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Guest Erik

Reporting some Bugs

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Guest Erik

Hi, just trying out the mod (latest version Beta 2, just installed start of the week) and I have some bug reports to make. I have several other mods as well (NPC Project, Unfinished Business, MiniQuests, SCS 32 RC9, aTweaks), so hard to say what causes them.

 

  1. I did not find the Black Pearl in the cave. Should it have been part of the main treasure? If so, it was not there. I EEkeepered it in.
  2. In the mines, when jogging the memories: several of the miners followed me and re-initiated dialogue over and over after I first questioned them. It's the standard miner line about much work. This was quite annoying, as it was hard to get away from them.
  3. Getting the Scrying device from Taerom did not work. I gave him the ore, the timer started and while it ran I had the option to ask him and he told me it was not yet ready. Two days later when the device should have been finished, Taerom no longer had a dialogue option for the device so I could not get it.

So far I have EEkeepered my way around those issues, but thought it might help to report them. Let me know if you want me to want upload any files that could help you find the causes.

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Oh, and while the first two are annoying you can work around them. For the third, you'll have to console:

CLUAConsole:CreateItem("cddevice")
CLUAConsole:SetGlobal("CDBracerQuest","GLOBAL",12)

His timer works fine, but the relevant dialogue is weighted incorrectly to the point where it cannot fire.

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Guest Erik

Yes, I did the same, only I set the variables and gave myself the item via EEKeeper instead. Since then, some more bugs:

Finding the halflings worked fine.

When I came back to Thalantyr Melicamp was not present. Interestingly enough the Incantation still completes, but you can't select any options and automatically get the worst result ("did not even try"). After the failed incantation Thalantyr is stuck in a dialogue loop and always has the end of incantation dialogue and gives you 1000 XP each time you talk to him & you can't access his normal dialogue or store anymore. I worked around this by spawning Melicamp via Console (though he was a chicken again, quite funny). The Incantation then worked correctly and Thalantyr went to the next step of the quest correctly.

Then I was able to bring the powder & bracers to Taerom. Regardless of whether I selected the destroy or create item option, he played the anvil & hammer animation, but when Taerom initiated dialogue after the animation, he had only his normal dialogue options (the standard 1. shop, 2. not shop & bye) & powder and bracer remained in my inventory. I did not find a console/EEkeper workaround for that step so far.

 

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