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[UI] Lefreut's enhanced UI (BGEE, SoD, BG2EE and EET)


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BG:EE Classic Movies component "Restore BG1 Chapter and Dream Screens" should now fully support the LeUI-BG1EE, LeUI-SoD, and LeUI themes on BGEE, SoD, and EET.  More details here.  If I get a few people who test the latest commit and report in that mod's thread that I haven't broken anything, I'll make a release.

 

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Guest eresiarch

When levelling up thieves ability (the one where you distribute skill points) you have to click for a long time, especially when you level up more than once, because the points get added one by one.

Is there a workaround\modification available so I can add 10 points (or more) on find traps\pickpocket every click?

 

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10 hours ago, Guest eresiarch said:

Is there a workaround\modification available so I can add 10 points (or more) on find traps\pickpocket every click?

Sword Coast Stratagems does offer an option to add thief points in increments of 5. You could possibly install this tweak alone, without using anything else from SCS.

If you know what you are doing, you could also just examine which files SCS modifies to achieve this functionality, and then edit the files yourself (perhaps to change the default increment of 5 to a larger number?).

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3 hours ago, Guest eresiarch said:

@Tomasz86 

Thanks a lot for your help. Do you know if that component is compatible with both LefreutUI and DragonspearUI?

With the Lefreut's UI, sure, but I have no idea about the other one. The component does not change the UI itself, so I would guess that it should be compatible. At the end, you will likely need to test yourself though.

Edited by tomasz86
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Guest frankenheiner

Hello there,  I´m not sure if my post is correct here. I have an issue with me EET-Installation, wich includes the EEUITweaks:

I get no quest-entries in my journal,  no done quest entries as well. Only the normal informations in the diary. But when I use the console to enter a BG2 area it works as usal.

Thanks for taking time.

