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:D
After much work and Debug....

bg10.jpg

 

Perl have some special things.

And 10PP is with Afaaq, the Djinni Companion not compatible. Error by a file.
The first 10 Hours works ok.
Then next weeks i will see can i play the whole game or not ^^.
And i will Write in some weeks a Workaround that everyone who is "stupod" like me can install this ^^
I play ofc with the Fixmod
And
Saerileth + DjinniCompanion + amber
In Window mode.
1024 x 768
Till now only 1 Error. Restart and then it was ok.

Edited by 10ppiscool
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There are no github new releases, since there are multiple projects with their own versions in the same repo.

He got the link by clicking the green Code button.

edit: There are no errors in the log, so it looks like everything is in order.

Edited by lynx
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Hm ;), after configuring and run the game (gemrb.exe), I can not go through the character creator because the program closes after a certain point.

Tested on bg1 and iwd2. In bg1 after clicking next should show the "appearance" up,  but then the program closes after 2-3 seconds. In iwd2 also on the character creation menu. Loading game - same.

Edit:

I had to add to cfg: 

Spoiler

 

CD1=D:\Media\Gry\Icewind Dale 2\
CD2=D:\Media\Gry\Icewind Dale 2\
CD3=D:\Media\Gry\Icewind Dale 2\
CD4=D:\Media\Gry\Icewind Dale 2\
CD5=D:\Media\Gry\Icewind Dale 2\

because getting this:

[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\movies (Movies)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\portraits (Portraits)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD1\CD2\ (CD1/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD1\CD2\ (CD1/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD2\ Python version: 3.10.5 (main, Mar  5 2023, 10:29:10) [MSC v.1929 64 bit (AMD64)]
(CD2/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD2\CD2\ (CD2/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD3\CD2\ (CD3/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD3\CD2\ (CD3/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD4\CD2\ (CD4/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD4\CD2\ (CD4/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD5\CD2\ (CD5/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD5\CD2\ (CD5/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD6\CD2\ (CD6/data)
[ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD6\CD2\ (CD6/data)

 

Something is definitely wrong xD.

GemRB.log

GemRB.cfg

Edited by szef
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Spoiler

#####################################################
#                                                   #
#  This is the GemRB Configuration file.            #
#  Here are defined some default parameters for     #
#  basic configuration and paths definition.        #
#                                                   #
#  Parameters are defined as a Name=Value pair      #
#  The Value can be of three types:                 #
#      - String                                     #
#      - Integer                                    #
#      - Boolean                                    #
#                                                   #
#  The String value is represented as follows       #
#  i.e. H:\GemRB\plugins                            #
#  Integers are defined as follows                  #
#  i.e. 12723                                       #
#  Booleans are represented as 1 or 0 in this file  #
#                                                   #
#  Lines starting with # are ignored                #
#                                                   #
#####################################################

#####################################################
#                                                   #
#  Game Type [String] Use one of the following      #
#  values:                                          #
#                                                   #
#  auto      Attempt to autodetect game type        #
#                                                   #
bg1       Baldur's Gate                          #
bg2       Baldur's Gate 2 : SoA or ToB           #
bg2ee     Baldur's Gate 2 : EE (experimental!)   #
#  how       Icewind Dale : HoW or ToTL             #
#  (iwd)     Icewind Dale (no How or ToTL installed)#
iwd2      Icewind Dale 2                         #
pst       Planescape Torment                     #
#                                                   #
#  demo      GemRB demo                             #
#  test      Minimal test mode                      #
#  (More will come)                                 #
#                                                   #
#####################################################

GameType=iwd2

#####################################################
#  Game Name [String] Title for GemRB window, use   #
#  anything you wish, e.g. Baldur's Gate 3: RotFL   #
#                                                   #
#  Defaults to GemRB: <actual game name>            #
#####################################################

GameName=Icewind Dale 2

#####################################################
#  Encoding [default|polish|czech|german] Language  #
#  used by game data.                               #
#####################################################

Encoding=Polish

#####################################################
#  Video Parameters                                 #
#####################################################
#Resolutions supported by the original games (gemrb) are:
# * 640x480 (except in iwd2)
# * 800x600 (bg2, iwd:how, iwd2)
# * 1024x768 (bg2, iwd:how, iwd2)
# * 1280x960 (bg2, iwd:how, iwd2)
# You can use others as well!

