ithildurnew Posted February 6, 2020 Share Posted February 6, 2020 I have a ToB save with the party taking a Watcher's Keep break before going to Amkethran. Is it too late to add this mod (and possibly tweak the variable for having put Yoshi's heart to rest in SoA, which I actually did do)? It sounds like an intriguing concept, an interesting character/story driven mod for ToB (which is sorely lacking in such). Quote Link to post
Jarno Mikkola Posted February 6, 2020 Share Posted February 6, 2020 At the point where Y is dead is kinda too late. But of course you can cheat. So it's technically "never" 2 Quote Link to post
ithildurnew Posted February 6, 2020 Author Share Posted February 6, 2020 (edited) As I understand it this mod is ToB content that starts in the Pocket Plane, so it occurs well after Yoshi's death. I'm hoping adding the mod specific variable for whether Yoshi's heart was put to rest or not is sufficient to allow for experiencing the mod fully, even if I'm past the initial pocket plane setup stage. My concern is that it's too late because the Pocket Plane, first 2 challenges, etc. have all been accessed already, which might mean it's too late for a good chunk (or all) of Yoshi's content. Edited February 6, 2020 by ithildurnew Quote Link to post
Jarno Mikkola Posted February 6, 2020 Share Posted February 6, 2020 Apparently you do not undestand how to cheat in this game... You can go into any area via MoveToArea("areacode") You can set any GLOBAL variable including chapter numbers and other factors via SetGlobal("globalname",GLOBAL,x) where the x is the new variable number. You can summon .cre's via CreateCreature("crename") How could it ever be 2 foam milk coffee ? Quote Link to post
Lauriel Posted February 6, 2020 Share Posted February 6, 2020 13 minutes ago, Jarno Mikkola said: How could it ever be 2 foam milk coffee ? Thank you for making me laugh out loud. You're crazier than I am! LOL Quote Link to post
Lava Posted February 6, 2020 Share Posted February 6, 2020 You can try. If you want to give it a shot, intall the mod, then move go to Pocket Plane and if he's not there, in front of the gate, use these code: C:SetGlobal("YYYoshimoDoomed","GLOBAL",0) There is a chance it won't be needed though. Note that if you used my Yoshimo Romance and reached advanced romnace state, he won't appear in the the Pocket Plane, but from what I have noticed, it doesn't look like you're using the romance. Cheers Quote Link to post
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