Spoiler

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET/EET.TP2~ #0 #0 // EET core (resource importation): 1.0 RC12
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #0 // Endloses BG1: Hauptkomponente: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #1 // Dem Status "Held von Baldurs Tor" mehr Inhalt geben (beinhaltet Quartier des HC im Herzogspalast): 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #2 // Kurze oeffentliche Heldenehrung: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #3 // Sarevoks spezielle Ausruestung: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #4 // Sarevoks Schwert: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #5 // Imoen und Herzogin Jannath (Imoen erhaelt Quartier im Herzogspalast): 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #6 // Herzog Eltan ist im Palast: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #7 // Heiler der Flammenden Faust nach Sarevoks Tod: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #8 // Elminster taucht erneut auf -> jasteys Version: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #10 // Erste Fluechtlinge erreichen Baldurs Tor: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #11 // Ophyllis der Schatzmeister ist im Palastkeller: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #12 // Denkod in der Diebesgilde kommentiert Sarevoks Tod: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #13 // Nach Sarevoks Tod einmal das Labyrinth auslassen: 6.1
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #3 #0 // Alternativen: v14.1
~BGQE/SETUP-BGQE.TP2~ #1 #0 // Schleim-Quest: v23
~BGQE/SETUP-BGQE.TP2~ #1 #1 // Familienquest in Beregost: v23
~BGQE/SETUP-BGQE.TP2~ #1 #2 // Babysitting in Nashkell: v23
~BGQE/SETUP-BGQE.TP2~ #1 #3 // Monstersichtung in Nashkell: v23
~BGQE/SETUP-BGQE.TP2~ #1 #4 // Gefallener Paladin in Baldurs Tor: v23
~BGQE/SETUP-BGQE.TP2~ #1 #5 // Unvergaengliche Liebe im Fischerdorf: v23
~BGQE/SETUP-BGQE.TP2~ #1 #6 // Halbork in Liebesnoeten: v23
~BGQE/SETUP-BGQE.TP2~ #1 #7 // Unerwartete Hilfe: v23
~BGQE/SETUP-BGQE.TP2~ #1 #8 // Viele kleine Pfoten: v23
~BGQE/SETUP-BGQE.TP2~ #1 #9 // Betrunkener nahe dem Tempel von Beregost: v23
~BGQE/SETUP-BGQE.TP2~ #1 #10 // Ein warmer Platz fuer Noober: v23
~BGQE/SETUP-BGQE.TP2~ #1 #11 // Brages Schwert: v23
~BGQE/SETUP-BGQE.TP2~ #1 #12 // Legale Seekarten: v23
~BGQE/SETUP-BGQE.TP2~ #1 #13 // Erweiterungen Haus der Dame und Haus der Wasserkoenigin: v23
~BGQE/SETUP-BGQE.TP2~ #1 #14 // Ein besorgter Bauer: v23
~BGQE/SETUP-BGQE.TP2~ #1 #15 // Leichen fuer einen guten Zweck: v23
~BGQE/SETUP-BGQE.TP2~ #1 #16 // Cordyrs Quest ohne Sils Tod abschließen: v23
~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.3
~CTB/SETUP-CTB.TP2~ #4 #0 // Check The Bodies: 3.0
~CTB/SETUP-CTB.TP2~ #4 #1 // Candlekeep Chores: 3.0
~CTB/SETUP-CTB.TP2~ #4 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
~CTB/SETUP-CTB.TP2~ #4 #3 // Other Improvements: 3.0
~DC/DC.TP2~ #2 #0 // Dungeon Crawl: v12
~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.1
~DSOTSC/DSOTSC.TP2~ #0 #1 // DSotSC Wizard spells: v4.1
~DSOTSC/DSOTSC.TP2~ #0 #2 // DSotSC Priest spells: v4.1
~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.1
~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.1
~NTOTSC/NTOTSC.TP2~ #1 #0 // NTotSC fuer BGT-WeiDU, BG:EE und EET: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #1 // Weniger Monster in Abhaengigkeit vom Schweregrad des Spiels: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #2 // Keelor der Zwerg: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #3 // Llindellyns Glueckspfeil: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #4 // Nim Furlwings Jagdhunde: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #5 // Pilar und Gheldehar: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #6 // Svlasts Pein: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #7 // Will O'Hara NPC: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #9 // Kampfbegegnungen: 4.2.0
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v11
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #0 // Erweiterte Handlung um Lady Elgea: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #1 // Erweiterte Anomenhandlung: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #2 // Jerlias Erzladen: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #3 // Elfisches heiliges Wasser im Lathander Tempel: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #4 // Wellenklinge in Schatzkammer: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #5 // Silberdolch in Irenicus Dungeon: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #6 // Barden können in ihrer Feste (5 Kruegen) uebernachten: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #7 // Ein Barde fuer die Bardenfestung: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #8 // Silberschwert gegen Gedankenschinder und Lykanthropen: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #9 // Ein Tunnel fuer Saradush: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #10 // Tempel des Mask im Hafenviertel: Beta_6
~TOA/SETUP-TOA.TP2~ #0 #1 // Tales of Anegh (WeiDU): v2.6
~TOA/SETUP-TOA.TP2~ #0 #2 // Entferne Sounds: v2.6
~TOA/SETUP-TOA.TP2~ #0 #10 // Creature Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #20 // AREA Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #30 // Dialog & Script Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #40 // Stores Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #50 // Item Balancing: v2.6
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #2 #0 // Die Herausforderungen des Meisters der Verlockung fuer Baldur's Gate: 2.1
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #2 #20 // Waffen und Ausruestung anpassen: 2.1
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #2 #33 // Erfahrungspunkte von Monstern und Questbelohnungen verringern -> Keine Erfahrungspunkte vergeben: 2.1
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #50 // Spielfigur-Veraenderungs-Skript: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #60 // Waffenanimation Verbesserungen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #70 // Icewind Dale Zaubergrafiken (Andyr)]: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #110 // Symbol Verbesserungen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #130 // Spielpause bei allen Dialogen erzwingen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #160 // Make Magic Shields Glow (plainab/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #170 // Unique Icons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #182 // Einzigartige Behaelter -> Einzigartige Symbole und Namen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1010 // Mehr Interjektionen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1020 // Trefferpunkte-Ausloeser fuer die NSC-Verwundet-Dialoge  veraendern: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1030 // Wildnisgebiete vor Kapitel 6 offenbaren: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1036 // Mantelwald Gebiete vor