Kitanna Posted January 12, 2019 Share Posted January 12, 2019 (edited) Hello all, I started this mod 15 years ago and for one reason or another, it kept getting put off. I decided to update what I had finished about 8 years ago to EE and finish the mod. It isn't finished yet, at the moment it is SOA only but you can summon him in TOB from the fate spirit. I always thought it was odd that all that commotion takes place in the Promenade and no notices or cares and an idea was born. So, let's meet Calin... again Calin is a Neutral Good Blade Master. He's 26 years old, easy going and not really looking to start adventuring again. But he is more than willing to help the protagonist, even if you don't want his help right away. As long as your not rude to him. There are romance and friendship tracks for the protagonist. Calin will romance female protagonists who are human, half-elven or elven as long as they are not evil or theives Will TOB be required to play the mod? Calin will be for SOA and TOB both. Will I have to start a new game? Sorry, I know people hate that but, yes. The way it was written, it won't make any sense if you don't. Why won't Calin romance my thief? That doesn't seem fair. Calin has some deep and legitimate reasons for that but, don't lose hope! If you say the right things, and are willing to make a sacrifice of sorts, he will realize not all theives are so bad and a romance will happen. Does Calin have any quests? No. I wanted an NPC who offers to help the protagonist because he doesn't like what he sees in the Promenade and feels it's the right thing to do. If I kick him out of the party, can I get him back? Certainly. He won't just wait around somewhere since he lives in Atkathla, but he will tell you where and how to find him. He has a friendship track, romance track, 2-3 banters per party member except the new EE ones. I have not played EE yet. RE reactions and more. you can download it here https://www.dropbox.com/s/ujct2zqbd22ujdw/Calin_V1.rar?dl=0 Edited February 8, 2019 by Kitanna Fixes Quote Link to comment
theacefes Posted January 13, 2019 Share Posted January 13, 2019 42 minutes ago, Kitanna said: I started this mod 15 years ago And you finished it! Kudos to you! 43 minutes ago, Kitanna said: No. I wanted an NPC who offers to help the protagonist because he doesn't like what he sees in the Promenade and feels it's the right thing to do. I dig it. Well done! I'll most likely give this a whirl on my next playthrough. Quote Link to comment
Kitanna Posted January 13, 2019 Author Share Posted January 13, 2019 Thank you! Hope you like it Quote Link to comment
Kitanna Posted January 13, 2019 Author Share Posted January 13, 2019 (edited) Banter previews CHAIN IF WEIGHT #88 ~Global("CalAnoTalk2","LOCALS",0) CombatCounter(0) !AreaType(DUNGEON) InParty("Anomen") See("Anomen") !StateCheck("Anomen",STATE_SLEEPING)~ THEN KKCaliB calano2 ~Anomen, when you're finished, mind letting me borrow your shaving mirror? I seem to have left mine at home.~ DO ~SetGlobal("CalAnoTalk2","LOCALS",1)~ == BANOMEN ~Certainly, Calin. It is important to maintain a neat appearance.~ == KKCaliB ~While I agree, it isn't my favorite duty and even worse with no mirror. Knowing my luck, I'd cut off my nose.~ == BANOMEN IF ~Global("KKCalinRomanceActive","GLOBAL",1)~ THEN ~It would scarcely detract from your appearance.~ == BANOMEN ~Indeed. That would make you look passing strange.~ == BANOMEN ~Regardless, you may borrow it, with my blessing.~ EXIT CHAIN IF ~InParty("Calin") Global("CalEdwinTalk2","LOCALS",0) !StateCheck(Myself,CD_STATE_NOTVALID) !StateCheck("Calin",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) See("Calin") ~ THEN ~BEDWIN~ caledtalk2 ~You left the camp in a fine state last night. It took me hours to scour the last of the grease from the pans.~ DO ~SetGlobal("CalEdwinTalk2","LOCALS",1)~ == KKCaliB ~I'm a Blade Master, not a cook. Whine to someone else.~ == BEDWIN ~You're no cook, that much is certain, but you might have had the decency to leave the gear in a state that did not require two spells and a cantrip to clean it.~ == KKCaliB ~It isn't my fault if your incapable of doing anything that requires thought other than casting spells.~ == BEDWIN ~Do not presume to know what I am capable of! (The idiot comes very near exciting my anger. Were he not occasionally useful for menial tasks... but never mind.)~ == KKCaliB ~I don't take orders from a man in a dress.~ == KKCaliB IF ~Gender(Player1,FEMALE) Class(Player1,MAGE_ALL)~ THEN ~... unless it's <CHARNAME>.~ == BEDWIN ~Next time, you *will* clean up after yourself, do I make myself clear?~ EXIT CHAIN IF ~InParty("Calin") Global("CalAerieTalk","LOCALS",0) !StateCheck(Myself,CD_STATE_NOTVALID) !StateCheck("Calin",CD_STATE_NOTVALID) AreaType(CITY) TimeOfDay(DAY) CombatCounter(0) !See([ENEMY]) See("Calin") ~ THEN ~BAERIE~ calaertalk1 ~Ooh, look! A kitten is caught in the drain.~ DO ~SetGlobal("CalAerieTalk","LOCALS",1)~ == KKCaliB ~You better let me get it, Aerie. You could get scratched or even slip, it looks rather dirty in there.