DavidW Posted February 18, 2019 Author Share Posted February 18, 2019 @macnube - that's what I get for not testing on a non-IWD install. @nekahat: that's an SSL bug, nothing to do with your install order. @both: I'm about to do an update to RC9 that will fix both. Link to comment
macnube Posted February 18, 2019 Share Posted February 18, 2019 @DavidW - Thanks for the quick fix, everything seems to have been installed correctly. Link to comment
nekahat Posted February 18, 2019 Share Posted February 18, 2019 @DavidW It worked! Thanks so much. Link to comment
macnube Posted February 20, 2019 Share Posted February 20, 2019 @DavidW Summoned Planetars are still behaving strangely; after engaging in combat, and with no remaining enemies, my summoned planetar moves next to my True Neutral caster and targets him with repeated holy words and chaos. Also, at least until they engage in combat with something, they're difficult to control, and will abandon move orders almost immediately after they are issued. Link to comment
DavidW Posted February 20, 2019 Author Share Posted February 20, 2019 Not good. Thanks. Link to comment
Hicuty Posted February 20, 2019 Share Posted February 20, 2019 Balor from priest gate spell attacks me although i am protected by protection from evil. I am a chaotic neutral priest if that matters. Link to comment
Angel Posted February 20, 2019 Share Posted February 20, 2019 (edited) I cannot get RC9 to install properly on BG1EE. Everything seems to work just fine until the very last component, then this happens: NOTE: [This component is now deprecated] is deprecated. Uninstalling! This component has been moved elsewhere in the install order; this deprecated stub is to avoid messing up reinstalls. Removing [This component is now deprecated] (component #3550) Will uninstall 44 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7900. Uninstalled 44 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7900. Will uninstall 41 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7250. Uninstalled 41 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7250. Will uninstall 18 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7230. Uninstalled 18 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7230. Then it uninstalls and re-installs everything. That alone would be bad enough because SCS already takes such a long time to install, but half of the components that worked fine the first time through fail on the reinstall. Poking a little further, I think this is because the designated component number is used twice, "Improved Healing" also uses #3550. Edited February 20, 2019 by Angel Link to comment
DavidW Posted February 20, 2019 Author Share Posted February 20, 2019 9 hours ago, Hicuty said: Balor from priest gate spell attacks me although i am protected by protection from evil. I am a chaotic neutral priest if that matters. Meaning your *own* gate spell? (If so, that's a bug; if not, it's intended behavior). Link to comment
DavidW Posted February 20, 2019 Author Share Posted February 20, 2019 45 minutes ago, Angel said: I cannot get RC9 to install properly on BG1EE. Everything seems to work just fine until the very last component, then this happens: NOTE: [This component is now deprecated] is deprecated. Uninstalling! This component has been moved elsewhere in the install order; this deprecated stub is to avoid messing up reinstalls. Removing [This component is now deprecated] (component #3550) Will uninstall 44 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7900. Uninstalled 44 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7900. Will uninstall 41 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7250. Uninstalled 41 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7250. Will uninstall 18 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7230. Uninstalled 18 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 7230. Then it uninstalls and re-installs everything. That alone would be bad enough because SCS already takes such a long time to install, but half of the components that worked fine the first time through fail on the reinstall. Poking a little further, I think this is because the designated component number is used twice, "Improved Healing" also uses #3550. Yes, that's the reason. You can work around it by deleting the line about a deprecated component from the end of stratagems.tp2. (It got missed on my install check because it only happens if you choose the first option in that component.) Link to comment
macnube Posted February 21, 2019 Share Posted February 21, 2019 @DavidW I'm poking through the planetar scripts, and I was able to get my summoned planetar to no longer cast holy word on the PC by adding an additional check, which while present in other spell targeting blocks, seems to be missing in holy and unholy word. Chaos might need a similar fix, but the targeting looks different enough that I'm not 100%. Here is where I made the change in plangood.bcs, block beginning on line 1292: IF !GlobalTimerNotExpired("castspell","LOCALS") HaveSpell(CLERIC_HOLY_WORD) // SPPR710.SPL (Holy Word) !Allegiance(Myself,ENEMY) Allegiance(LastSeenBy(Myself), ENEMY) // +++++++++++++++ Only cast on enemies +++++++++++++++ Range(LastSeenBy(Myself),10) !CheckStatGT(LastSeenBy(Myself),99,RESISTMAGIC) !CheckStat(LastSeenBy(Myself),2,WIZARD_SPELL_IMMUNITY) !Global("DMWW_mage_difficulty","GLOBAL",1) OR(2) DifficultyGT(EASIEST) GlobalGT("DMWW_mage_difficulty","GLOBAL",0) See(LastSeenBy(Myself)) THEN RESPONSE #100 SetGlobalTimer("castspell","LOCALS",ONE_ROUND) Spell(LastSeenBy(Myself),CLERIC_HOLY_WORD) // SPPR710.SPL (Holy Word) RESPONSE #50 Continue() END Assuming this is the correct fix, the above block looks to have been generated by planet.ssl. Thanks, and again really enjoying v32 thus far. Link to comment
CamDawg Posted February 21, 2019 Share Posted February 21, 2019 4 hours ago, DavidW said: Yes, that's the reason. You can work around it by deleting the line about a deprecated component from the end of stratagems.tp2. (It got missed on my install check because it only happens if you choose the first option in that component.) For anyone else looking for this, the line in question is this: BEGIN @50000 DESIGNATED 3550 DEPRECATED @50002 Link to comment
Hicuty Posted February 21, 2019 Share Posted February 21, 2019 9 hours ago, DavidW said: Meaning your *own* gate spell? (If so, that's a bug; if not, it's intended behavior). Yes it is my own spell. It attacks me when i engage in combat. When not in combat, it is passive. Link to comment
Guest Erik Posted February 21, 2019 Share Posted February 21, 2019 This is not really a bug report on the current version (I have no PC to test on at the moment), but I was wondering if the bug with the Fission Slime in Durlag's Tower (with the game not correctly teleporting you to the Chess Board) has been fixed. My last play through was in BG:EE, and this was the only time that I had to use the console. Link to comment
Guest Galwail Posted February 22, 2019 Share Posted February 22, 2019 Hi, I was installing SCS and run into following error: SCS install error: the SSL file dvefreetr.ssl cannot be found at stratagems/genie/genie/ssl Stopping installation because of error. To resolve this I had to change following lines in genie.tpa ACTION_IF FILE_EXISTS_IN_GAME ~dvimhere.mrk~ THEN BEGIN LAF ssl_to_bcs STR_VAR script=~dvefreetr~ location=~genie/ssl~ END LAF edit_creature STR_VAR creature=~dvefreet=>dw#dvefr~ editstring=~strip_script=>dvmelee~ END END to ACTION_IF FILE_EXISTS_IN_GAME ~dvimhere.mrk~ THEN BEGIN LAF ssl_to_bcs STR_VAR script=~dvefreet~ location=~ssl~ END LAF edit_creature STR_VAR creature=dvefreet editstring=~strip_script=>dvmelee~ END END Did I break my game more, or will this change work? I know next to nothing about weidu and ssl, so this is pure guessing on my part Weidu.log Link to comment
Blind_Visionary Posted February 22, 2019 Share Posted February 22, 2019 If this has been reported and/or fixed already, my apologies. In SCS32v8, on BG1EE, MGOI fails to block damage from Snilloc's Snowball Storm. Screenshot attached. Thanks for your continued work on this amazing mod, David! Link to comment
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