temnix Posted March 24, 2020 Share Posted March 24, 2020 Who can tell me, is it possible to decrement the number of wizard spell slots for every level exactly to zero, for a random character, without accidentally going under and giving 12 slots for every level instead? Quote Link to comment
subtledoctor Posted March 24, 2020 Share Posted March 24, 2020 Apply multiple opcode 42 effects with parameter set to -1, instead of one effect with a high negative number. That’s what’s been working for me. But only on EE 2.5+. On earlier versions of the game there’s no way to do this. Quote Link to comment
temnix Posted March 25, 2020 Author Share Posted March 25, 2020 I'll try, thank you. Quote Link to comment
subtledoctor Posted March 25, 2020 Share Posted March 25, 2020 In case I wasn't clear, what is working for me is making a spell with a single op42/op62 effect, set to modify spell slots by -1 for every pertinent spell level. Then apply that spell ~15 times - enough times that even with Rings of Wizardry etc., the player's spell slots won't go above 0. Quote Link to comment
Jarno Mikkola Posted March 25, 2020 Share Posted March 25, 2020 1 hour ago, subtledoctor said: In case I wasn't clear, what is working for me is making a spell with a single op42/op62 effect, set to modify spell slots by -1 for every pertinent spell level. Then apply that spell ~15 times - enough times that even with Rings of Wizardry etc., the player's spell slots won't go above 0. So with: Known values for 'Spell Level' are: 0 Double spells 1 Level 1 2 Level 2 4 Level 3 8 Level 4 16 Level 5 32 Level 6 64 Level 7 ... this means that if you set the "level variable" to be 2^7-1=127, you can cover all 7 priest levels in one effect... and all 9 wizards with 511. Yeah, it's binary. Quote Link to comment
temnix Posted March 25, 2020 Author Share Posted March 25, 2020 5 hours ago, subtledoctor said: In case I wasn't clear, what is working for me is making a spell with a single op42/op62 effect, set to modify spell slots by -1 for every pertinent spell level. Then apply that spell ~15 times - enough times that even with Rings of Wizardry etc., the player's spell slots won't go above 0. Why not use one spell with 15 effects inside? Quote Link to comment
subtledoctor Posted March 26, 2020 Share Posted March 26, 2020 Don't remember. I speculate that I had seen bunching up the reductions didn't work; doing a single effect with a 15-slot reduction definitely failed. Going all the way in the other direction: 15 spells with one effect each and one slot reduction per effect, works fine. I don't know if the middle ground - one spell with 15 different effects, one slot reduction per effect - would work. Once I got it working I stopped testing other methods, and just moved on to the next thing. Quote Link to comment
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.