~ == BAERIE ~Oh, thank you... the poor thing!~ == BAERIE ~Oh, thank you, Calin! Can we keep it? It looks so lonely...~ == KKCaliB ~We can't, Aerie. The life we lead isn't ideal for a young kitten. Maybe we can find someone to look after it.~ == BAERIE ~I... I guess you're right. But it must be scary for the poor little thing to be all alone.~ == KKCaliB ~I'm sorry, but it isn't my decision. We just don't have the means to care for pets, where we're going.~ == BAERIE ~Oh... all right, I guess.~ EXIT CHAIN IF ~InParty("Calin") Global("CalJaheiraTalk","LOCALS",0) CombatCounter(0) !AreaType(DUNGEON) !StateCheck(Myself,CD_STATE_NOTVALID) !StateCheck("Calin",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) See("Calin") ~ THEN ~BJAHEIR~ caljahtalk ~Your glance falls upon <CHARNAME> often, Calin. She is not for you.~ DO ~SetGlobal("CalJaheiraTalk","LOCALS",1)~ == KKCaliB ~What exactly are you implying?~ == BJAHEIR ~Your experience in certain matters is greater than hers, Calin. I would not see you take advantage of her innocence.~ == KKCaliB ~<CHARNAME> single-handedly defeated hordes of assassins, freed the sword coast from her evil brother and solved the iron crisis. I'm pretty sure she can take care of herself without your damned interference.~ == BJAHEIR ~Hmf!~ EXIT CHAIN IF ~InParty("Calin") Global("CalJaheiraTalk2","LOCALS",0) CombatCounter(0) !AreaType(DUNGEON) !StateCheck(Myself,CD_STATE_NOTVALID) !StateCheck("Calin",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) See("Calin") ~ THEN ~BJAHEIR~ caljahtalk2 ~By the horns of Silvanus, where did I put that roll of linen?~ DO ~SetGlobal("CalJaheiraTalk2","LOCALS",1)~ == KKCaliB ~I borrowed a bit to mend the wrapping on my sword hilt. It was working itself loose.~ == BJAHEIR ~You 'borrowed' it? Without so much as a 'by your leave?~ == KKCaliB ~I was going to put it back. Here. I didn't take much.~ == BJAHEIR ~That is not the point. I need that linen for bandages. If I do not know where it is, I cannot help you, should you be injured.~ == KKCaliB ~If I don't keep my weapons in good repair, the likelihood of that increases greatly.~ == BJAHEIR ~Oh, very well. But tell me, next time.~ EXIT CHAIN IF ~InParty("Calin") Global("CalMinTalk2","LOCALS",0) CombatCounter(0) !AreaType(DUNGEON) !StateCheck(Myself,CD_STATE_NOTVALID) !StateCheck("Calin",STATE_SLEEPING) See("Calin") OR(3) AreaCheck("AR0334") AreaCheck("AR0702") AreaCheck("AR2001") ~ THEN ~BMinsc~ calmintalk2 ~Look, Boo! Swords! And axes, and halberds, and maces, and... oh, Boo! Surely, this is paradise!~ DO ~SetGlobal("CalMinTalk2","LOCALS",1)~ == KKCaliB ~And look at the edge on that broadsword! And Minsc, check the balance of this one!~ == BMINSC ~That is indeed a fine blade! But look you on this one! See how the guard sweeps down around the hand?~ == KKCaliB ~If you need us, <CHARNAME>, we'll just be over here a while.~ == BMINSC ~And look at this one! Six feet long, and balanced!~ EXIT Edited January 13, 2019 by Kitanna Quote Link to comment
jmaeq Posted January 13, 2019 Share Posted January 13, 2019 Congratulations on the release! Quote Link to comment
Kitanna Posted January 13, 2019 Author Share Posted January 13, 2019 Thanks! Didn't want to until it was done but why not right? Quote Link to comment
jastey Posted January 15, 2019 Share Posted January 15, 2019 I'd suggest you update the link in the first post, as well. Saves time scrolling and searching for the most recent versions as well as mixups with people using the older versions. Quote Link to comment
Kitanna Posted January 15, 2019 Author Share Posted January 15, 2019 I will do that! Thank you. As soon as I fix a few dialogues, I'll update the version and put it there. Quote Link to comment
Kitanna Posted January 18, 2019 Author Share Posted January 18, 2019 Fixed the lovetalk that goes to Calin's home. Fixed the crossmod with Neh'taniel, what I have done of it - Thanks to Jastey! Quote Link to comment
Kitanna Posted January 28, 2019 Author Share Posted January 28, 2019 Fixed some lovetalks that weren't firing properly and fixed PID/flirts Quote Link to comment
Kitanna Posted January 29, 2019 Author Share Posted January 29, 2019 Is anyone willing to help me by proof reading Calin? I could use the help Quote Link to comment
MissBehave Posted February 8, 2019 Share Posted February 8, 2019 (edited) I'll give him a go and can make some notes. Right after someone reminds me how to install things off dropbox. Sigh. Edited February 8, 2019 by MissBehave Quote Link to comment
Kitanna Posted February 8, 2019 Author Share Posted February 8, 2019 (edited) It's installed the same way, it's a zip when you download it. Edited February 8, 2019 by Kitanna Quote Link to comment
MissBehave Posted February 8, 2019 Share Posted February 8, 2019 Kitanna, I'm sorry I'm being dense. Its downloading as a .rar file for me. Quote Link to comment
Kitanna Posted February 8, 2019 Author Share Posted February 8, 2019 It's ok, just extract it, in your game folder. Do you not use winrar? Quote Link to comment
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