Beenden des Banditenlagers bereitstellen -> Alle Wildnisgebiete ausser der Mine: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1040 // Verbesserte Athkatlaner Stadtwache: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1080 // Nimmervolle Beutel hinzufuegen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1090 // Exotische Gegenstaende: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1101 // Do Not Reveal City Maps When Entering Area: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1120 // Geschaefte verkaufen groessere Stapel von Gegenstaenden: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1150 // Gestaltwandler neu ausgleichen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1160 // Mehrere Hochburgen (Baldurdash) -> Keine Beschraenkungen (Baldurdash): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1220 // Cromwell wertet Gegenstaende der Wachenden Festung auf: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1225 // Adjust Cromwell's Forging Time -> Instant forging (original BG2 default): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1230 // Allow Cespenar to Use Cromwell Recipes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1330 // NPCs Cannot Use Doors: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2060 // Kampfstile fuer alle: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2090 // Erfahrungspunktgrenze aendern -> Erfahrungspunktgrenze entfernen : v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2100 // Schleichen und Diebesfaehigkeiten in Schwerer Ruestung  erlauben: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2120 // In Ruestung erlauben magische Zauber zu wirken: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2140 // Erweiterte Mehrklassenoptionen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2151 // Mehrere Schutzgegenstaende tragen -> Keine Beschraenkungen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2160 // Waffenfertigkeitssystem veraendern -> Ausgeglichene Waffenfertigkeiten: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2170 // Zauber von Schriftrollen (und anderen Gegenstaenden) auf der Stufe des Charakters wirken: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2200 // Klassenkombination Grossmeisterschaft (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2210 // Change Grandmastery Bonuses -> Wahre Grossmeisterschaft (Baldurdash): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2220 // Aendere magisch erschaffene Waffen zu Null Gewicht: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2240 // Regeltreue ETW0 Tabelle: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2261 // Magier Zauberfortschrittstabelle veraendern -> PnP-Tabelle: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2300 // Dreifach-Klassen HLA Tabellen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2320 // Entfernung der Fallen-Obergrenze (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2330 // Verzoegerung von magischen Fallen entfernen (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2339 // Remove Summoning Cap for Regular Summons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2340 // Herbeirufungs-Obergrenze von himmlichen Wesen entfernen  (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2357 // Alter Multiclass Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2360 // Remove Racial Restrictions for Single Classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2372 // Alter Dual-class Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2380 // Remove Racial Restrictions for Kits: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2440 // Everyone Gets Bonus APR from Specialization: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2500 // Exceptional Strength Weight Limit Changes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2510 // Level-Lock Spell Scrolls (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2999 // Max HP at Level One: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3000 // Hoehere TP beim Stufenaufstieg -> Maximum: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3008 // Allow HP Rolls Through Level 20 (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3020 // Alle Gegenstaende identifizieren: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3031 // Einfaches erlernen von Zaubern -> 100% Zauber zu lernen und keine Hoechstgrenze: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3040 // Nimmervolle Beutel unerschoepflich machen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3050 // Erschoepfung von Genesungszaubern entfernen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3060 // 'Ihr muesst Eure Gruppe erst sammeln'-Sound entfernen  (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3080 // Increase Ammo Stack Size -> Unbegrenzte Munitionsstapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3090 // Increase Gem and Jewelry Stacking -> Unbegrenzte Schmuck- und Edelsteinstapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3100 // Increase Potion Stacking -> Unbegrenzte Traenkestapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3110 // Increase Scroll Stacking -> Unbegrenzte Schriftrollenstapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3123 // Gruppen-NSCs bekaempfen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3160 // Drizzts Beute behalten, Malchor Harpell entfernen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3170 // Keine Drow-Spielfiguren fuer die Gruppe im Unterreich: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3190 // Ueberall Rasten (Japheth): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3200 // Verkaeufliche Gegenstaende (Icelus): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3210 // Cheat: Minimale Eigenschaften: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3280 // Give Every Class/Kit Four Weapon Slots: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3290 // Individuelle Namen fuer automatische Speicherstaende -> Schema anwenden: 000000000-Protagonist-Save-Name: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3340 // Increase party movement speed outside combat -> By 50 percent: v9
~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #1 #0 // šberarbeitete Weltkarte fr Baldurs Gate - mit farbigen Baldurs Gate Kartenicons: v10.2.6
