jastey Posted January 20, 2020 Posted January 20, 2020 BG1NPC v24.3 has everything to be direcly compatible with EET. What it still needs is testing! I went through the files, tested the install, talked with Imoen about Gorion's death and got a little something from the Gatewarden at Candlekeep's gates. Now the mod needs you! Everyone interested in testing, please install the mod directly to your EET game (before the EET_End.exe of course), and let me know whether you encounter any problems in your game. Read the Readme Download at G3 Download at GitHub Quote
Nugrud Posted January 23, 2020 Posted January 23, 2020 There are no incompabilities with the new interjections added by 2.5 patch like Kivan with Tazok or Coran with Brielbara? Quote
jastey Posted January 23, 2020 Author Posted January 23, 2020 V 24 already took care of this thanks to @AstroBryGuy's work. So, yes, the version should be compatible with patch 2.5. Quote
Anton Posted October 25, 2020 Posted October 25, 2020 There is a minor EET compatibility issue with the Kivan of Shilmista / Kivan and Deheriana mod: Namely, if I install the banters and quests module, then the BG2 version of Kivan won't be able equip his special bow. Quote
jastey Posted October 25, 2020 Author Posted October 25, 2020 Is this bow from the BG1NPC Project? Quote
Anton Posted October 25, 2020 Posted October 25, 2020 I guess so. The BG2 Kivan NPC also uses the p#bow.itm. It's in BG2 Kivan's inventory. Anyhow, I've tested it with and without the Banters and Quests module of the NPC project and am positive that BG2 Kivan loses bow privileges when Banters and Quests are also installed. It's a shame, because both mods are very well written and you wouldn't want to have to pick one. Quote
jastey Posted October 25, 2020 Author Posted October 25, 2020 @Anton This is definitely a non-intended incompatibility. The BGII mod is from the same author as the BG1 NPC Project content. Thank you for reporting. We'll look at it when time allows. Quote
Anton Posted October 25, 2020 Posted October 25, 2020 And if you are at it, may I suggest adding an option for EET-BGT-TUTU to give Kivan proficiency in spears rather than halbreds? So he can use the cool magic spear Thalantyr made for him more deftly. Quote
jastey Posted October 25, 2020 Author Posted October 25, 2020 I guess that's something that would be useful, considering he gets a spear via BG1NPC Project. Although I'd assume he had/has this for Tutu? I have no idea how to code that, though. Quote
Anton Posted October 25, 2020 Posted October 25, 2020 I don't know. In old BG1, spears and halberds were the same, anyway. In tutu/BGT/EET, it got converted into halberds. I have no idea how to change it or how difficult it is, either, since I've never modded BG myself. Quote
Mike1072 Posted October 26, 2020 Posted October 26, 2020 // replace kivan's halberd proficiency with spear proficiency COPY_EXISTING_REGEXP GLOB ~^_?kivan[46]?\.cre$~ ~override~ LPF ALTER_EFFECT INT_VAR match_opcode = 233 match_parameter2 = 99 parameter2 = 98 END BUT_ONLY Should work on BG:EE/EET and Tutu. It's harmless on BGT but not needed since he has a spear proficiency instead of a halberd proficiency there already. Quote
Austin Posted October 26, 2020 Posted October 26, 2020 Hello! Our tester reports that there is a native compatibility issue with this mod. If the mod is installed AFTER EET, then a bug occurs with Imoen: if it is excluded from the party, it will not join back (re-joining does not work). And if the mod is installed before EET (on BG1), then everything is OK. Quote
jastey Posted December 9, 2020 Author Posted December 9, 2020 On 10/26/2020 at 10:23 AM, Austin said: If the mod is installed AFTER EET, then a bug occurs with Imoen: if it is excluded from the party, it will not join back (re-joining does not work). This will be fixed in v25. Good catch! Quote
jastey Posted December 18, 2020 Author Posted December 18, 2020 Unpinning this thread. It's like... almost a year old! Quote
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