Darpaek Posted October 12, 2022 Share Posted October 12, 2022 OMG! IT WORKED! I have not gotten 10pp to work with a modded BGT install!!! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! Quote Link to comment
Oloriniel Posted October 23, 2022 Share Posted October 23, 2022 Awesome!!! How did you do this? Hoping to make use of it in my next run.... Quote Link to comment
10ppiscool Posted March 18, 2023 Share Posted March 18, 2023 (edited) After much work and Debug.... Perl have some special things. And 10PP is with Afaaq, the Djinni Companion not compatible. Error by a file. The first 10 Hours works ok. Then next weeks i will see can i play the whole game or not ^^. And i will Write in some weeks a Workaround that everyone who is "stupod" like me can install this ^^ I play ofc with the Fixmod And Saerileth + DjinniCompanion + amber In Window mode. 1024 x 768 Till now only 1 Error. Restart and then it was ok. Edited March 18, 2023 by 10ppiscool Quote Link to comment
lynx Posted March 19, 2023 Share Posted March 19, 2023 I don't suppose you saved the error you got with Djinni Companion? I filed a reminder either way. Quote Link to comment
10ppiscool Posted March 19, 2023 Share Posted March 19, 2023 (edited) 11 hours ago, lynx said: I don't suppose you saved the error you got with Djinni Companion? I filed a reminder either way. i created a fresh install. And mod only the Djinn and put the log here then. EDIT: ok i Got it now. SETUP-10PP.DEBUG Edited March 19, 2023 by 10ppiscool Quote Link to comment
lynx Posted March 20, 2023 Share Posted March 20, 2023 Wow that's interesting, a weidu syntax error. The one line it tries to patch looks fine too, so I'm none the wiser. I guess I'll just have to try it myself later. Quote Link to comment
argent77 Posted March 20, 2023 Share Posted March 20, 2023 Quote Installing [Maximum party size extender for IEScript (usable with GemRB only)] [10 player parties 0.8] @10ppiscool According to the attached log file you were using an outdated version of 10pp. Could you try again with the latest version? (Latest) Quote Link to comment
lynx Posted March 20, 2023 Share Posted March 20, 2023 Thanks, didn't even notice that. Quote Link to comment
10ppiscool Posted March 20, 2023 Share Posted March 20, 2023 I become much Syntax Error "Die Syntax für den Dateinamen, Verzeichnisnamen oder die Datenträgerbezeichnung ist falsch." But at the End he says "done" + Where u got the Link? I only find the Donwload in https://github.com/lynxlynxlynx/gemrb-mods/releases from Jul 9 2015 SETUP-10PP.DEBUG Quote Link to comment
lynx Posted March 20, 2023 Share Posted March 20, 2023 (edited) There are no github new releases, since there are multiple projects with their own versions in the same repo. He got the link by clicking the green Code button. edit: There are no errors in the log, so it looks like everything is in order. Edited March 20, 2023 by lynx Quote Link to comment
10ppiscool Posted March 20, 2023 Share Posted March 20, 2023 Hmm ok cool ^^. Can i reupdate the game where i have the 10 houres played with the mod? Or can this be a problem? Quote Link to comment
10ppiscool Posted March 20, 2023 Share Posted March 20, 2023 This are the Errors Syntax which he told me. idk why. Quote Link to comment
lynx Posted March 20, 2023 Share Posted March 20, 2023 Yes, you can try with the old saves. There could be some problems in areas already visited, but that's very unlikely. Quote Link to comment
szef Posted April 8, 2023 Share Posted April 8, 2023 (edited) Hm ;), after configuring and run the game (gemrb.exe), I can not go through the character creator because the program closes after a certain point. Tested on bg1 and iwd2. In bg1 after clicking next should show the "appearance" up, but then the program closes after 2-3 seconds. In iwd2 also on the character creation menu. Loading game - same. Edit: I had to add to cfg: Spoiler CD1=D:\Media\Gry\Icewind Dale 2\ CD2=D:\Media\Gry\Icewind Dale 2\ CD3=D:\Media\Gry\Icewind Dale 2\ CD4=D:\Media\Gry\Icewind Dale 2\ CD5=D:\Media\Gry\Icewind Dale 2\ because getting this: [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\movies (Movies) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\portraits (Portraits) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD1\CD2\ (CD1/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD1\CD2\ (CD1/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD2\ Python version: 3.10.5 (main, Mar 5 2023, 10:29:10) [MSC v.1929 64 bit (AMD64)] (CD2/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD2\CD2\ (CD2/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD3\CD2\ (CD3/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD3\CD2\ (CD3/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD4\CD2\ (CD4/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD4\CD2\ (CD4/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD5\CD2\ (CD5/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD5\CD2\ (CD5/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD6\CD2\ (CD6/data) [ResourceManager/WARNING]: Invalid path given: D:\Media\Gry\Icewind Dale 2\CD2\CD6\CD2\ (CD6/data) Something is definitely wrong xD. GemRB.log GemRB.cfg Edited April 9, 2023 by szef Quote Link to comment
