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Error when installing DSotSC : [ForceSpell] argument [xxx] not found in [Spell.IDS]


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Hi,

I have few error when installing DSotSC on a light modded EET (at this stage 2 mods on BG1EE, DSotSC is the 1st mod on BG2EE part (after EET of course))

WeiDU-BGEE.log :

Spoiler

~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 2.1
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.0
~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.0

WeiDU.log :

Spoiler

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET/EET.TP2~ #0 #0 // EET core (resource importation): 1.0 RC12
~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #1 // DSotSC Wizard spells: v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #2 // DSotSC Priest spells: v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v3.0 beta

The errors in SETUP-DSOTSC.DEBUG (1st and main component) :

Spoiler

[DSotSC/language/english/D/dslich.TRA] has 5 translation strings
[DSotSC/base/baf/dslich.baf] loaded, 3574 bytes
[DSotSC/base/baf/dslich1.baf] loaded, 3344 bytes
[DSotSC/base/baf/dslich2.baf] loaded, 3451 bytes

[tb#compile_patches/DSotSC/base/baf/dslich2.baf] PARSE ERROR at line 19 column 1-71
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR3] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dslich2.baf] PARSE ERROR at line 21 column 1-77
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR2] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dslich2.baf] PARSE ERROR at line 23 column 1-75
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dslich2.baf] PARSE ERROR at line 120 column 1-66
Near Text: )
    [ForceSpell] argument [CLERIC_CIRCLE_OF_PROTECTION] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dslich2.baf] PARSE ERROR at line 137 column 1-66
Near Text: )
    [ForceSpell] argument [CLERIC_CIRCLE_OF_PROTECTION] not found in [Spell.IDS]
[DSotSC/base/baf/dslich3.baf] loaded, 3522 bytes

[tb#compile_patches/DSotSC/base/baf/dslich3.baf] PARSE ERROR at line 8 column 1-71
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR2] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dslich3.baf] PARSE ERROR at line 23 column 1-77
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR2] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dslich3.baf] PARSE ERROR at line 25 column 1-75
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR] not found in [Spell.IDS]
[DSotSC/base/baf/dslichd.baf] loaded, 934 bytes
[DSotSC/base/baf/dslichtr.baf] loaded, 880 bytes

[tb#compile_patches/DSotSC/base/baf/dslichtr.baf] PARSE ERROR at line 18 column 1-59
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR] not found in [Spell.IDS]
[DSotSC/language/english/D/dsotho.TRA] has 26 translation strings
[DSotSC/base/baf/dsotho.baf] loaded, 168 bytes
[DSotSC/base/baf/dsphant1.baf] loaded, 306 bytes
[DSotSC/base/baf/dsphant2.baf] loaded, 788 bytes
[DSotSC/base/baf/dsphant3.baf] loaded, 337 bytes
[DSotSC/base/baf/dsphant4.baf] loaded, 337 bytes
[DSotSC/base/baf/dsphant5.baf] loaded, 306 bytes
[DSotSC/base/baf/dsphant6.baf] loaded, 368 bytes
[DSotSC/base/baf/dsrun.baf] loaded, 70 bytes
[DSotSC/language/english/D/dsshar.TRA] has 9 translation strings
[DSotSC/base/baf/dsshar.baf] loaded, 2646 bytes
[DSotSC/base/baf/dsskeez.baf] loaded, 0 bytes
[DSotSC/base/baf/dssylvan.baf] loaded, 6449 bytes
[./override/SOUNDOFF.IDS] loaded, 1513 bytes
[DSotSC/base/baf/dsthorf.baf] loaded, 0 bytes
[DSotSC/base/baf/dsvampf1.baf] loaded, 80 bytes
[DSotSC/language/english/D/dsvampm.TRA] has 7 translation strings
[DSotSC/base/baf/dsvampm.baf] loaded, 2632 bytes

[tb#compile_patches/DSotSC/base/baf/dsvampm.baf] PARSE ERROR at line 29 column 1-63
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR3] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dsvampm.baf] PARSE ERROR at line 30 column 1-63
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR3] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dsvampm.baf] PARSE ERROR at line 81 column 1-63
Near Text: )
    [ForceSpell] argument [SUMMON_SKELETON_WARRIOR3] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dsvampm.baf] PARSE ERROR at line 97 column 1-69
Near Text: )
    [ReallyForceSpell] argument [SUMMON_SKELETON_WARRIOR3] not found in [Spell.IDS]
[DSotSC/base/baf/dswlfshd.baf] loaded, 3886 bytes
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\25DEFLT.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\25DEFLT.BIF]
[.\DATA\25DEFLT.BIF] 2926488 bytes, 163 files, 0 tilesets

Anyone can help?

I guess that  3 spells are unknown at this stage ? but why ?

No change in DSotSC for years, and I install it on almost vanilla EET...

Edited by Fouinto
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Thank you !

Only 2 errors of the same kind remain :

Spoiler

[DSotSC/language/english/D/dslich.TRA] has 5 translation strings
[DSotSC/base/baf/dslich.baf] loaded, 3574 bytes
[DSotSC/base/baf/dslich1.baf] loaded, 3344 bytes
[DSotSC/base/baf/dslich2.baf] loaded, 3472 bytes

[tb#compile_patches/DSotSC/base/baf/dslich2.baf] PARSE ERROR at line 120 column 1-66
Near Text: )
    [ForceSpell] argument [CLERIC_CIRCLE_OF_PROTECTION] not found in [Spell.IDS]

[tb#compile_patches/DSotSC/base/baf/dslich2.baf] PARSE ERROR at line 137 column 1-66
Near Text: )
    [ForceSpell] argument [CLERIC_CIRCLE_OF_PROTECTION] not found in [Spell.IDS]
[DSotSC/base/baf/dslich3.baf] loaded, 3543 bytes
[DSotSC/base/baf/dslichd.baf] loaded, 934 bytes
[DSotSC/base/baf/dslichtr.baf] loaded, 887 bytes

 

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I experience some problem I never had before but I don't know if it's DSotSC related or not.

Each time I enter specific area, the game freezes.

DSC007, DSC009, DSC035, DSC037 are of them : I can enter, walk few seconds and it freezes.

In DSC009 sometime I have the time to unlock the chest, but i have never the time to disarm the trap on the chest or kill the vampires in the coffins...

I know that my bug report is light, but do not hesitate to ask me more (or to ask me to do something).

Edited by Fouinto
Link to comment

No problem.

As examples, here are saves just before DSC007 and DSC009.

Just enter the cave (DSC007)/the door (DSC007).

DSC009 is VERY small, it may be easier to start with this one. But in this save game, I did already entered twice in DSC009 (entering, clicking one coffin, leaving, saving. repeat as much as needed). I can send you a save before.

Thank you.

 

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