Jump to content

ToB FriendTalk 7: Summoning Saving/Ruining The Day


cmorgan

Recommended Posts


/* ToB FriendTalk 7 : Inspiration: War stories about summoning saving/ruining the day properly - eric */
/* Moonshe Axes */
IF ~Global("c-aranfriendtob","GLOBAL",13)~ THEN BEGIN a5220
	SAY @13833 /* [ARAN] Did you ever get on th’ wrong side of a summonin’? */
	++ @13834 /* [PC] A what? */ DO ~SetGlobal("c-aranfriendtob","GLOBAL",14) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",%ARAN_FTT%)~ + a5221
	++ @13835 /* [PC] I am not sure. Does picking up a chatterbox of a sellsword on the Promenade of Athlaka count? */ DO ~SetGlobal("c-aranfriendtob","GLOBAL",14) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",%ARAN_FTT%)~ + a5222
	+ ~RandomNum(5,5)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3193 /* c-aranshutup60 */
	+ ~RandomNum(5,4)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3194 /* c-aranshutup61 */
	+ ~RandomNum(5,3)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3195 /* c-aranshutup62 */
	+ ~RandomNum(5,2)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3196 /* c-aranshutup63 */
	+ ~RandomNum(5,1)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3197 /* c-aranshutup64 */		
	++ @13837 /* [PC] I do not think that I have ever had that experience. */ DO ~SetGlobal("c-aranfriendtob","GLOBAL",14) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",%ARAN_FTT%)~ + a5225
	+ ~Class(Player1,MAGE_ALL)~ + @13838 /* [PC] I can tell you from both personal experience and study, it is not something most mages live through. */ DO ~SetGlobal("c-aranfriendtob","GLOBAL",14) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",%ARAN_FTT%)~ + a5225
	+ ~!Class(Player1,MAGE_ALL)~ + @13839 /* [PC] I have heard that a miscast summoning is not something most mages live through. */ DO ~SetGlobal("c-aranfriendtob","GLOBAL",14) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",%ARAN_FTT%)~ + a5225	
	++ @13840 /* [PC] Yes, I have. */ DO ~SetGlobal("c-aranfriendtob","GLOBAL",14) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",%ARAN_FTT%)~ + a5225
	++ @13841 /* [PC] Why talk about ancient history? We are very powerful now. Why bring up the distant past? */ DO ~SetGlobal("c-aranfriendtob","GLOBAL",14) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",%ARAN_FTT%)~ + a5236
END
/* ToB FriendTalk 7 : miscast summoning : goto followup7 */

/* ToB FriendTalk 7 : miscast summoning : followup7 */
IF ~~ a5221
	SAY @13842 /* [ARAN] Summonin’. You know, bringin’ in an animal or some sort o’ magical bein’ or somethin’ what to attack your foe. */
	++ @13843 /* [PC] No, I have not been on the wrong side of a summoning. */ + a5225
	++ @13844 /* [PC] I know what it means. It just isn't something that pops up regularly in idle conversation. */ + a5223
	++ @13845 /* [PC] Summoning by wand, by ring, by scroll, or by spell? */ + a5224
	++ @13846 /* [PC] Summ-o-ning. S u m m o n i n g. G. The first syllable is emphasized, and the last 'g' is a hard plosive. */ + a5222
	+ ~Class(Player1,CLERIC_ALL) Class("c-aran",CLERIC_ALL)~ + @13847 /* [PC] We should both pray together. It will take both of our divine contacts to clean up your speech. */ + a5222
	+ ~Class(Player1,CLERIC_ALL) !Class("c-aran",CLERIC_ALL)~ + @13848 /* [PC] I will pray for you, Aran. It will take all of my divine powers to clean up your speech. */ + a5222
	+ ~!Class(Player1,CLERIC_ALL) Class("c-aran",CLERIC_ALL)~ + @13849 /* [PC] You should go pray, Aran. It will take all of your divine contact to clean up your speech. */ + a5222
	+ ~!Class(Player1,CLERIC_ALL) !Class("c-aran",CLERIC_ALL)~ + @13850 /* [PC] We need to go find a cleric, Aran. It will take someone with strong contact with the divine to clean up your speech. */ + a5222
	++ @13841 /* [PC] Why talk about ancient history? We are very powerful now. Why bring up the distant past? */ + a5236
END
 
IF ~~ a5222
	SAY @13851 /* [ARAN] That be right funny. This be me, laughin'. */
	= @13852 /* [ARAN] That whole summonin' thing be a right tricky business, an' seein' it go wrong be an experience. */
	IF ~~ THEN GOTO a5225
END

