deratiseur Posted April 16, 2019 Share Posted April 16, 2019 (edited) Hello. i'm still modding and i'm looking for something to change the potion of explosion like this -> Explode not at target but at self if the user is a mage. Is it possible ? Edited April 16, 2019 by deratiseur Quote Link to comment
subtledoctor Posted April 19, 2019 Share Posted April 19, 2019 I think this would be pretty easy with the EE engine. Not sure if you could do it with TOB though. Quote Link to comment
Jarno Mikkola Posted April 19, 2019 Share Posted April 19, 2019 3 hours ago, subtledoctor said: I think this would be pretty easy with the EE engine. Not sure if you could do it with TOB though. Technically, I think I'll hit you in the head. Not sure I'll get a chance. See, it's the same reply... as much lacking of the subject as the above. You know, the details. Quote Link to comment
subtledoctor Posted April 19, 2019 Share Posted April 19, 2019 I started to, but then I wasn't sure my idea would work. Then something came up and had to run. Quote Link to comment
CamDawg Posted April 19, 2019 Share Posted April 19, 2019 Export the potion's effects to a pair of spells, one with all of the effects set to target:self. The potion itself should have an EFF that targets class: mage (uses the self-targeted spell and blocks the normal spell) and then have the call to the spell with the normal effects. Quote Link to comment
Jarno Mikkola Posted April 19, 2019 Share Posted April 19, 2019 10 minutes ago, CamDawg said: Export the potion's effects to a pair of spells, one with all of the effects set to target:self. The potion itself should have an EFF that targets class: mage (uses the self-targeted spell and blocks the normal spell) and then have the call to the spell with the normal effects. Can the potion have both effects and be chosen during the use which one to use ? And of course, the self explosion one should likely protect the self from the effect. If for no other reason of probable self regen with 100+ positive resistance and a type of damage. Quote Link to comment
deratiseur Posted April 21, 2019 Author Share Posted April 21, 2019 The "copy the effect of the potion in a spell and apply the spell to a mage via effect" is easy for "exploding on the hand of the launcher" BUT in this case the potion must not be launched and not impacted at the target. This is the real problem. Quote Link to comment
subtledoctor Posted April 21, 2019 Share Posted April 21, 2019 That's what gave me pause and led me to cut short my first post. Quote Link to comment
kjeron Posted April 22, 2019 Share Posted April 22, 2019 Move the projectile to the subspell. item POTN26: projectile: NONE(1), or INAREA (94) to preserve new AoE marker in EE op177: Self, CLASS,MAGE_ALL, POTN26A op177: Self, CLASS,MAGE_ALL, POTN26B, duration=1 op177: Self, EA,ANYONE, POTN26C eff POTN26A: op146: Instant Cast, POTN26 eff POTN26B: op206: POTN26C eff POTN26C: op148: Instant Cast, POTN26, SourceType:Spell, SourceRES:POTN26C spell POTN26: projectile:FIREBALL(38) op12 (copied from item) Quote Link to comment
deratiseur Posted April 22, 2019 Author Share Posted April 22, 2019 cool. thanks a lot. Quote Link to comment
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.