zelazko Posted April 9, 2023 Author Share Posted April 9, 2023 Spoiler ##################################################### # # # This is the GemRB Configuration file. # # Here are defined some default parameters for # # basic configuration and paths definition. # # # # Parameters are defined as a Name=Value pair # # The Value can be of three types: # # - String # # - Integer # # - Boolean # # # # The String value is represented as follows # # i.e. H:\GemRB\plugins # # Integers are defined as follows # # i.e. 12723 # # Booleans are represented as 1 or 0 in this file # # # # Lines starting with # are ignored # # # ##################################################### ##################################################### # # # Game Type [String] Use one of the following # # values: # # # # auto Attempt to autodetect game type # # # # bg1 Baldur's Gate # # bg2 Baldur's Gate 2 : SoA or ToB # # bg2ee Baldur's Gate 2 : EE (experimental!) # # how Icewind Dale : HoW or ToTL # # (iwd) Icewind Dale (no How or ToTL installed)# # iwd2 Icewind Dale 2 # # pst Planescape Torment # # # # demo GemRB demo # # test Minimal test mode # # (More will come) # # # ##################################################### GameType=iwd2 ##################################################### # Game Name [String] Title for GemRB window, use # # anything you wish, e.g. Baldur's Gate 3: RotFL # # # # Defaults to GemRB: <actual game name> # ##################################################### GameName=Icewind Dale 2 ##################################################### # Encoding [default|polish|czech|german] Language # # used by game data. # ##################################################### Encoding=Polish ##################################################### # Video Parameters # ##################################################### #Resolutions supported by the original games (gemrb) are: # * 640x480 (except in iwd2) # * 800x600 (bg2, iwd:how, iwd2) # * 1024x768 (bg2, iwd:how, iwd2) # * 1280x960 (bg2, iwd:how, iwd2) # You can use others as well! #Screen width Width=1280 #Screen height Height=960 #Bits per pixel [Integer:16,32] Bpp=32 #Fullscreen [Boolean] Fullscreen=0 # Use sprited fog of war [Boolean]. For nostalgia. By # default it looks more like accelerated FoW in BG2. #SpriteFogOfWar=1 ##################################################### # Audio Parameters # ##################################################### # Choices: openal (default), sdlaudio (faster, but limited featureset), none #AudioDriver = openal ##################################################### # Case Sensitive Filesystem [Boolean] # # # # If your installed game files are residing on a # # case sensitive filesystem (ext2 on Linux) then # # you need to set this value to 1, it has no # # effect on Windows # ##################################################### #CaseSensitive=1 ##################################################### # GUI Parameters # ##################################################### # # # GemRB may enhance the GUI of the Infinity Engine # # games (so far only in bg2) creating functionally # # new buttons or scrollbars where they weren't # # present in original games. It may improve its # # usability, but is not quite compatible with # # mods changing graphics and alignment in the *.chu # # files (e.g. the buttons will appear in old # # coordinates and may stop being clickable). # ##################################################### # Enable all gui enhancements ? [Integer] GUIEnhancements = 15 # Enable bigger parties (up to 10) or force smaller ones [Integer] # NOTE: You need to choose a big enough resolution, so # there will be enough room for all the party portraits. # THE GAME WILL CRASH OTHERWISE! # Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods MaxPartySize = 10 # Enable or disable (0) logging #Logging = 1 ##################################################### # Debug # ##################################################### # Do not play intro videos [Boolean], useful for development #SkipIntroVideos=1 # Draw Frames per Second info [Boolean] #DrawFPS=1 # Show unexplored parts of a map #GCDebug=1536 # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt # full listing #EnableCheatKeys=1 # Developer debug mode toggle (see DebugModeBits enum) #DebugMode=0 ##################################################### # Paths # ##################################################### ##################################################### # Game Paths [String] # # # # These are the paths where the Game you want to # # play is installed. # # Enter the full path to the directory. # # # # Remember, EE versions are not supported! # ##################################################### GamePath=D:\Media\Gry\Icewind Dale 2 # only set these if the folders are not in your GamePath #CD1=D:\Media\Gry\Icewind Dale 2 #CD2=D:\Media\Gry\Icewind Dale 2 #CD3=D:\Media\Gry\Icewind Dale 2 #CD4=D:\Media\Gry\Icewind Dale 2 #CD5=D:\Media\Gry\Icewind Dale 2 ##################################################### # GemRB Cache Path [String] # # # # This is the path where GemRB will store the # # cached files, enter the full path to the GemRB # # Cache