amwrag Posted June 23, 2019 Share Posted June 23, 2019 (edited) Hello everyone. Sorry for my english. I hope for your help in writing the AI script. I want to trigger a spell of the sequence type with predefined elements. Now I do (like Easy of Use scripts): IF ActionListEmpty() HotKey(U) HaveSpellRES("SPWI809") // No such index THEN RESPONSE #100 DisplayStringHead(Myself,103539) // Try cause Spell Sequencer ApplySpellRES("dw#alac",Myself) // Improved Alacrity SpellRES("SPWI809",Myself) // Spell Sequencer END I would like to change this code so that you do not need to select 3 spells manually. Several versions of this script on different keys and I will be happy. A code sample or implementation in another mod would help me a lot. Thanks Edited June 23, 2019 by amwrag Quote Link to comment
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