Cirosan Posted November 3, 2019 Share Posted November 3, 2019 Turnabout is plagued by a problem described in its readme: Quote Q: The pool didn't offer me anybody! Why? A: Computers are much, much faster than they were when BG2 was first released years ago, and the dialogue and scripting engines aren't very well synchronized for modern PCs. If you hit Enter/Continue too quickly when "talking" to the pool, you actually race ahead of our ability to set key variables, and the pool thinks there are no valid targets to recall. Q: The pool offered me choices to raise, but I could only answer "No" to them and couldn't opt to raise no one! Why? A: For a similar reason to the previous problem, unfortunately. The pool- activation trigger is sometimes less than reliable, and if you click it several times with no response, or skip too quickly through the introductory dialogue, the game doesn't set an important variable for us correctly. However, in my experience, no other mod really suffers from this. I suspect it's because Turnabout was never updated since its original release in 2005, and other, more recent mods take advantage of new scripting techniques or some such. I'm a total newbie to BG modding, but I have a long history of modding other games, and I want to polish this old gem to a more presentable state. What exactly would I have to do to resolve Turnabout's loading problems, such that modern computers don't break the code? Quote Link to comment
Cirosan Posted November 9, 2019 Author Share Posted November 9, 2019 I have a very promising lead on what the bug is, and the only thing I need is a BG2EE save game with Ascension already installed that's already at the final battle so I can test the fix. Anyone have one handy? Quote Link to comment
Cirosan Posted November 18, 2019 Author Share Posted November 18, 2019 I've since fixed the issue, and you can find my updated version of Turnabout here: https://forums.beamdog.com/discussion/77311/mod-turnabout-updated-to-1-3 Quote Link to comment
jastey Posted November 18, 2019 Share Posted November 18, 2019 Great! Thank you for your work on this mod. Quote Link to comment
Cirosan Posted November 22, 2019 Author Share Posted November 22, 2019 On 11/18/2019 at 3:44 AM, jastey said: Great! Thank you for your work on this mod. Oh, hello again. Sorry, we seem to be playing forum tag; I responded to your post over on Pocket Plane. Quote Link to comment
jastey Posted November 22, 2019 Share Posted November 22, 2019 Yes, sorry for not just posting it here, but doing forum ping-pong got kind of normal to me with all the different IE-forums. Quote Link to comment
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