Gwendolyne Posted June 2, 2020 Share Posted June 2, 2020 (edited) Spellhold Studios D's Odd Quest Mod (or simply Imnesvale) has been updated and is now available for Mac Os X and Linux games (in the same package). v2.0 is ToB, BGT, BG2:EE and EET compatible. This mod adds some difficulty encounters that takes place in Chapter 6 in the Umar Hills, after you defeated the Shade Lord Read the ReadmeSHS Download CenterSHS official GitHub alternate download center Change log: - Added imnesvale.ini metadata file to support AL|EN's "Project Infinity". - Renamed setup-imnesvale.tp2 -> imnesvale.tp2 and moved it into top folder to support AL|EN's "Project Infinity". - Replaced `AUTHOR` keyword with `SUPPORT`. - Added `VERSION` flag. - Added `README` command. - Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games. - Added components `DESIGNATED` number and "imnesvale_easy", "imnesvale_hard" and "imnesvale_impossible" `LABELS`. - Added missing `HANDLE_CHARSETS` function to convert string entries for EE games. - Externalized tp2 code into main_component.tpa library for more comfortable readability and maintenance. - Added native BG2:EE and EET compatibilities. - Fixed a bug compiling duar1100.baf: now the file is ONLY appended to AR1100.bcs. - Included BWP Fixpack hotfixes: - ducleric.baf (easy): Lollorian's PARSE ERROR fix (replaced wrong spell id CLERIC_SHIELD_OF_ARCHONS with CLERIC_SHIELD_OF_THE_ARCHONS). - duar1100.baf: Lollorian's typo fixes (removed the quotes from `GLOBAL` values). - imnes.d (dujug.d): micbaldur's fix for dialogue issue with Jugend after Arimayus is dead (replaced State 1 Trigger `NumberOfTimesTalkedTo(1)` with `Global("duJugSpawnForKilling","GLOBAL",1)`). - duspawn1.baf and duspawn2.baf: replaced `true()` condition with `OnCreation()`. - dumaim.itm: fixed wrong opcode #310 (Immunity to time stop) timing parameter (2-While equipped. Was set to 1). - Added foreign languages WeiDU prompts whenever possible. - Updated English, German and Russian tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games. - Added Russian translation by prowler. - Added German translation (from the BiG World Textpack German project). - Items descriptions: Added missing weight and restriction flags. - Split unique imnes.tra file into separate thematic files for more comfortable readability. - Updated and renamed readme file to "imnesvale-readme.txt" and moved it into new "readme" folder. - Reorganized mod architecture tree: created or renamed folders to sort files according to their types. - Removed useless backup folder. - Lower cased files. - Added archive libiconv-1.9.2-1-src.7z with iconv licence info. - Updated WeiDU installer to v246. - Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!). - Uploaded mod to official Spellhold Studios GitHub mirror account. Edited June 2, 2020 by Gwendolyne Link to comment
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