K4thos Posted July 26, 2019 Author Share Posted July 26, 2019 1 hour ago, Greenhorn said: Hello, had problem with one of the components from EET_Tweaks v1.10 , " Wand Case (by Mortianna)" when tried to install it on easyTutu: Is there anything I can do to fix this problem? you're using tutu. If you can provide correct filename of the highedge store (originally highhedg.sto) on that platform I will be able to fix it. Quote Link to comment
Greenhorn Posted July 26, 2019 Share Posted July 26, 2019 1 hour ago, K4thos said: you're using tutu. If you can provide correct filename of the highedge store (originally highhedg.sto) on that platform I will be able to fix it. Tsk, tsk, there was a typo in Mortianna's original mod ( which is directly incorporated in EE tweaks I presume ), I corrected it's tp2 file and successfully installed it. Correct filename for Highedge store in Tutu is " _IGHHEDG.sto" but it was incorrectly renamed _IGHHEGD.sto in her mod. Quote Link to comment
K4thos Posted July 26, 2019 Author Share Posted July 26, 2019 thanks, fixed in version 1.11. Changelog: Fixed problem with installing 'Wand Case' component on Tutu From now on the mod changelog will be available only on Github Quote Link to comment
Blash2 Posted August 14, 2019 Share Posted August 14, 2019 (edited) Hello @K4thos. I'm the one who reported the issues with the "Protagonist can die" component. I personally play no-reload games, and being able to play without the constant fear that the end-game cutscene could trigger was really invaluable. Besides, the issues take place only if you move to another area. If you immediately resuscitate the protagonist, there is no problem. I was reading around about making a new EET install, and noticed this very bad news. Could you please reintroduce the component, just with a big warning? I would be very grateful, thanks Edited August 15, 2019 by Blash2 Quote Link to comment
Fouinto Posted August 15, 2019 Share Posted August 15, 2019 I also agree this component was a very interesting one ! Quote Link to comment
Blash2 Posted August 18, 2019 Share Posted August 18, 2019 I hope K4thos hears our plea Quote Link to comment
K4thos Posted August 18, 2019 Author Share Posted August 18, 2019 (edited) I'm not interested in maintaining this tweak anymore, sorry. You can still install it via this upload: Edited August 18, 2019 by K4thos Quote Link to comment
Blash2 Posted August 19, 2019 Share Posted August 19, 2019 (edited) Got it. I understood you give no support, but could you specify just a few things? 1) As far as I know, the simple precence of this tweak in a game has ZERO impact. Issues could emerge only WHILE charname is dead. Is that right? 2) Roxanne suggested to install this mod after the install tool (former BWS) ends its installation. Can you confirm it? Or do I have to pause the installation at a certain point to install it? 3) I see the tweak consists in an .exe file. Do I have to run it from inside a specific folder? (Edit: solved) Thank you! Edited August 20, 2019 by Blash2 Quote Link to comment
Blash2 Posted August 19, 2019 Share Posted August 19, 2019 (edited) I just completed a mega mod install. Then, I manually installed this tweak. Everything seems to have gone fine. I tried it outside Candlekeep, but the gameover sequence triggered Have you any idea about why? Maybe an error in modifying every area's flag? I really want to be able to play without the fear of my main character dieing I opened this topic out of desperation : https://www.gibberlings3.net/forums/topic/30562-modders-wanted-protagonist-can-die-tweak/ Those interested, please participate. Edited August 20, 2019 by Blash2 Quote Link to comment
xiaoleiwen Posted February 21, 2021 Share Posted February 21, 2021 If I understand correctly, I can install this MOD separately for my BGEE and BG2EE to use the EXP tweak (reduce EXP from quest / kills). However, I saw @K4thos mentioned this mod is not maintained anymore, so I would like to ask whether this mod is still working with current version of game. I just want to reduce the EXP gained in BGEE and BG2EE so that I won't be overpowered due to the EXP from Quests MOD, and I prefer playing both games separately instead of EET (since I always tend to change my plan on what I want to have in BG2 after sometime in BG1...) Quote Link to comment
Jarno Mikkola Posted February 21, 2021 Share Posted February 21, 2021 (edited) 30 minutes ago, marcnivar said: ... whether this mod is still working with current version of game.. Tha't not a question, but I'll answer with a question, so it should make sense. Does the mod install ? That's your answer. Now, there's multiple reasons the mod is no longer "maintained", one of them being that K4thos disappeared a long time ago. Edited February 21, 2021 by Jarno Mikkola Quote Link to comment
xiaoleiwen Posted February 21, 2021 Share Posted February 21, 2021 18 minutes ago, Jarno Mikkola said: Tha't not a question, but I'll answer with a question, so it should make sense. Does the mod install ? Yes when tried on BGEE, no installation error, so can assume it is still compatible? Quote Link to comment
Jarno Mikkola Posted February 21, 2021 Share Posted February 21, 2021 Yes. PS, the xp is very easy to edit, and it's basically based on the .cre that's killed and quest XP given, both systems have been there from since non-EE BG2, so yes, asking compatibility for such a thing is ... of course you couldn't know that. Quote Link to comment
xiaoleiwen Posted February 22, 2021 Share Posted February 22, 2021 On 2/21/2021 at 2:40 PM, Jarno Mikkola said: Yes. PS, the xp is very easy to edit, and it's basically based on the .cre that's killed and quest XP given, both systems have been there from since non-EE BG2, so yes, asking compatibility for such a thing is ... of course you couldn't know that. Thanks, sorry if it is a stupid question. I'm quite new to modding and I always afraid something I use is not compatible... Quote Link to comment
Jarno Mikkola Posted February 22, 2021 Share Posted February 22, 2021 Like said, that's undestandable. You are new here, and probably have not opened every file to know what's where, and with what to open them. Quote Link to comment
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