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opcode 215 (play visual effect) and "any point in range" targeting: possible?

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target=self, param2=2

param2=0 plays the animation at the location of each affected creature/object (VEF>VVC>BAM)

param2=1 attaches the animation to each affected creature/object (VVC>BAM)

param2=2 plays the animation at the targeted location, once per affected creature/object (VEF>VVC>BAM)

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When you summon a creature via opcode 177 (use EFF), you use self-targeting there as well even when you're casting the spell at a distant point, and using any other kind of targeting seems to break it. I'm not sure why the engine interprets it that way, but I imagine it's a similar thing here.

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