~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #2900 // Slightly adjust the power or location of some too-powerful items: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3010 // +1 Pfeile durch bessere nichtmagische ersetzen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3021 // Viele magische +1 Waffen durch bessere ersetzen -> Gute Waffen sind immun gegen die Eisenkrise: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4000 // Schnellere Bären: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4020 // Realistischere Wölfe und wilde Hunde: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4030 // Verbesserter Gestaltwandler: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4051 // Verringert den Wert, bei dem sich der Ruf verbessert -> Ruf verbessert sich bei ca. 1/2 des normalen Wertes: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4150 // Den Verhüllten Magiern ermöglichen, das Wirken von Zaubern in den meisten oberirdischen inneren Gebieten in Athkatla zu entdecken: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4161 // Den Preis für eine Lizenz für das Praktizieren von Magie in Athkatla erhöhen -> Lizenz kostet 15.000 GM: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4171 // Erhöht den Preis, der von Gaylan Baele verlangt wird -> Gaylan verlangt 60.000 Goldstücke: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4215 // Unrealistisch hilfreiche Gegenstände aus bestimmten Gebieten entfernen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5000 // Bedienkomfort Gruppen-KI: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5080 // Improved textscreens in Tales of the Sword Coast: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5900 // Einleiten der KI Komponenten (erforderlich für alle taktischen und KI-Komponenten): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6000 // Klügere allgemeine KI: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6010 // Bessere Hilferufe: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6200 // Verbesserte Spinnen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6300 // Intelligentere Sirenen und Dryaden: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6310 // Etwas härtere Aaskriecher: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6320 // Intelligentere Basilisken: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6500 // Verbesserte Golems: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6510 // Verbesserte Scheusale: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6520 // Klügere Genies: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6540 // Klügere Drachen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6550 // Klügere Betrachter: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6560 // Klügere Gedankenschinder: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6570 // Klügerer Githyanki: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6580 // Verbesserte Vampire: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6590 // Klügerer letzter Schurke in Thron des Bhaal: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7000 // Verbesserte Doppelgänger: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7010 // Härtere Schwarze Krallen und Eisenthron-Wachen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7030 // Auf Dark Side basiernede Kobold-Verbesserung: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7040 // Umplatzierte Kopfgeldjäger: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7050 // Verbessertes Ulcaster: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7060 // Verbesserte Werwolfsinsel: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7070 // Verbesserter Durlags Turm: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7080 // Verbesserte Dämonen Kultisten: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7100 // Verbesserter Bassilus: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7110 // Verbesserte Drasus Gruppe: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7140 // Verbesserte Unterstadt Gruppe: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7200 // Härterer Kapitel-2-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7210 // Härterer Kapitel-3-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7220 // Härterer Kapitel-4-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7230 // Härterer Kapitel-5-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7250 // Verbesserter Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7900 // Verbesserte nebensächliche Begegnungen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8000 // Macht den Anfangs-Kerker ein bisschen schwerer: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8010 // Verbesserter Schattenfürst: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8040 // Zunehmende Schwierigkeit von stufenabhängigen Monster-Gruppierungen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8050 // Verbesserte Zufällige Begegnungen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8060 // Verbesserte d'Arnise Festung ("Taktik - Remix"): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8080 // Verbesserte Bodhi (Taktik - Remix): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8100 // Verbesserter Kampf mit Irenicus in der Zauberfeste: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8110 // Verbesserte Sahuagin: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8120 // Verbesserter Betrachter-Schwarm (basierend auf Quest Pack): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8130 // Rebalanced troll regeneration: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8140 // Leicht verbesserte Drow: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8150 // Leicht verbesserte Wachende Festung: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8160 // Verbesserter Feuerriesen-Tempel: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8170 // Verbesserte Enklave des Sendai: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8180 // Verbessete Abazigals Lagerstätte: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8190 // Verbesserte nebensächliche Begegnungen: 33.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1010 // Hidden Game Options: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1091 // lefreut's Character Creation Screens -> Reversed Button Position: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1020 // Mr2150's Random PC Generator: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1040 // Portrait Selectors -> Mr2150's Portrait Picker (Scaleable UI): 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1042 // Mr2150's Backup M_BG.lua: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1044 // Mr2150's Update Portraits: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1070 // Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2010 // Feedback Message Box Re-sizers -> Feedback Message Box Buttons Hack: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2050 // Simple Centered Dialog: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2070 // Dee's Permanent Thieving Button: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2110 // lefreut's Keep Dialog Box active after death: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2120 // CLUAConsole for mobile: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3020 // Journal Fixes and Tweaks -> Mr2150's Journal Fixes: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #4006 // lefreut's Store Screen Tweaks -> Reversed Button Position: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #4030 // Spell Books -> lefreut's Inscribed Arcana: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #5000 // lefreut's Tooltip Scroll: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #5040 // lefreut's Improved Fonts -> Non-Italicized fonts for descriptions: 3.7
 