#Screen width
Width=1280

#Screen height
Height=960

#Bits per pixel [Integer:16,32]
Bpp=32

#Fullscreen [Boolean]
Fullscreen=0

# Use sprited fog of war [Boolean]. For nostalgia. By
# default it looks more like accelerated FoW in BG2.

#SpriteFogOfWar=1

#####################################################
#  Audio Parameters                                 #
#####################################################

# Choices: openal (default), sdlaudio (faster, but limited featureset), none
#AudioDriver = openal

#####################################################
#  Case Sensitive Filesystem [Boolean]              #
#                                                   #
#  If your installed game files are residing on a   #
#  case sensitive filesystem (ext2 on Linux) then   #
#  you need to set this value to 1, it has no       #
#  effect on Windows                                #
#####################################################

#CaseSensitive=1

#####################################################
#  GUI Parameters                                   #
#####################################################
#                                                   #
# GemRB may enhance the GUI of the Infinity Engine  #
# games (so far only in bg2) creating functionally  #
# new buttons or scrollbars where they weren't      #
# present in original games. It may improve its     #
# usability, but is not quite compatible with       #
# mods changing graphics and alignment in the *.chu #
# files (e.g. the buttons will appear in old        #
# coordinates and may stop being clickable).        #
#####################################################

# Enable all gui enhancements ? [Integer]
GUIEnhancements = 15

# Enable bigger parties (up to 10) or force smaller ones [Integer]
# NOTE: You need to choose a big enough resolution, so
#   there will be enough room for all the party portraits.
#   THE GAME WILL CRASH OTHERWISE!
# Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods
MaxPartySize = 10

# Enable or disable (0) logging
#Logging = 1

#####################################################
#  Debug                                            #
#####################################################

# Do not play intro videos [Boolean], useful for development
#SkipIntroVideos=1

# Draw Frames per Second info [Boolean]
#DrawFPS=1

# Show unexplored parts of a map
#GCDebug=1536

# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
#   full listing
#EnableCheatKeys=1

# Developer debug mode toggle (see DebugModeBits enum)
#DebugMode=0

#####################################################
#  Paths                                            #
#####################################################

#####################################################
#  Game Paths [String]                              #
#                                                   #
#  These are the paths where the Game you want to   #
#  play is installed.                               #
#  Enter the full path to the directory.            #
#                                                   #
#  Remember, EE versions are not supported!         #
#####################################################

GamePath=D:\Media\Gry\Icewind Dale 2

# only set these if the folders are not in your GamePath
#CD1=D:\Media\Gry\Icewind Dale 2
#CD2=D:\Media\Gry\Icewind Dale 2
#CD3=D:\Media\Gry\Icewind Dale 2
#CD4=D:\Media\Gry\Icewind Dale 2
#CD5=D:\Media\Gry\Icewind Dale 2

#####################################################
#  GemRB Cache Path [String]                        #
#                                                   #
#  This is the path where GemRB will store the      #
#  cached files, enter the full path to the GemRB   #
#  Cache directory.                                 #
#####################################################

CachePath=D:\Media\Gry\gemrb\Cache2\

#####################################################
#  GemRB Save Path [String]                         #
#                                                   #
#  This is the path where GemRB looks for saved     #
#  games.                                           #
#  Enter the full path to the directory containing  #
#  e.g. the 'save' subdirectory.                    #
#                                                   #
#  You do not have to specify this if you use save  #
#  subdir in the GamePath directory.                #
#####################################################

SavePath=D:\Media\Gry\Icewind Dale 2

###### HERE BE DRAGONS #############################
# You shouldn't need to change any paths below this point.

#####################################################
#  GemRB Path [String]                              #
#                                                   #
#  This is the path where GemRB is stored, just     #
#  enter the full path to the GemRB executable      #
#####################################################

