Guest Corsair Posted January 30, 2020 Posted January 30, 2020 After installing TweakPack in Icewind Dale, My weapons won't show in my quick weapon slots. Only a fist is there. I'm not sure which component has caused this as for I installed quite a few. I'd post my log, but I'm not sure how to find it. Any ideas? Thank you. Quote
Jarno Mikkola Posted January 30, 2020 Posted January 30, 2020 (edited) Weapons appearing in quick weapons slots ? As in, you need equip the items in the regular inventory screen, there's multiple slots for weapons, and when you have done that, the fist is replaced by the weapons, and it will fill in the next free slot, until you fill all the slots are filled, in which case you can't use unarmed fist any longer. Thus you then can use all the quick weapons slots as alternatives, in the normal play map view. Edited January 30, 2020 by Jarno Mikkola Quote
Guest Corsair Posted January 31, 2020 Posted January 31, 2020 9 hours ago, Arthas said: Corsair,go inside your bg folder, there is a txt named weidu.log, copy the content of that. / Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Blur Effect from Items, e.g. Cloack of Displacement: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1210 // Use BG Walking Speeds (BETA): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1300 // Make Heart of Winter accessible at any level: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1330 // NPCs Cannot Use Doors: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 (Angel): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3020 // Identify All Items: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3130 // No Traps or Locks (Weimer): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3191 // Disable Non-Hostile Rest Spawns: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3194 // Alter Hostile Rest Spawns -> Disable completely: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3210 // Minimum Stats Cheat: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3241 // Friendly Random Drops -> Choose Your Drop: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3267 // Recoverable ammunition -> 100% chance to recover after a successful hit, vs. enemies only: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3277 // Recoverable throwing weapons -> 100% chance to recover after a successful hit, vs. enemies only: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3340 // Increase party movement speed outside combat -> By 50 percent: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2350 // Alter Multiclass Restrictions -> Allow humans to multiclass: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single Classes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2372 // Alter Dual-class Restrictions -> Install options one and two (everyone can multiclass anything): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi-Classes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi-Classes -> Loosen Equipment Restrictions for Druid Multi-Classes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2510 // Level-Lock Spell Scrolls (Angel): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce (Angel): v9 Hopefully this is what you're talking about Arthas? It didn't say Weidu.log, Just said Weidu Quote
corsair1227 Posted January 31, 2020 Posted January 31, 2020 10 hours ago, Jarno Mikkola said: Weapons appearing in quick weapons slots ? As in, you need equip the items in the regular inventory screen, there's multiple slots for weapons, and when you have done that, the fist is replaced by the weapons, and it will fill in the next free slot, until you fill all the slots are filled, in which case you can't use unarmed fist any longer. Thus you then can use all the quick weapons slots as alternatives, in the normal play map view. Hi Jarno, I've been playing IWD and BG since 99. I know this. lol. Thank you though. Quote
Jarno Mikkola Posted January 31, 2020 Posted January 31, 2020 19 hours ago, Guest Corsair said: Hopefully this is what you're talking about Arthas? It didn't say Weidu.log, Just said Weidu It is... and it would display the .log if you just enable the file extensions to be displayed in your file browser. And it's not a txt ... no, that doesn't mean a text file, it means .txt file, which is the default Notepad file, which can read other text files, but that's not the same thing. Is this by the by, an IWDEE game ? It's not just: Icewind Dale then. Quote
corsair1227 Posted February 1, 2020 Posted February 1, 2020 2 hours ago, Jarno Mikkola said: It is... and it would display the .log if you just enable the file extensions to be displayed in your file browser. And it's not a txt ... no, that doesn't mean a text file, it means .txt file, which is the default Notepad file, which can read other text files, but that's not the same thing. Is this by the by, an IWDEE game ? It's not just: Icewind Dale then. Hi Jarno, Yes, it's IWDEE Quote
CamDawg Posted March 12, 2020 Posted March 12, 2020 If they're showing up in inventory but not the quick slots, it's either a UI issue or weapon icons that are not set up correctly. Given that there's no UI mod, I suspect the icons. Was this happening with all weapons, or just some of them? Quote
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