Vlan Posted April 18, 2019 Share Posted April 18, 2019 Really feeling like doing a "Single Weapon Style" run as a fighter, but the "Single Weapon" proficiency really feels weak in comparison to the other ones. Question is, is there a mod out there (hopefully balanced), which spices things up a little bit for this proficiency? Also, should be non-EE. Quote Link to comment
subtledoctor Posted April 22, 2019 Share Posted April 22, 2019 (edited) It's very hard to creatively mod the weapon styles on the pre-EE engine. On the EEs I can make SWS Spec give an extra 1/2 APR, which is pretty great. Pre-EE, you can only play around with thac0, AC, damage, and crit chance. If I had to work within those constraints, I would focus on accuracy (strong thac0 bonuses) and melee AC (melee only - not ranged AC, to keep it distinct from SnS style). Something like: - 1 star: +1 to hit, -1 melee AC - 2 stars: +3 thac0, -2 melee AC Would be good for rogues. Edited April 22, 2019 by subtledoctor Quote Link to comment
Vlan Posted April 23, 2019 Author Share Posted April 23, 2019 Are those values hard-coded or can I change them somewhere in Near Infinity? Quote Link to comment
subtledoctor Posted April 23, 2019 Share Posted April 23, 2019 Poop, actually now I'm not sure. They are in STYLBONU.2da... but now I forget whether that is in BG2/TOB or was introduced in the EEs. If you don't see it in NI, then I guess the weapon styles are totally hard-coded. Quote Link to comment
Jarno Mikkola Posted April 23, 2019 Share Posted April 23, 2019 40 minutes ago, subtledoctor said: They are in STYLBONU.2da... but now I forget whether that is in BG2/TOB or was introduced in the EEs. It's not in BG2's 2da files. Quote Link to comment
Vlan Posted April 23, 2019 Author Share Posted April 23, 2019 Well, that sucks. Quote Link to comment
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