directory. # ##################################################### CachePath=D:\Media\Gry\gemrb\Cache2\ ##################################################### # GemRB Save Path [String] # # # # This is the path where GemRB looks for saved # # games. # # Enter the full path to the directory containing # # e.g. the 'save' subdirectory. # # # # You do not have to specify this if you use save # # subdir in the GamePath directory. # ##################################################### SavePath=D:\Media\Gry\Icewind Dale 2 ###### HERE BE DRAGONS ############################# # You shouldn't need to change any paths below this point. ##################################################### # GemRB Path [String] # # # # This is the path where GemRB is stored, just # # enter the full path to the GemRB executable # ##################################################### # preconfigured path GemRBPath=D:\Media\Gry\gemrb # path for official binaries GemRBPath=D:\Media\Gry\gemrb ##################################################### # GemRB GUI Scripts Path [String] # # # # This is the path where GemRB GUI scripts are # # stored, usually these are in the GemRB directory # # Enter the full path to the directory containing # # the 'GUIScript' subdirectory. # ##################################################### GUIScriptsPath=D:\Media\Gry\gemrb ##################################################### # GemRB Plugins Path [String] # # # # This is the path containing GemRB plugins # # - shared libraries (.so) on Unixes, or # # DLLs (.dll) on windows. # # Enter the full path to the directory. # # # # You may need to specify this path if running # # GemRB from source directory on Linux. # ##################################################### PluginsPath=D:\Media\Gry\gemrb\plugins ##################################################### # Custom Font Path [String] # # # # This is the path where GemRB looks for non-BAM # # fonts (ex TTF) # # # ##################################################### CustomFontPath=C:\Windows\Fonts ##################################################### # Game Data Path [String] # # # # This is the subdirectory under GamePath where # # game data files are stored. # # # # You probably do NOT want to specify this! # ##################################################### GameDataPath=CD2 ##################################################### # Game Data Override Path [String] # # # # This is the subdirectory under GamePath where # # game data override files are stored. # # # # You probably do NOT want to specify this! # ##################################################### #GameOverridePath=override ##################################################### # GemRB Data Override Path [String] # # # # This is the path where GemRB looks for the GemRB # # data override directory. # # # # You probably do NOT want to specify this! # ##################################################### #GemRBOverridePath=C:/gemrb-win32-b689b91 #GemRBUnhardcodedPath=C:/gemrb-win32-b689b91 ##################################################### # Game Language Path [String] # # # # This is the subdirectory under GamePath where # # the desired text localization of a # # multi-language edition (EE) resides. # # # # You may want to change this if you do not wish # # to use English. # ##################################################### #GameLanguagePath=lang/en_US ##################################################### # GemRB Movies Path [String] # # # # This is the path where GemRB looks for the # # game's movies (EE). # # # # You probably do NOT want to specify this! # ##################################################### #GameMoviesPath=movies ##################################################### # Input Parameters # ##################################################### #whether or not to use software keyboard on devices that support one #UseSoftKeyboard=1 #Adds a gutter around the screen for scrolling #TouchScrollAreas=1 ##################################################### # MouseFeedback # # Bitfield with reserved bits for disabling # # the mouse. Those bits cannot be set via config # # # # Show mouse+tooltips = 0 # # Hide mouse = 1 # # Hide tooltips = 2 # # Hide mouse+tooltips = 3 # ##################################################### # For a strictly touchscreen device we recommend # Changing this to 3. # default is 0 #MouseFeedback=0 # force enable touch input (in case autodetection fails or for hybrids) #TouchInput=1 ##################################################### # Touch Gesture Input Parameters # # Requires SDL 1.3 or later # # All "NumFing" settings must be > 1 and < 5 # # NumFingScroll and NumFingKboard cannot be equal # ##################################################### #NumFingScroll=2 #NumFingKboard=3 #NumFingInfo=2 #Pointer speed with thumbstick GamepadPointerSpeed=10 #Vita specific options VitaKeepAspectRatio=1 ##################################################### # END # ##################################################### Use this as your config. This config assumes that the location of your gemRB is D:\Media\Gry\gemrb and the IWD2 is D:\Media\Gry\Icewind Dale 2. I don't have IWD2 installed to test it out. Quote Link to comment
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