IF ~~ a5223
	SAY @13853 /* That be an interestin' idea, there. Ordinary conversation. Naught that we do be ordinary, in any sense o' th' word. */
	IF ~~ THEN GOTO a5225
END

IF ~~ a5224
	SAY @13854 /* [ARAN] As far as I be knowin', any o' those can fail. But I were talkin' about th' spell. Most times, if it goes wrong, you don't rightly survive th' experience. */
	IF ~~ THEN GOTO a5225
END
	
IF ~~ a5225	
	SAY @13855 /* [ARAN] I did once. Serving’ up in Moonshea, we had ourselves a Wand what got ahead of himself an’ tried to help by summonin’ up some support. Intelligent sort o’ mage, but he were not that wise. */
	++ @13856 /* [PC] An intelligent self-aware wand? Or more tradespeak? */ + a5226
	++ @13857 /* [PC] Was that really necessary? */ + a5228
	++ @13858 /* [PC] So you fought off the summoned creatures, saved the day, and then promptly got drunk. */ + a5227
	++ @13859 /* [PC] Did the spell not work? */ + a5231
	++ @13860 /* [PC] Dear gods, you are determined to tell this story, aren't you. */ + a5227
	++ @13841 /* [PC] Why talk about ancient history? We are very powerful now. Why bring up the distant past? */ + a5236
END

IF ~~ a5226
	SAY @13861 /* [ARAN] Tradespeak. Th' Wand was castin' a spell, not usin' a wand or staff or naught o' th' sort. */
	IF ~~ THEN GOTO a5227
END

IF ~~ a5227
	SAY @13862 /* [ARAN]	Now, am I goin' to get to tell you th' story, or is this goin' to be one o' those times where you be interruptin' all th' time? */
	++ @13863 /* [PC] It is going to be one of those times. It is worth it to see your face turn all red and twisty when you are interrupted. */ + a5229
	++ @13864 /* [PC] Oh, by all means, tell your story. I will listen intently like a good little <PROGIRLBOY>. */ + a5229
	+ ~RandomNum(5,5)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3193 /* c-aranshutup60 */
	+ ~RandomNum(5,4)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3194 /* c-aranshutup61 */
	+ ~RandomNum(5,3)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3195 /* c-aranshutup62 */
	+ ~RandomNum(5,2)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3196 /* c-aranshutup63 */
	+ ~RandomNum(5,1)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3197 /* c-aranshutup64 */	
	++ @13865 /* [PC] *I* am interrupting *you*? Who started this conversation, anyways? */ + a5241
	++ @13866 /* [PC] Did I ever tell you about the time I single-handedly fought off a few rats in a storeroom at Candlekeep? It sounds about as exciting as this story. */ + a5241
	++ @13867 /* [PC] Tell the story. I will try not to interrupt. */ + a5229
END	
	
IF ~~ a5229
	SAY @13868 /* [ARAN] Fine, then. Glad to amuse you. On any account, th' mage were tryin' to summon up some help. */
	IF ~~ THEN GOTO a5228
END
	
IF ~~ a5228
	SAY @13869 /* [ARAN] It seemed a right fine idea at th’ time. Unfortunately for us, apparently we were close to some wellmoon, or moonwell, or some sort o’ mystical waters. An’ apparently shadow magic an’ regular summoning’ spells are supposed to be kept separate. */
	++ @13870 /* [PC] Let me guess. He summoned a dragon, and its shadow showed up and ate it. */ + a5231
	++ @13871 /* [PC] I am not really interested in hearing more of this story. I call the shots, Aran. Let's move on. */ + a5241
	++ @13872 /* [PC] I have heard this story at least four times, Aran. Perhaps we could just continue on in silence? */ + a5241
	++ @13873 /* [PC] What do you know about the Moonwells in Moonshea? */ + a5230
	++ @13874 /* [PC] It sounds like you were about to get illuminated by a targeting spell. */ + a5231
END

IF ~~ a5230
	SAY @13875 /* [ARAN] Naught, or less than naught. An' apparently th' mage what were with us knew less than me, eh? We thought things were on th' path to ruin when th' blighted mage started glowin' a strange bluish color. We were sure he were about to explode. */
	IF ~~ THEN GOTO a5231
END