 

Link to comment
On 1/29/2021 at 5:09 PM, Guest frankenheiner said:

Hello there,  I´m not sure if my post is correct here. I have an issue with me EET-Installation, wich includes the EEUITweaks:

I get no quest-entries in my journal,  no done quest entries as well. Only the normal informations in the diary. But when I use the console to enter a BG2 area it works as usal.

Thanks for taking time.

  Reveal hidden contents

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET/EET.TP2~ #0 #0 // EET core (resource importation): 1.0 RC12
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #0 // Endloses BG1: Hauptkomponente: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #1 // Dem Status "Held von Baldurs Tor" mehr Inhalt geben (beinhaltet Quartier des HC im Herzogspalast): 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #2 // Kurze oeffentliche Heldenehrung: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #3 // Sarevoks spezielle Ausruestung: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #4 // Sarevoks Schwert: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #5 // Imoen und Herzogin Jannath (Imoen erhaelt Quartier im Herzogspalast): 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #6 // Herzog Eltan ist im Palast: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #7 // Heiler der Flammenden Faust nach Sarevoks Tod: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #8 // Elminster taucht erneut auf -> jasteys Version: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #10 // Erste Fluechtlinge erreichen Baldurs Tor: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #11 // Ophyllis der Schatzmeister ist im Palastkeller: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #12 // Denkod in der Diebesgilde kommentiert Sarevoks Tod: 6.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #13 // Nach Sarevoks Tod einmal das Labyrinth auslassen: 6.1
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #3 #0 // Alternativen: v14.1
~BGQE/SETUP-BGQE.TP2~ #1 #0 // Schleim-Quest: v23
~BGQE/SETUP-BGQE.TP2~ #1 #1 // Familienquest in Beregost: v23
~BGQE/SETUP-BGQE.TP2~ #1 #2 // Babysitting in Nashkell: v23
~BGQE/SETUP-BGQE.TP2~ #1 #3 // Monstersichtung in Nashkell: v23
~BGQE/SETUP-BGQE.TP2~ #1 #4 // Gefallener Paladin in Baldurs Tor: v23
~BGQE/SETUP-BGQE.TP2~ #1 #5 // Unvergaengliche Liebe im Fischerdorf: v23
~BGQE/SETUP-BGQE.TP2~ #1 #6 // Halbork in Liebesnoeten: v23
~BGQE/SETUP-BGQE.TP2~ #1 #7 // Unerwartete Hilfe: v23
~BGQE/SETUP-BGQE.TP2~ #1 #8 // Viele kleine Pfoten: v23
~BGQE/SETUP-BGQE.TP2~ #1 #9 // Betrunkener nahe dem Tempel von Beregost: v23
~BGQE/SETUP-BGQE.TP2~ #1 #10 // Ein warmer Platz fuer Noober: v23
~BGQE/SETUP-BGQE.TP2~ #1 #11 // Brages Schwert: v23
~BGQE/SETUP-BGQE.TP2~ #1 #12 // Legale Seekarten: v23
~BGQE/SETUP-BGQE.TP2~ #1 #13 // Erweiterungen Haus der Dame und Haus der Wasserkoenigin: v23
~BGQE/SETUP-BGQE.TP2~ #1 #14 // Ein besorgter Bauer: v23
~BGQE/SETUP-BGQE.TP2~ #1 #15 // Leichen fuer einen guten Zweck: v23
~BGQE/SETUP-BGQE.TP2~ #1 #16 // Cordyrs Quest ohne Sils Tod abschließen: v23
~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.3
~CTB/SETUP-CTB.TP2~ #4 #0 // Check The Bodies: 3.0
~CTB/SETUP-CTB.TP2~ #4 #1 // Candlekeep Chores: 3.0
~CTB/SETUP-CTB.TP2~ #4 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
~CTB/SETUP-CTB.TP2~ #4 #3 // Other Improvements: 3.0
~DC/DC.TP2~ #2 #0 // Dungeon Crawl: v12
~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.1
~DSOTSC/DSOTSC.TP2~ #0 #1 // DSotSC Wizard spells: v4.1
~DSOTSC/DSOTSC.TP2~ #0 #2 // DSotSC Priest spells: v4.1
~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.1
~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.1
~NTOTSC/NTOTSC.TP2~ #1 #0 // NTotSC fuer BGT-WeiDU, BG:EE und EET: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #1 // Weniger Monster in Abhaengigkeit vom Schweregrad des Spiels: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #2 // Keelor der Zwerg: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #3 // Llindellyns Glueckspfeil: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #4 // Nim Furlwings Jagdhunde: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #5 // Pilar und Gheldehar: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #6 // Svlasts Pein: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #7 // Will O'Hara NPC: 4.2.0
~NTOTSC/NTOTSC.TP2~ #1 #9 // Kampfbegegnungen: 4.2.0
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v11
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #0 // Erweiterte Handlung um Lady Elgea: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #1 // Erweiterte Anomenhandlung: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #2 // Jerlias Erzladen: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #3 // Elfisches heiliges Wasser im Lathander Tempel: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #4 // Wellenklinge in Schatzkammer: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #5 // Silberdolch in Irenicus Dungeon: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #6 // Barden können in ihrer Feste (5 Kruegen) uebernachten: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #7 // Ein Barde fuer die Bardenfestung: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #8 // Silberschwert gegen Gedankenschinder und Lykanthropen: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #9 // Ein Tunnel fuer Saradush: Beta_6
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #10 // Tempel des Mask im Hafenviertel: Beta_6
~TOA/SETUP-TOA.TP2~ #0 #1 // Tales of Anegh (WeiDU😞 v2.6
~TOA/SETUP-TOA.TP2~ #0 #2 // Entferne Sounds: v2.6
~TOA/SETUP-TOA.TP2~ #0 #10 // Creature Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #20 // AREA Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #30 // Dialog & Script Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #40 // Stores Balancing: v2.6
~TOA/SETUP-TOA.TP2~ #0 #50 // Item Balancing: v2.6
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #2 #0 // Die Herausforderungen des Meisters der Verlockung fuer Baldur's Gate: 2.1
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #2 #20 // Waffen und Ausruestung anpassen: 2.1
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #2 #33 // Erfahrungspunkte von Monstern und Questbelohnungen verringern -> Keine Erfahrungspunkte vergeben: 2.1
