Alonso Posted August 15 I was looking for a general description of parameters of effects in the IESDP and couldn't find anything. The description of each effect mentions the main parameters the effect uses, but that's all I've seen about this. Some parameters seem to work in a complex way and a full description would be quite useful. An example would be the Dispel/Resistance parameter. I learned all of this about it in a recent discussion. Is this information in the IESDP? If not, should it be added? Quote Share this post Link to post
lynx Posted August 15 Well, when individual opcodes do anything extraordinary, we try to document it. However you seem to be talking about the general effect format, the second revision of which is explained here: https://gibberlings3.github.io/iesdp/file_formats/ie_formats/eff_v2.htm Quote Share this post Link to post
Alonso Posted August 23 There's very little information about this topic in that page. Most of the information I mentioned is missing. Quote Share this post Link to post
lynx Posted August 23 It's just concise. It seems obvious you can't dispel instantaneous effects. Quote Share this post Link to post
Alonso Posted August 24 There is plenty of information there that cannot possibly be obvious to anybody, like the way this parameter works for opcodes 177 and 146. Apart from that, what seems obvious for a veteran modder is not obvious for a more inexperienced one. Quote Share this post Link to post
lynx Posted August 25 Those things belong in the opcode descriptions though. To me the detail you mention seems pretty obvious, since it is an effect that applies an effect, so the same barriers apply. All the resistances, saves, immunities, bouncing and other protections are checked then. Quote Share this post Link to post
Alonso Posted August 25 As I said, what is obvious to you is not necessarily obvious to others. Quote Share this post Link to post