IF ~~ a5231
	SAY @13876 /* [ARAN] Worse than that. Something’ went wrong right proper, it did. Instead o’ summonin’ help, he brought in a pack o’ dire wolves what decided that we were th’ best looking’ source o’ a snack around. */
	++ @13877 /* [PC] You are telling me this story, so obviously you found a way to deal with the situation. */ + a5232
	++ @13878 /* [PC] How did the mage react? Poorly, I suppose. */ + a5232
	++ @13879 /* [PC] Snacks. I could eat, you know. How about less talk and we have some of these berries. They are tasty... */ + a5241
	++ @13880 /* [PC] Easy fix - summon some rabbits or any food source, and then run away while the dire wolves feast. I should have been there to fix everything. */ + a5241
	++ @13881 /* [PC] That sounds.... dangerous. */ + a5232
END

IF ~~ a5232
	SAY @13882 /* [ARAN] Aye. Th’ poor lad panicked, an’ summoned again, an’ sure enough another pack showed up right in th’ midst. We scurried up th’ trees right quick, while th’ two packs fought over which one were going’ to eat us.  */
	++ @13883 /* [PC] So now you are stuck up a tree, you have two packs competing to eat you, and you still have your original enemies. This sounds bad. */ + a5233
	++ @13884 /* [PC] They killed each other? */ + a5237
	++ @13872 /* [PC] I have heard this story at least four times, Aran. Perhaps we could just continue on in silence? */ + a5241
	++ @13885 /* [PC] What about your original enemies? I would think you would attract lots of unwanted attention. */ + a5233
	++ @13886 /* [PC] You do realize I have heard this before, right? */ + a5234
END

IF ~~ a5233
	SAY @13887 /* [ARAN] That be th' whole sum o' it, aye. It did all work out for th' best, though. Our enemies came lookin' to see what all th' noise were about. Two shakes o' a lamb's tail, an' we had front row seats to a grand scrimmage. An when it be over, we just mopped up th' few what were still alive. */
	++ @13888 /* [PC] Are all these stories you tell me truth, or just tall tales? */ + a5239
	++ @13889 /* [PC] Let me guess... then Elminster's Army showed up and you defeated them with your curry. */ + a5240
	++ @13890 /* [PC] I would rather not do any of this, Aran. */ + a5235
	++ @13891 /* [PC] I can see why you like telling stories. They are just hard to believe. */ + a5239
	++ @13892 /* [PC] I think we should visit Moonshea some day. It sounds like it was exciting. */ + a5241
END

IF ~~ a5234
	SAY @13893 /* [ARAN] What do you be thinkin' happened, then? */
	++ @13894 /* [PC] Well, if it was anything like the last time you told this, then the mage managed to summon two sets of creatures at once, they ate each other, and you all lived happily ever after. */ + a5237
	+ ~Class(Player1,MAGE_ALL)~ + @13895 /* [PC] Does it matter? You are telling tall tales anyways. Summoning spells do not interact with the wellsprings on Moonshea. */ + a5239
	+ ~!Class(Player1,MAGE_ALL)~ + @13896 /* [PC] Does it matter? You are telling tall tales anyways. You could say that Cyric Himself showed up and scared you all away. */ + a5239
	++ @13897 /* [PC] The mage polymorphed himself into the shape of a squirrel, and the dire wolves ate him. */ + a5243
	++ @13898 /* [PC] I think the real story is that you fell asleep while on guard duty and had a very vivid dream. */ + a5242
	++ @13899 /* [PC] I really don't care, because the subject of the story should be me, not you. */ + a5242
	++ @13890 /* [PC] I would rather not do any of this, Aran. */ + a5235
END

 IF ~~ a5235 
 	SAY @13900 /* [ARAN] Do any o' what, exactly? */ 
 	 ++ @13901 /* [PC] Any of this talking. You tell a story, I tell a story... it distracts us from accomplishing our goals. */ + a5241   
 	 ++ @13902 /* [PC] I don't want to tell you your story. I don't want to hear you tell it, either. */ + a5242   
 	 ++ @13903 /* [PC] Oh, fine... you had trouble with a mage summoning not one but two separate packs of dire wolves, who ate each other and the enemy. You went home victorious. */ + a5244
 	 ++ @13904 /* [PC] All of the tasks, all of the fighting, all of the running all over, all of the making decisions. Just tell me what to do and I will do it. */ + a5245
 	 ++ @13905 /* [PC] You know me... you tell me. */ + a5245
END
 