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #50 // Spielfigur-Veraenderungs-Skript: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #60 // Waffenanimation Verbesserungen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #70 // Icewind Dale Zaubergrafiken (Andyr)]: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #110 // Symbol Verbesserungen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #130 // Spielpause bei allen Dialogen erzwingen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #160 // Make Magic Shields Glow (plainab/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #170 // Unique Icons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #182 // Einzigartige Behaelter -> Einzigartige Symbole und Namen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1010 // Mehr Interjektionen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1020 // Trefferpunkte-Ausloeser fuer die NSC-Verwundet-Dialoge  veraendern: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1030 // Wildnisgebiete vor Kapitel 6 offenbaren: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1036 // Mantelwald Gebiete vor Beenden des Banditenlagers bereitstellen -> Alle Wildnisgebiete ausser der Mine: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1040 // Verbesserte Athkatlaner Stadtwache: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1080 // Nimmervolle Beutel hinzufuegen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1090 // Exotische Gegenstaende: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1101 // Do Not Reveal City Maps When Entering Area: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1120 // Geschaefte verkaufen groessere Stapel von Gegenstaenden: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1150 // Gestaltwandler neu ausgleichen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1160 // Mehrere Hochburgen (Baldurdash) -> Keine Beschraenkungen (Baldurdash): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1220 // Cromwell wertet Gegenstaende der Wachenden Festung auf: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1225 // Adjust Cromwell's Forging Time -> Instant forging (original BG2 default): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1230 // Allow Cespenar to Use Cromwell Recipes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1330 // NPCs Cannot Use Doors: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2060 // Kampfstile fuer alle: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2090 // Erfahrungspunktgrenze aendern -> Erfahrungspunktgrenze entfernen : v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2100 // Schleichen und Diebesfaehigkeiten in Schwerer Ruestung  erlauben: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2120 // In Ruestung erlauben magische Zauber zu wirken: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2140 // Erweiterte Mehrklassenoptionen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2151 // Mehrere Schutzgegenstaende tragen -> Keine Beschraenkungen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2160 // Waffenfertigkeitssystem veraendern -> Ausgeglichene Waffenfertigkeiten: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2170 // Zauber von Schriftrollen (und anderen Gegenstaenden) auf der Stufe des Charakters wirken: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2200 // Klassenkombination Grossmeisterschaft (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2210 // Change Grandmastery Bonuses -> Wahre Grossmeisterschaft (Baldurdash): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2220 // Aendere magisch erschaffene Waffen zu Null Gewicht: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2240 // Regeltreue ETW0 Tabelle: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2261 // Magier Zauberfortschrittstabelle veraendern -> PnP-Tabelle: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2300 // Dreifach-Klassen HLA Tabellen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2320 // Entfernung der Fallen-Obergrenze (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2330 // Verzoegerung von magischen Fallen entfernen (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2339 // Remove Summoning Cap for Regular Summons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2340 // Herbeirufungs-Obergrenze von himmlichen Wesen entfernen  (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2357 // Alter Multiclass Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2360 // Remove Racial Restrictions for Single Classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2372 // Alter Dual-class Restrictions -> Install options one and two (everyone can multiclass anything): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2380 // Remove Racial Restrictions for Kits: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2440 // Everyone Gets Bonus APR from Specialization: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2500 // Exceptional Strength Weight Limit Changes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2510 // Level-Lock Spell Scrolls (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2999 // Max HP at Level One: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3000 // Hoehere TP beim Stufenaufstieg -> Maximum: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3008 // Allow HP Rolls Through Level 20 (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3020 // Alle Gegenstaende identifizieren: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3031 // Einfaches erlernen von Zaubern -> 100% Zauber zu lernen und keine Hoechstgrenze: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3040 // Nimmervolle Beutel unerschoepflich machen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3050 // Erschoepfung von Genesungszaubern entfernen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3060 // 'Ihr muesst Eure Gruppe erst sammeln'-Sound entfernen  (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3080 // Increase Ammo Stack Size -> Unbegrenzte Munitionsstapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3090 // Increase Gem and Jewelry Stacking -> Unbegrenzte Schmuck- und Edelsteinstapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3100 // Increase Potion Stacking -> Unbegrenzte Traenkestapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3110 // Increase Scroll Stacking -> Unbegrenzte Schriftrollenstapel: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3123 // Gruppen-NSCs bekaempfen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3160 // Drizzts Beute behalten, Malchor Harpell entfernen: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3170 // Keine Drow-Spielfiguren fuer die Gruppe im Unterreich: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3190 // Ueberall Rasten (Japheth): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3200 // Verkaeufliche Gegenstaende (Icelus): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3210 // Cheat: Minimale Eigenschaften: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3280 // Give Every Class/Kit Four Weapon Slots: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3290 // Individuelle Namen fuer automatische Speicherstaende -> Schema anwenden: 000000000-Protagonist-Save-Name: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3340 // Increase party movement speed outside combat -> By 50 percent: v9
~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #1 #0 // šberarbeitete Weltkarte fr Baldurs Gate - mit farbigen Baldurs Gate Kartenicons: v10.2.6
