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BG1 Resources?


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I have a big list of BG DVs that are not used in BG2. The fixes for chaning them to something like CDNULL (or whatever it was) is in Alpha 1, I think, but commented out. It's based off a series of R_Ts so you should be able to drop it into your batch script patching.

 

One item, though. The dialogue patching is intolerably slow and I'm going to do some work to revert the dialogue patch back into d files. Some of it will still be done with the large decompile-patch-compile, but it really needs to get a lot faster.

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