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Gwendolyne

SHS: The Heart of the Wood updated to v7.0.0

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Spellhold Studios

The Heart of the Wood mod has been updated and is now available with macOS and Linux support. v7.0.0 is ToB, BGT, BG2:EE and EET compatible.

This mod adds a magic druidic wand that summons some powerful forest monsters and creatures (with some new ones from the monsters compendium) to aid your druid in combat, although the overall HD of the summoned creatures is limited to 13. This item can be acquired from Kyland Lind (Druid Grove). You must kill him first for it of course.

 


Read the Readme
Visit the Mod Forum
SHS Download Center
SHS official GitHub alternate download center


Change log:

- Added heartwood.ini metadata file to support AL|EN's "Project Infinity".
- Renamed Setup-HeartWood.tp2 -> heartwood.tp2 to support AL|EN's "Project Infinity".
- Replaced `AUTHOR` keyword with `SUPPORT`.
- Restored `VERSION` flag.
- Replaced `AT_INTERACTIVE_EXIT` deprecated command with `README`.
- Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
- Added component `DESIGNATED` number and "heart_of_the_wood" `LABEL`.
- Fixed infer_charsets variable name in `HANDLE_CHARSETS` function.
- Added native EET compatibility.
- Appended tooltip.2da with heartwod.itm (and added a new strref).
- heartwod.itm: fixed a typo in GW_UPDATE_ITM_DESCRIPTION_TO_EE string variable which prevented the right strref to be patched.
- tdr10a.cre file is no longer overwritten, but patched now.
- Hard-coded spells unidentified names and descriptions in .spl files to avoid writing them in installation process.
- Added foreign languages WeiDU prompts whenever possible.
- Updated German, Italian and Russian tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
- Updated French and English translations (Gwendolyne).
- Restored German translation (Cronox).
- Split, updated, renamed readme file to "heartwood-readme-%LANGUAGE%.txt" and moved them into new "readme" folder.
- Reorganized mod architecture tree: created or renamed folders to sort files according to their types.
- Lower cased files.
- Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
- Uploaded mod to official Spellhold Studios GitHub mirror account.

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