IF ~~ a5236
	SAY @13906 /* [ARAN] We may be right powerful, but there always be th' need to communicate an' share. Th' ties what bind, an' all. */
	++ @13907 /* [PC] A philosopher and a sellsword. You never fit into any one category, do you. */ + a5238
	++ @13908 /* [PC] I do not need any ties to bind me to my fellow travelers. Talking about the past is a waste of time. */ + a5241
	++ @13909 /* [PC] I see your point. Telling old stories is a way we can all connect to each other. */ + a5238
	++ @13910 /* [PC] The only "connection" I need is for you to do your job. */ + a5241
	++ @13911 /* [PC] I can see why you like telling stories. Are all of them true? */ + a5239
	+ ~RandomNum(5,5)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3193 /* c-aranshutup60 */
	+ ~RandomNum(5,4)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3194 /* c-aranshutup61 */
	+ ~RandomNum(5,3)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3195 /* c-aranshutup62 */
	+ ~RandomNum(5,2)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3196 /* c-aranshutup63 */
	+ ~RandomNum(5,1)~ + @13836 /* [PC] Not interested. Let's move on, shall we? */ + a3197 /* c-aranshutup64 */	
END
	
IF ~~ a5237
	SAY @13912 /* [ARAN] Mostly, aye. But it ended up even better, on account o’ our original opponents came over to see what all th’ fuss were about, an’ got eaten for their troubles. We ended up wi’ a nice little victory, an’ all we had to do were finish off th’ stragglers on all sides. */
	++ @13888 /* [PC] Are all these stories you tell me truth, or just tall tales? */ + a5239
	++ @13913 /* [PC] That sounds like the best possible outcome for a very bad situation. */ + a2260
	++ @13914 /* [PC] I wish that you would stop telling stories and just tell me what to do to. */ + a5245
	++ @13889 /* [PC] Let me guess... then Elminster's Army showed up and you defeated them with your curry. */ + a5240
    ++ @13890 /* [PC] I would rather not do any of this, Aran. */ + a5235
END

IF ~~ a5238
	SAY @13915 /* [ARAN] Well now, I will shorten th' story up a bit. I were up in Moonshea, an' we had a mage what summoned a pack o' dire wolves what looked at us like we be dinner. Then he paniked, an' summoned a second set o' dire wolves. */ 
	++ @13888 /* [PC] Are all these stories you tell me truth, or just tall tales? */ + a5239
	++ @13916 /* [PC] Let me guess what happened next... */ + a5234
	++ @13889 /* [PC] Let me guess... then Elminster's Army showed up and you defeated them with your curry. */ + a5240
	++ @13899 /* [PC] I really don't care, because the subject of the story should be me, not you. */ + a5242	
    ++ @13890 /* [PC] I would rather not do any of this, Aran. */ + a5235	
END

IF ~~ a5239
	SAY @13917 /* [ARAN] All th’ truth, an’ nothin’ but, on my second sister’s grave. */
	++ @13918 /* [PC] You only have one sister, Aran, and she is very much alive. */ + a5242
	++ @13919 /* [PC] You do realize it is very hard to take you seriously when you exaggerate, right? */ + a5241
	++ @13920 /* [PC] I will take your word for it. */ + a5242
	++ @13921 /* [PC] Some time I will have to tell you about my adventures cleaning the dust out of Candlekeep's Readers Room. Now *there* is a story worth telling. */ + a5242
	++ @13922 /* [PC] Riiiiiiight. */ + a5242
END

IF ~~ a5240
	SAY @13923 /* [ARAN] Bane's Blood, no... we saw naught o' Elminster. An' an army? Does Elminster have an army? Hey, if he does, where be th' nearest recruitment place? A lad's got to look out for th' future, you know. */
	IF ~~ THEN EXIT
END
	
IF ~~ a5241
	SAY @13924 /* [ARAN] You do have a point. */
	IF ~~ THEN EXIT
END

IF ~~ a5242
	SAY @13925 /* [ARAN] Well, fancy that. */
	IF ~~ THEN EXIT
END

IF ~~ a5243
	SAY @13926 /* [ARAN] Hold on a mite bit, an' let me get a pen out o' my gear so's to write that down. That sounds like a better story than th; truth, it do. */
	IF ~~ THEN EXIT
END

IF ~~ a5244
	SAY @13927 /* [ARAN] Bane's Black Heart, I needs must apologise. I must have done told that one to you a dozen times if you know it by heart. */
	IF ~~ THEN EXIT
END

IF ~~ a5245
	SAY @13928 /* [ARAN] On that point, I will say naught. Speak to you, aye, an' often. Speak in support o' you, aye, an' rarely needed. Speak about you, aye. Speak for you, now that be a whole other matter entirely. */
	IF ~~ THEN EXIT
END
/* EXISTING_AYE_STATE found in existing files a2260 for ToB */

 

Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...