~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #2900 // Slightly adjust the power or location of some too-powerful items: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3010 // +1 Pfeile durch bessere nichtmagische ersetzen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3021 // Viele magische +1 Waffen durch bessere ersetzen -> Gute Waffen sind immun gegen die Eisenkrise: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4000 // Schnellere Bären: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4020 // Realistischere Wölfe und wilde Hunde: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4030 // Verbesserter Gestaltwandler: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4051 // Verringert den Wert, bei dem sich der Ruf verbessert -> Ruf verbessert sich bei ca. 1/2 des normalen Wertes: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4150 // Den Verhüllten Magiern ermöglichen, das Wirken von Zaubern in den meisten oberirdischen inneren Gebieten in Athkatla zu entdecken: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4161 // Den Preis für eine Lizenz für das Praktizieren von Magie in Athkatla erhöhen -> Lizenz kostet 15.000 GM: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4171 // Erhöht den Preis, der von Gaylan Baele verlangt wird -> Gaylan verlangt 60.000 Goldstücke: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4215 // Unrealistisch hilfreiche Gegenstände aus bestimmten Gebieten entfernen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5000 // Bedienkomfort Gruppen-KI: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5080 // Improved textscreens in Tales of the Sword Coast: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5900 // Einleiten der KI Komponenten (erforderlich für alle taktischen und KI-Komponenten): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6000 // Klügere allgemeine KI: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6010 // Bessere Hilferufe: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6200 // Verbesserte Spinnen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6300 // Intelligentere Sirenen und Dryaden: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6310 // Etwas härtere Aaskriecher: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6320 // Intelligentere Basilisken: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6500 // Verbesserte Golems: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6510 // Verbesserte Scheusale: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6520 // Klügere Genies: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6540 // Klügere Drachen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6550 // Klügere Betrachter: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6560 // Klügere Gedankenschinder: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6570 // Klügerer Githyanki: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6580 // Verbesserte Vampire: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6590 // Klügerer letzter Schurke in Thron des Bhaal: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7000 // Verbesserte Doppelgänger: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7010 // Härtere Schwarze Krallen und Eisenthron-Wachen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7030 // Auf Dark Side basiernede Kobold-Verbesserung: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7040 // Umplatzierte Kopfgeldjäger: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7050 // Verbessertes Ulcaster: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7060 // Verbesserte Werwolfsinsel: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7070 // Verbesserter Durlags Turm: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7080 // Verbesserte Dämonen Kultisten: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7100 // Verbesserter Bassilus: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7110 // Verbesserte Drasus Gruppe: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7140 // Verbesserte Unterstadt Gruppe: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7200 // Härterer Kapitel-2-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7210 // Härterer Kapitel-3-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7220 // Härterer Kapitel-4-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7230 // Härterer Kapitel-5-Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7250 // Verbesserter Endkampf: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7900 // Verbesserte nebensächliche Begegnungen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8000 // Macht den Anfangs-Kerker ein bisschen schwerer: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8010 // Verbesserter Schattenfürst: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8040 // Zunehmende Schwierigkeit von stufenabhängigen Monster-Gruppierungen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8050 // Verbesserte Zufällige Begegnungen: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8060 // Verbesserte d'Arnise Festung ("Taktik - Remix"): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8080 // Verbesserte Bodhi (Taktik - Remix): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8100 // Verbesserter Kampf mit Irenicus in der Zauberfeste: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8110 // Verbesserte Sahuagin: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8120 // Verbesserter Betrachter-Schwarm (basierend auf Quest Pack): 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8130 // Rebalanced troll regeneration: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8140 // Leicht verbesserte Drow: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8150 // Leicht verbesserte Wachende Festung: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8160 // Verbesserter Feuerriesen-Tempel: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8170 // Verbesserte Enklave des Sendai: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8180 // Verbessete Abazigals Lagerstätte: 33.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8190 // Verbesserte nebensächliche Begegnungen: 33.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1010 // Hidden Game Options: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1091 // lefreut's Character Creation Screens -> Reversed Button Position: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1020 // Mr2150's Random PC Generator: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1040 // Portrait Selectors -> Mr2150's Portrait Picker (Scaleable UI): 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1042 // Mr2150's Backup M_BG.lua: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1044 // Mr2150's Update Portraits: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1070 // Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2010 // Feedback Message Box Re-sizers -> Feedback Message Box Buttons Hack: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2050 // Simple Centered Dialog: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2070 // Dee's Permanent Thieving Button: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2110 // lefreut's Keep Dialog Box active after death: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2120 // CLUAConsole for mobile: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3020 // Journal Fixes and Tweaks -> Mr2150's Journal Fixes: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #4006 // lefreut's Store Screen Tweaks -> Reversed Button Position: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #4030 // Spell Books -> lefreut's Inscribed Arcana: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #5000 // lefreut's Tooltip Scroll: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 3.7
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #5040 // lefreut's Improved Fonts -> Non-Italicized fonts for descriptions: 3.7
 

