep it in mind for next time I see a summon. I fought some liches in the shadow temple a couple days ago and they had some auto SCS created gated glabrezus but unfortunately I didn't have banishments available at the time. It's very likely that I'm just a derp. Please disregard. Thanks.

Actually I have a quick question. It's been a while since I play without Spell Revisions and watching some youtube footage of the vanilla game I remembered that CC effects like fear or hold used to create this massive spinning glowing solar system looking animation above player's heads to indicate they were disabled. This is not the case at all in my game. Is this something done by Spell Revisions or do I have something else going on on my EET install?

I remember that graphical effect - at least for hold, didn't remember it applying for fear effects as well, but it's been a long time since I played without some form of SR. Not something I remember ever touching, so I'd assumed it was removed by base SR for unknown reasons - possibly because it's kind of garish and obnoxious? I don't think fear effects need it, considering they already get a yellow circle and run away, but I don't think it'd be crazy to restore it to mental hold effects to make it more clear when someone's being held.

Feel free to keep testing out Banishment to make sure it works - it's possible SCS does stuff to summons that's making it not function as it should.

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5 hours ago, Bartimaeus said:

I remember that graphical effect - at least for hold, didn't remember it applying for fear effects as well, but it's been a long time since I played without some form of SR. Not something I remember ever touching, so I'd assumed it was removed by base SR for unknown reasons - possibly because it's kind of garish and obnoxious? I don't think fear effects need it, considering they already get a yellow circle and run away, but I don't think it'd be crazy to restore it to mental hold effects to make it more clear when someone's being held.

Feel free to keep testing out Banishment to make sure it works - it's possible SCS does stuff to summons that's making it not function as it should.

Yeah it would not be awful if it was a .ini optional setting. Is it even possible to modify it and have different types? I can't remember the last time someone was confused and if their "little cartoon stars" animation above their head was there but personally even though I agree with you that it's a little garish I might want to use it regardless because with this combat system (and particularly playing in multiplayer) half the time I realize I don't have control on someone is by the time I click on them expecting to give them an order or the tank is taking massive damage and then notice the hold/stun icon after 2 seconds of confusion on my part.

I mean I don't want to sell myself short here but playing in multiplayer makes combat a lot more chaotic, mostly because of the multiplayer 3 sec pause cooldown combined with jumping sprites and animation desync due to latency. When I was playing on my own I was consistently beating bg1 in insane with scs and IR/SR with maybe 1-2 character deaths. When I started playing multiplayer with my friend, even though I'm the host, I was dying left and right to the most basic of encounters. The pausing flow/timing takes some time getting used to.

There could be other ways as well, maybe increase the saturation of the yellow for the hold character sprite overlay and so on. Personally even if it's just a simple "restore above head animations" toggle would give players the choice.

Lastly and kind of related. I was wondering if it would be possible to have different colors for the different levels of spell protections. For example, maybe Minor Glove of Invulnerability could be the current blue but the higher tier one could be Green-ish tones. Same thing for all the different tiers of Spell Deflection. Something that makes you recognize what tier of protection it is without having to pray for the SCS logs to not be too much a pain in the ass to read. It has happened a couple times that I get ambushed by several "Bandit Mage" or "Harper" NPCs and since the log doesn't distinguish between them except for a color coded name that doesn't even show up colored in game, it becomes a little tedious to have to puzzle out which mage can be Spell Thrust'ed vs Secret Word'ed.

Obviously just a suggestion.

Edited by NdranC
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Guest Incarnax
13 hours ago, Bartimaeus said:

Yeah, introduced yesterday while I was fixing Enchanted Weapon's item colors, looks like I forgot to define a macro. Should be fixed now, thanks.

Uh... As of v1.3.102, the "Locations" macro is no called anywhere so [dvenbolt.ITM] -> [override] fails with another error: blah blah wpink not an integer blah (because it's never set).

Temp fixed by commenting out the DEFINE and END wrapping the "Locations", so the OUTER_SETs just happen when the file is included.

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4 hours ago, Guest Incarnax said:

Uh... As of v1.3.102, the "Locations" macro is no called anywhere so [dvenbolt.ITM] -> [override] fails with another error: blah blah wpink not an integer blah (because it's never set).

Temp fixed by commenting out the DEFINE and END wrapping the "Locations", so the OUTER_SETs just happen when the file is included.

I added the LOCATIONS macro to that file, you can see it on line 4147...but uh, I failed to launch it. Whoops. Can't ever get anything to work if I don't always manually test it on a BG2:EE install, I swear. ...Okay, finally fully fixed, sorry for the trouble.

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6 hours ago, NdranC said:

Yeah it would not be awful if it was a .ini optional setting. Is it even possible to modify it and have different types? I can't remember the last time someone was confused and if their "little cartoon stars" animation above their head was there but personally even though I agree with you that it's a little garish I might want to use it regardless because with this combat system (and particularly playing in multiplayer) half the time I realize I don't have control on someone is by the time I click on them expecting to give them an order or the tank is taking massive damage and then notice the hold/stun icon after 2 seconds of confusion on my part.

I mean I don't want to sell myself short here but playing in multiplayer makes combat a lot more chaotic, mostly because of the multiplayer 3 sec pause cooldown combined with jumping sprites and animation desync due to latency. When I was playing on my own I was consistently beating bg1 in insane with scs and IR/SR with maybe 1-2 character deaths. When I started playing multiplayer with my friend, even though I'm the host, I was dying left and right to the most basic of encounters. The pausing flow/timing takes some time getting used to.

There could be other ways as well, maybe increase the saturation of the yellow for the hold character sprite overlay and so on. Personally even if it's just a simple "restore above head animations" toggle would give players the choice.

Lastly and kind of related. I was wondering if it would be possible to have different colors for the different levels of spell protections. For example, maybe Minor Glove of Invulnerability could be the current blue but the higher tier one could be Green-ish tones. Same thing for all the different tiers of Spell Deflection. Something that makes you recognize what tier of protection it is without having to pray for the SCS logs to not be too much a pain in the ass to read. It has happened a couple times that I get ambushed by several "Bandit Mage" or "Harper" NPCs and since the log doesn't distinguish between them except for a color coded name that doesn't even show up colored in game, it becomes a little tedious to have to puzzle out which mage can be Spell Thrust'ed vs Secret Word'ed.

Obviously just a suggestion.

Yeah, I'll see about restoring the graphic for holds. I also agree that having different graphics for the different levels of similar spell protections would be a good idea...but uh, very difficult to implement, as editing spell graphics is a lot of work (every single frame must be extracted, edited individually, and then reconstructed back into one animation file). Might be a bit beyond me.

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4 minutes ago, Bartimaeus said:

Yeah, I'll see about restoring the graphic for holds. I also agree that having different graphics for the different levels of similar spell protections would be a good idea...but uh, very difficult to implement, as editing spell graphics is a lot of work (every single frame must be extracted, edited individually, and then reconstructed back into one animation file). Might be a bit beyond me.

Is it just tedious work or technically complicated?

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