# preconfigured path
GemRBPath=D:\Media\Gry\gemrb

# path for official binaries
GemRBPath=D:\Media\Gry\gemrb

#####################################################
#  GemRB GUI Scripts Path [String]                  #
#                                                   #
#  This is the path where GemRB GUI scripts are     #
#  stored, usually these are in the GemRB directory #
#  Enter the full path to the directory containing  #
#  the 'GUIScript' subdirectory.                    #
#####################################################

GUIScriptsPath=D:\Media\Gry\gemrb

#####################################################
#  GemRB Plugins Path [String]                      #
#                                                   #
#  This is the path containing GemRB plugins        #
#  - shared libraries (.so) on Unixes, or           #
#  DLLs (.dll) on windows.                          #
#  Enter the full path to the directory.            #
#                                                   #
#  You may need to specify this path if running     #
#  GemRB from source directory on Linux.            #
#####################################################

PluginsPath=D:\Media\Gry\gemrb\plugins

#####################################################
#  Custom Font Path [String]                        #
#                                                   #
#  This is the path where GemRB looks for non-BAM   #
#  fonts (ex TTF)                                   #
#                                                   #
#####################################################

CustomFontPath=C:\Windows\Fonts

#####################################################
#  Game Data Path [String]                          #
#                                                   #
#  This is the subdirectory under GamePath where    #
#  game data files are stored.                      #
#                                                   #
#  You probably do NOT want to specify this!        #
#####################################################

GameDataPath=CD2

#####################################################
#  Game Data Override Path [String]                 #
#                                                   #
#  This is the subdirectory under GamePath where    #
#  game data override files are stored.             #
#                                                   #
#  You probably do NOT want to specify this!        #
#####################################################

#GameOverridePath=override

#####################################################
#  GemRB Data Override Path [String]                #
#                                                   #
#  This is the path where GemRB looks for the GemRB #
#  data override directory.                         #
#                                                   #
#  You probably do NOT want to specify this!        #
#####################################################

#GemRBOverridePath=C:/gemrb-win32-b689b91
#GemRBUnhardcodedPath=C:/gemrb-win32-b689b91

#####################################################
#  Game Language Path [String]                      #
#                                                   #
#  This is the subdirectory under GamePath where    #
#  the desired text localization of a               #
#  multi-language edition (EE) resides.             #
#                                                   #
#  You may want to change this if you do not wish   #
#  to use English.                                  #
#####################################################

#GameLanguagePath=lang/en_US

#####################################################
#  GemRB Movies Path [String]                       #
#                                                   #
#  This is the path where GemRB looks for the       #
#  game's movies (EE).                              #
#                                                   #
#  You probably do NOT want to specify this!        #
#####################################################

#GameMoviesPath=movies

#####################################################
#  Input Parameters                                 #
#####################################################

#whether or not to use software keyboard on devices that support one
#UseSoftKeyboard=1

#Adds a gutter around the screen for scrolling
#TouchScrollAreas=1

#####################################################
#  MouseFeedback                                    #
#  Bitfield with reserved bits for disabling        #
#  the mouse. Those bits cannot be set via config   #
#                                                   #
#  Show mouse+tooltips = 0                          #
#  Hide mouse          = 1                          #
#  Hide tooltips       = 2                          #
#  Hide mouse+tooltips = 3                          #
#####################################################

# For a strictly touchscreen device we recommend
# Changing this to 3.

# default is 0
#MouseFeedback=0

# force enable touch input (in case autodetection fails or for hybrids)
#TouchInput=1

#####################################################
#  Touch Gesture Input Parameters                   #
#  Requires SDL 1.3 or later                        #
#  All "NumFing" settings must be > 1 and < 5       #
#  NumFingScroll and NumFingKboard cannot be equal  #
#####################################################

#NumFingScroll=2

#NumFingKboard=3

#NumFingInfo=2

#Pointer speed with thumbstick
GamepadPointerSpeed=10

#Vita specific options
VitaKeepAspectRatio=1

#####################################################
#  END                                              #
#####################################################

Use this as your config. This config assumes that the location of your gemRB is D:\Media\Gry\gemrb and the IWD2 is D:\Media\Gry\Icewind Dale 2.

I don't have IWD2 installed to test it out.

 

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