Caedwyr Posted March 14, 2005 Share Posted March 14, 2005 Wouldn't adding the "Can't use tag" have issues with mod NPCs, since the fixpack is likely to be installed prior to any mods. What I'm concerned with, is that mod NPCs will not be affected by the restrictions on the NPC only items if the stat requirements are removed. Link to comment
SimDing0 Posted March 14, 2005 Share Posted March 14, 2005 Pretty much any np*** item. Please also include mod items. (It's recently come to my attention that Kelsey may be using gay scripts to restrict usability, in which case it'd be nice to see the tweak cover that, and any other mods with NPC-specific items, too.) Link to comment
SimDing0 Posted March 14, 2005 Share Posted March 14, 2005 Wouldn't adding the "Can't use tag" have issues with mod NPCs, since the fixpack is likely to be installed prior to any mods. What I'm concerned with, is that mod NPCs will not be affected by the restrictions on the NPC only items if the stat requirements are removed. The way I'd suggest handling it would be to have a C_E_R patch the Can't Use Item effect onto Bioware NPCs, and then have baldur.bcs apply a spell to anybody in the party who doesn't match up with the list of already-affected death variables. Link to comment
CamDawg Posted March 28, 2005 Author Share Posted March 28, 2005 Stat restrictions have been kept, for now. Included in alpha 3. Link to comment
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