Daxtreme Posted January 18, 2020 Posted January 18, 2020 Hey guys, In my EET mod I'm trying to determine whether the player has completed BG1 for better dialogue options. Is there a way to check for that? I'd like for the dialogue options to be different whether the player has actually played through BG1 or started right off in BG2. Thanks! Quote
Guest Glimpse Posted January 18, 2020 Posted January 18, 2020 There's this one ("EnteredTempleBhaal"."Global") which is a global that sets to 1 when you enter the area to face Sarevok final and the movie for the area was shown. Does it matter for you to check BG1 or do you need SoD checked as well? Quote
Daxtreme Posted January 18, 2020 Author Posted January 18, 2020 Thanks! Oh well, might as well. Is there such a global variable that is being set at the end of SoD? Only ran through it once, not sure. Quote
Guest Glimpse Posted January 18, 2020 Posted January 18, 2020 51 minutes ago, Daxtreme said: Thanks! Oh well, might as well. Is there such a global variable that is being set at the end of SoD? Only ran through it once, not sure. There's a main global for all of SoD called BD_Plot. In my saves in SoA it's at 680. I think it goes above 650 somewhere during the jailbreak. Maybe something like GlobalGT("BD_Plot","Global",650) will do. I don't know what the max would be at SoD end but you better investigate if you decide to use it. Quote
Daxtreme Posted January 19, 2020 Author Posted January 19, 2020 (edited) Thanks! Any number would suffice I think. If BD_Plot is above 0, it means the player has started SoD at some point. If they're in SoA right now, and they've started SoD, it also implies they've completed SoD, as you can't start SoD then magically skip it and end up in SoA... right? Edited January 19, 2020 by Daxtreme Quote
Fouinto Posted January 19, 2020 Posted January 19, 2020 14 minutes ago, Daxtreme said: Thanks! Any number would suffice I think. If BD_Plot is above 0, it means the player has started SoD at some point. If they're in SoA right now, and they've started SoD, it also implies they've completed SoD, as you can't start SoD then magically skip it and end up in SoA... right? like that ? OK, it's cheating... Quote
jastey Posted January 19, 2020 Posted January 19, 2020 24 minutes ago, Daxtreme said: as you can't start SoD then magically skip it and end up in SoA... right? There is a mod in the make to enable this. (tagging @Lauriel ) Quote
Lauriel Posted January 19, 2020 Posted January 19, 2020 3 hours ago, jastey said: 3 hours ago, Daxtreme said: as you can't start SoD then magically skip it and end up in SoA... right? There is a mod in the make to enable this. (tagging @Lauriel ) Yes indeed there is! Quote
Fouinto Posted January 19, 2020 Posted January 19, 2020 Where ? Who ? When ? (Well, about "who", I have a guess... ) Quote
Lauriel Posted January 19, 2020 Posted January 19, 2020 When? Ahhh, I so wish I could say 'It was done yesterday', but ... it's in the works. I'm peddling as fast as I can. Quote
Fouinto Posted January 19, 2020 Posted January 19, 2020 (edited) Ok, I will wait as long as necessary and I will also stop hijacking this thread Edit : I hope you will give us news when it's ready Edited January 19, 2020 by Fouinto Quote
Lauriel Posted January 19, 2020 Posted January 19, 2020 23 minutes ago, Fouinto said: Edit : I hope you will give us news when it's ready Absolutely will! Quote
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