TheLoneTremere Posted January 8, 2019 Share Posted January 8, 2019 32 minutes ago, DavidW said: Can’t reproduce, so I suspect your install has got damaged somehow. At-least for that spell, i suspect this might've been a revision addition or so. Something maybe i think you should look into, but it seems vampire's energy drain bypasses negative energy plane protection. Dunno how it does but that is what it seems to do. Link to comment
Ulb Posted January 8, 2019 Share Posted January 8, 2019 (edited) 52 minutes ago, DavidW said: Can’t reproduce, so I suspect your install has got damaged somehow. Not sure about that. All I can say is that RC6 installed without any problems at all. (I uninstalled the RC7 components and installed RC6 right away on the same installation) An additional note: RC7's weidu was very laggy, like it would take a second or so before my input would be registered maybe it was related to that.. RC6 didn't have that problem either. I'll probably stick with RC6 for now since RC7 doesn't seem to contain crucial fixes. I'll report back should I change my mind and decide to do another installation with RC7. Edited January 8, 2019 by Ulb Link to comment
AnonymousHero Posted January 8, 2019 Share Posted January 8, 2019 On 1/6/2019 at 6:04 PM, DavidW said: OK, so I assume I should try to compile a 32-bit version? If it's not too much bother, I'd very much appreciate it. It should be quick enough for me to test that it can at least start inside my WinXP if you could try to compile for 32-bit and just attach the executable to a post. (Of course, I fully understand if it's too bothersome -- after all WinXP is incredibly out of date at this point ) Link to comment
Anprionsa Posted January 8, 2019 Share Posted January 8, 2019 2 hours ago, Ulb said: Not sure about that. All I can say is that RC6 installed without any problems at all. (I uninstalled the RC7 components and installed RC6 right away on the same installation) An additional note: RC7's weidu was very laggy, like it would take a second or so before my input would be registered maybe it was related to that.. RC6 didn't have that problem either. I'll probably stick with RC6 for now since RC7 doesn't seem to contain crucial fixes. I'll report back should I change my mind and decide to do another installation with RC7. @Ulb I have also had this issue. But also had issues with the ai component not initializing and installing. This caused all of SCS (or the majority of it) to not install. I'm also unsure if this is related, but Jim's Fixes and Tweaks doesn't seem to work in the install either with Fix Ascension with SCS Abazigal/Irenicus/Celestials (this could just be something that needs to be fixed in that mod). Link to comment
DavidW Posted January 8, 2019 Author Share Posted January 8, 2019 3 hours ago, Ulb said: Not sure about that. All I can say is that RC6 installed without any problems at all. (I uninstalled the RC7 components and installed RC6 right away on the same installation) An additional note: RC7's weidu was very laggy, like it would take a second or so before my input would be registered maybe it was related to that.. RC6 didn't have that problem either. I'll probably stick with RC6 for now since RC7 doesn't seem to contain crucial fixes. I'll report back should I change my mind and decide to do another installation with RC7. That's starting to seem very odd. What version of the game are you running? Link to comment
DrAzTiK Posted January 8, 2019 Share Posted January 8, 2019 On 1/5/2019 at 8:13 AM, Relay said: I'm using your the improved customization and management component and party members are being re-triggered to level up any time they are killed (so long as they have lower exp than the main character) This isn't a problem per se, except that HP seems to be calculated incorrectly after leveling up. I'm consistantly LOSING hp every time this happens. I don't have a good enough grasp on how HP per level is implemented to track down any solution atm sorry. I also can reproduce this bug. Link to comment
