jastey Posted September 13, 2019 Share Posted September 13, 2019 First off: thank you for translating the mod! Some useful hints for people not common with mod file structure (and I did the wrong way around while trying to be helpful): In the files string_set.tpa and string_set_ee.tpa (both in folder "tpa") you see lines that I changed from the existing ones. The string numbers are listed there are in GAME.tra. Example: in string_set.tpa there is the line: Quote //ARAN 0 DO 1 /* ~I have paid out a huge amount of gold; tell me how I can find Imoen.~ */ STRING_SET 48774 @1025 From this "48774" is the string number which in the game contains the string "I have paid out a huge amount of gold; tell me how I can find Imoen." You can look up those string numbers in your language with NI in BGII:EE (if the game as a version your language, of course). Looking into GAME.tra, you see that this line is changed to@1025 = ~I have paid out a huge amount of gold; tell me how I can find Irenicus.~ Quote Link to comment
jastey Posted September 13, 2019 Author Share Posted September 13, 2019 Also a note: upcoming v2 will have a new entry in GAME.tra (might become more): Spoiler /* new for v2 */ //#21511 @1170 = ~You work for the Shadow Thieves on the pretense they will help locate your former capturer, Irenicus. Yes, they are Shadow Thieves, and yes, they are as nefarious as you've probably heard.~ Quote Link to comment
jastey Posted December 1, 2019 Author Share Posted December 1, 2019 New/changed lines in v2: Spoiler C#IMMET.TRA line no.4 and 22 changed to: @4 = ~Ha! Wonderful. I just agreed to pay someone several ten thousands of gold to get to you.~ @22 = ~Is-is this your friend, <CHARNAME>? Oh, what a happy reunion! I wished that every rescue mission would take such a happy turn, and after so little time. It is nice to meet you, Imoen! <CHARNAME> was worried sick for you. S-so that means we have more time to explore and go adventuring, before facing your foe!~ changed line in setup.tra: @9900 = ~Imoen 4 Ever in BGII: Experience the BGII without pressure - and with Imoen!~ new lines in setup.tra: @9903 = ~Imoen 4 Ever in SoD: Imoen remains in Group in SoD~ @9904 = ~This component is only compatible with SoD (and EET).~ @9905 = ~This component is only compatible with BGII.~ new lines in game.tra: //from #8814 @1168 = ~I need to know who captured me, for what purpose, and what they have in mind for me and Imoen.~ // from #42660 @1169 = ~A question for you... I'm looking for someone who has been captured by the Cowled Wizards. Do you know anything about them?~ Quote Link to comment
jastey Posted August 21, 2020 Author Share Posted August 21, 2020 Upcoming v5 will have new lines (might become more): new files: bdimoenj.tra bdimoens.tra new lines in files (marked as /* new for v5 */): C#IM_IMOEN2J.TRA GAME.TRA IMOEN_IN_GROUP_KD.TRA setup.tra Also, the readme needs to be updated with the new component descriptions etc. Quote Link to comment
jastey Posted May 16, 2021 Author Share Posted May 16, 2021 changes in v7: changed lines: bdimoenj.tra: @61, @71, @75, @77 new lines: bdimoenj.tra, starting from line @124 - @131 game.tra: @1173, @1174 setup.tra: @9930 Quote Link to comment
jastey Posted November 15, 2021 Author Share Posted November 15, 2021 Changes in upcoming v9: (new lines in my GitHub repo) new lines: -IMOEN_IN_GROUP_KD.TRA: @200 - @232 (6 lines) -setup.tra: @9932 Quote Link to comment
jastey Posted November 25, 2021 Author Share Posted November 25, 2021 On 11/15/2021 at 9:22 AM, jastey said: Changes in upcoming v9: (new lines in my GitHub repo) new lines: -IMOEN_IN_GROUP_KD.TRA: @200 - @232 (6 lines) -setup.tra: @9932 bump (Russian still neded). Thank you @Arkie and @Roberciiik & memory for translations! Quote Link to comment
jastey Posted February 23, 2022 Author Share Posted February 23, 2022 New in v10: new lines: -BDIMOENJ.TRA: @136 -C#IM_IMOEN2J.TRA: @214- @222 -setup.tra: @9933 + @9934 readme: -general description adjusted to new component number. -added component description "14 I4E in all games: Alternate Imoen Portrait by Acifer". Quote Link to comment
jastey Posted August 30, 2023 Author Share Posted August 30, 2023 New lines for v10 as noted above still missing in Polish! New for v11.x (still needed in Polish): new lines: -setup.tra: @9935 - @9939 -BDIMOENJ.TRA: @137 - @502 -game.tra: @5560; @5600 - @100004 new files: -sod_important_reactions_dialogues.tra -sod_dialogues.tra -sod_banter.tra -sod_pid.tra Quote Link to comment
jastey Posted August 30, 2023 Author Share Posted August 30, 2023 There is new lines for v11.3: -sod_dialogues.tra: @66 - @81 Quote Link to comment
Arkie Posted August 30, 2023 Share Posted August 30, 2023 31 minutes ago, jastey said: There is new lines for v11.3: -sod_dialogues.tra: @66 - @81 Russian Version - Done! Quote Link to comment
jastey Posted August 30, 2023 Author Share Posted August 30, 2023 @Arkie Thank you! Quote Link to comment
jastey Posted September 28, 2023 Author Share Posted September 28, 2023 New lines in v11.4. Polish is needed: Quote /* new for v11.4 */ /* c#imsq07.baf */ @5570 = ~Wait! Wait!~ /* sod_quest.baf */ @5580 = ~Hehehe!~ @5581 = ~Yup!~ @5582 = ~Gotcha!~ Quote Link to comment
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