temnix Posted June 24, 2019 Share Posted June 24, 2019 I have seen different outcomes when this effect ends and the character is over impassable terrain, like water. For one thing, if it were dispelled, the character would always become stuck. But when the effect expired normally, characters would be displaced to the nearest walkable terrain. I have also seen them remain over water even in this event. Who has tried using this effect and can tell me how to make sure there will be no sticking? Would it help to include a delayed switch to No Collision option 2? This effect may be key to making a Fly spell for this engine, the closest thing possible, at any rate. Quote Link to comment
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