NdranC Posted January 5, 2020 Share Posted January 5, 2020 The druid spell "Regenerate Light Wounds" doesn't auto cast on rest or heals while you travel for hours or rest if you cast it manually before hand. If you rest or travel the buff runs out and no extra healing happens. Quote Link to comment
Salk Posted January 6, 2020 Share Posted January 6, 2020 (edited) At character creation, there seems to be problem with the alpha channel for the Obscuring Mist spell icon. Edited January 9, 2020 by Salk Quote Link to comment
bob_veng Posted January 8, 2020 Share Posted January 8, 2020 i'll make a new bam. is there a glitch with any of the other icons? Quote Link to comment
Salk Posted January 9, 2020 Share Posted January 9, 2020 Hello bob_veng! Thanks for your assist. From what I can see, I don't have any other issue with the other icons but this was just at character creation. If I encounter a problem, I will make sure to give appropriate feedback. Cheers! Quote Link to comment
Merlin Posted January 10, 2020 Share Posted January 10, 2020 I think that at least 2 spell have icon problems: monster summoning 1 and obscuring mist. If you try to install scs (iwd spells) after sr, you need to move 1 or 2 spells from sr folder to the override directory before the installation can success. Quote Link to comment
subtledoctor Posted January 10, 2020 Share Posted January 10, 2020 4 minutes ago, Merlin said: If you try to install scs (iwd spells) after sr, you need to move 1 or 2 spells from sr folder to the override directory before the installation can success. Which ones? Have you tried installing SCS IWD Spells before SR? Actually, I wonder what the difference would be, and which order is preferable? (Setting aside the particular issue mentioned, here, which can presumably be fixed.) If anyone has tried either way or both ways, it's worth discussing the results. Quote Link to comment
Bartimaeus Posted January 11, 2020 Share Posted January 11, 2020 (edited) I went through all (I think!) the .bams in beta 18, and found that the attached icons had issues with their color palette tables/transparency layers (some may not have been visible, but some certainly were in the sorcerer spell selection screen - a quick look in DLTCEP showed issues with them), and have corrected them: https://dl.dropboxusercontent.com/s/16xh5gdr3lptlls/fixed bams.zip Some of them pre-fix (ignore PrfP and FtS) : Edited January 15, 2020 by Bartimaeus Quote Link to comment
subtledoctor Posted January 24, 2020 Share Posted January 24, 2020 On 11/24/2019 at 11:42 PM, Mike1072 said: Several icons have been redesigned or recoloured by bob_veng: Magic Fang Gust of Wind Enchanted Weapon Animal Growth What happens to the old Magic Fang icon? Any chance we could get permission to use it? (Who made it anyway?) We're desperate for icons and I specifically need one for Magic Fang. (FnP installs its own variant of the spell, it's a rare case where we don't rely on SR.) Quote Link to comment
Mike1072 Posted January 24, 2020 Author Share Posted January 24, 2020 You want the FnP & SR variants to co-exist? The old icon is no longer being used in SR. You could ask the original artist for permission - @DreamSlaveOne. Quote Link to comment
subtledoctor Posted January 25, 2020 Share Posted January 25, 2020 5 hours ago, Mike1072 said: You want the FnP & SR variants to co-exist? Actually no. In most cases FnP defers to SR spells (or IWDification or SCS spells) if they are present. But I made my own versions of Magic Fang and Animal Growth in case SR is not present, because I’m using them as kit abilities. And my versions use EE engine tech and are a bit more expansive. (They also affect charmed animals, animal familiars, and possibly even shapeshifted druids. (Need to double-check that last one.)) So this is the one instance in which I do not defer to SR. (No offense.) My icons are god-awful, though. Just placeholders, for now. Quote Link to comment
Mike1072 Posted January 25, 2020 Author Share Posted January 25, 2020 I wouldn't have anything against you using the current icon, if you cleared it with @bob_veng. Quote Link to comment
bob_veng Posted January 31, 2020 Share Posted January 31, 2020 @subtledoctor you have a thumbs up from me also, sorry everyone about the technical faults, and not really reacting. i had to do it all in as short a window of time as possible. Quote Link to comment
Bartimaeus Posted January 31, 2020 Share Posted January 31, 2020 4 hours ago, bob_veng said: @subtledoctor you have a thumbs up from me also, sorry everyone about the technical faults, and not really reacting. i had to do it all in as short a window of time as possible. What program did you use to convert the .bmps to .bams, out of curiosity? It didn't seem like they were DLTCEP-saved .bams (which is what I ended up using to save them back to .bmps, then resorting the color table, then saving them back to .bams again), but I'm not sure what other tool(s) can be used to do it. Quote Link to comment
bob_veng Posted January 31, 2020 Share Posted January 31, 2020 Bam Batcher v 2.4. the problem is with several of the indexed color pngs (converted to bmps) where something i did reordered the colors in the table. i would look the bams in BAMWorkshop but simply missed the ones with the issue Quote Link to comment
Bartimaeus Posted January 31, 2020 Share Posted January 31, 2020 (edited) 1 hour ago, bob_veng said: Bam Batcher v 2.4. the problem is with several of the indexed color pngs (converted to bmps) where something i did reordered the colors in the table. i would look the bams in BAMWorkshop but simply missed the ones with the issue Gotcha. I think I found and fixed all of the broken ones which I put in that .zip up above if somebody wants to add that to the github. Edited January 31, 2020 by Bartimaeus Quote Link to comment
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