Hi frankenheiner, I don't know what causes your issue, but by the fact that you're reporting a bug about EEUITweaks mod in the LeUI mod's discussion and that you installed a lot of EEUITweaks mods but didn't install LeUI itself, could it be that you actually wanted to install LeUI, but installed EEUITweaks by accident? I'm also doing my first install and was assuming that EEUITweaks would contain actuall full GUI mods, but these are their own separate mods. As far as I understand EEUITweaks is the mod that collects those UI tweaking mods that are not full GUI overhauls themselves.

Also after reading readmes for a few days (I'm trying to wrap my own head around the dependencies) I can spot a few things with your install order that might be causing other problems unrelated to what you reported:

  1. You left out the Ascension mod, which comes up quite often as a prerequisite (or at least assumed to be installed, as it's one of the first mods) to other mods. I don't remember, if the ones you're installing require it. If you decide to install it, put it in order right after EET_core
  2. You installed EEUITweaks after SCS, but SCS readme recommends installing UI mods before SCS (to support incrementing thief skills by 5 and to support showing difficulty settings in gameplay menu). This recommendation is also given in the first post of this thread about installing LeUI (if you decide to install LeUI. I sure am going to try it out today. Lots of positive comments about it compared to vanilla).

 

Link to comment

Hello Lefreut, I downloaded EEUI tweaks, but I'm not sure I'm able to realize what I should go for.

Is there anywhere a comparison video or images to let me understand what I would be adding or changing by installing that mod over your BG1 EE skin?

Link to comment

halp, i'm stupid.

------------------------------------------------------------------------------------------------------------------------------------------------

[C:\Games\Baldur's Gate - Enhanced Edition\Setup-LeUI-BG1EE.exe] WeiDU version 24700

ERROR: Unable to find DIALOG.TLK in:
        .\^dialog\.tlk$

Please run this program in your Infinity Engine game directory.

FATAL ERROR: Failure("Unable to find DIALOG.TLK")

Press ENTER to exit.

Link to comment
7 minutes ago, Guest EEjit said:

halp, i'm stupid.

------------------------------------------------------------------------------------------------------------------------------------------------

[C:\Games\Baldur's Gate - Enhanced Edition\Setup-LeUI-BG1EE.exe] WeiDU version 24700

ERROR: Unable to find DIALOG.TLK in:
        .\^dialog\.tlk$

Please run this program in your Infinity Engine game directory.

FATAL ERROR: Failure("Unable to find DIALOG.TLK")

Press ENTER to exit.

jk, this will work with BG2EE. i'm not sure how to install this for BGEE

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