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My new "Made in Heaven" mods


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1 hour ago, agnes said:

Can this be made compatible with EET?

It's untested with EET at the moment, but I can't think of any reason why it wouldn't work.  I followed the instructions for BG2 item imports and I use g3_eet_cpmvars, so it should work.

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I made the v2 release of the item pack.  This fixes the bugs found by CamDawg and others and makes a few more changes.  A couple of the bigger tweaks were moved to a separate mod to avoid install order issues.

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9 minutes ago, Brokenkatana said:

When downloading your item pack, I noticed you have an encounters and quest pack. Is that ready to be played?

I'm currently testing it.  The BG1 part should be playable, but I can't guarantee it will be bug-free.

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@Angel In https://github.com/AngelGryph/MadeInHeaven_EncountersAndQuests/blob/master/mih_eq/dialog/watchers_keep.d

there are two brackets missing, so this:

REPLACE_ACTION_TEXT "gortan1"
  ~GiveItemCreate("Helm29",LastTalkedToBy,0,0,0)~
  ~GiveItem("helm29", LastTalkedToBy(Myself)~


REPLACE_ACTION_TEXT "gorbat1"
  ~GiveItemCreate("Helm29",LastTalkedToBy,0,0,0)~
  ~GiveItem("book05", LastTalkedToBy(Myself)~

Needs to be this:

Quote

REPLACE_ACTION_TEXT "gortan1"
  ~GiveItemCreate("Helm29",LastTalkedToBy,0,0,0)~
  ~GiveItem("helm29", LastTalkedToBy(Myself))~


REPLACE_ACTION_TEXT "gorbat1"
  ~GiveItemCreate("Helm29",LastTalkedToBy,0,0,0)~
  ~GiveItem("book05", LastTalkedToBy(Myself))~

Currently, this leads to install errors for other mods in a BigWorldPorject install.

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16 minutes ago, jastey said:

@Angel In https://github.com/AngelGryph/MadeInHeaven_EncountersAndQuests/blob/master/mih_eq/dialog/watchers_keep.d

there are two brackets missing, so this:


REPLACE_ACTION_TEXT "gortan1"
  ~GiveItemCreate("Helm29",LastTalkedToBy,0,0,0)~
  ~GiveItem("helm29", LastTalkedToBy(Myself)~


REPLACE_ACTION_TEXT "gorbat1"
  ~GiveItemCreate("Helm29",LastTalkedToBy,0,0,0)~
  ~GiveItem("book05", LastTalkedToBy(Myself)~

Needs to be this:

Currently, this leads to install errors for other mods in a BigWorldProject install.

Thanks, will fix.  I didn't know my mods were part of BWP though. ^^

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