DavidW Posted January 8, 2019 Author Share Posted January 8, 2019 38 minutes ago, DrAzTiK said: I also can reproduce this bug. So can I; fixed locally. Link to comment
Ulb Posted January 9, 2019 Share Posted January 9, 2019 9 hours ago, DavidW said: That's starting to seem very odd. What version of the game are you running? I'm using the latest available versions from GOG BG2EE- 2.5.16.6_(21849) BGEE- 2.5_(23121) SOD- 2.5_(23121) If you didn't add any .tra lines or at least no one else has any issues with missing lines, the issue might have been caused by faulty extraction? 10 hours ago, Anprionsa said: I'm also unsure if this is related, but Jim's Fixes and Tweaks doesn't seem to work in the install either with Fix Ascension with SCS Abazigal/Irenicus/Celestials (this could just be something that needs to be fixed in that mod). Not using that mod so I can't say whether there is a pattern or not.. Link to comment
DavidW Posted January 9, 2019 Author Share Posted January 9, 2019 20 hours ago, Anprionsa said: I'm also unsure if this is related, but Jim's Fixes and Tweaks doesn't seem to work in the install either with Fix Ascension with SCS Abazigal/Irenicus/Celestials (this could just be something that needs to be fixed in that mod). That sounds like Jim’s problem Link to comment
DavidW Posted January 9, 2019 Author Share Posted January 9, 2019 @Ulb: try setting force_tra_rebuild to 1 in stratagems.ini Link to comment
DavidW Posted January 10, 2019 Author Share Posted January 10, 2019 OK, version 8 is up. This catches all the bugs I'm (a) aware of and (b) can reproduce. It also (by popular demand) restores the spellcasting spirit trolls as the default choice in 'tougher d'Arnise Keep', and tweaks the keep a bit to connect to the difficulty slider. Link to comment
DavidW Posted January 10, 2019 Author Share Posted January 10, 2019 On 1/8/2019 at 10:42 AM, AnonymousHero said: If it's not too much bother, I'd very much appreciate it. It should be quick enough for me to test that it can at least start inside my WinXP if you could try to compile for 32-bit and just attach the executable to a post. (Of course, I fully understand if it's too bothersome -- after all WinXP is incredibly out of date at this point ) I've done a separate post about this. Link to comment
Lord_Tansheron Posted January 10, 2019 Share Posted January 10, 2019 (edited) 4 hours ago, DavidW said: OK, version 8 is up. This catches all the bugs I'm (a) aware of and (b) can reproduce. It also (by popular demand) restores the spellcasting spirit trolls as the default choice in 'tougher d'Arnise Keep', and tweaks the keep a bit to connect to the difficulty slider. Splendid! Really wasn't fun without LoB random spawns and with pushover trollolols. Edited January 10, 2019 by Lord_Tansheron Link to comment
Buzda Posted January 10, 2019 Share Posted January 10, 2019 (edited) Using RC8 with BG2+ToB - Good news I don't get parsing errors anymore except 4 during installation of improved fiends: [tb#_compile_eval_buffer/weidu_external/workspace\ssl_out\dempitsu.baf] PARSE ERROR at line 442 column 1-29 Near Text: ) [HaveSpell] argument [CLERIC_SYMBOL_PAIN] not found in [Spell.IDS] [tb#_compile_eval_buffer/weidu_external/workspace\ssl_out\dempitsu.baf] PARSE ERROR at line 456 column 1-34 Near Text: ) [Spell] argument [CLERIC_SYMBOL_PAIN] not found in [Spell.IDS] [tb#_compile_eval_buffer/weidu_external/workspace\ssl_out\dempitsu.baf] PARSE ERROR at line 463 column 1-29 Near Text: ) [HaveSpell] argument [CLERIC_SYMBOL_PAIN] not found in [Spell.IDS] [tb#_compile_eval_buffer/weidu_external/workspace\ssl_out\dempitsu.baf] PARSE ERROR at line 477 column 1-49 Near Text: ) [Spell] argument [CLERIC_SYMBOL_PAIN] not found in [Spell.IDS] Still can't install Improved Bodhi: ERROR: No translation provided for @16048 Weidu and debug.7z Edited January 11, 2019 by Buzda Link to comment
Bartimaeus Posted January 10, 2019 Share Posted January 10, 2019 (edited) Probably already mentioned, and it's a minor thing, but the "fine-tune settings" ability's icon looks pretty messed up. Edited January 10, 2019 by Bartimaeus Link to comment
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