DavidW Posted June 8, 2020 Posted June 8, 2020 As far as I can tell, it's still the case (not on PST:EE, but on the other games) that whenever the engine goes into Cutscene mode, you scroll right out. Is that right, or is there a setting to disable it that I've missed? Quote
Ardanis Posted June 8, 2020 Posted June 8, 2020 Unless StoreZoomlevel() & RestoreZoomLevel() work in cutscene mode (which they very well might not), I suspect that no. PSTEE is a separate branch, which is probably why it behaves differently from BG/BG2/IWD EEs. Quote
DavidW Posted June 8, 2020 Author Posted June 8, 2020 Thanks! Actually, investigating more, it was looking bad for me mostly because I was playing in a non-maximized window (which is obviously good for modding, but not a usual play environment). If the window is maximized, or in full-screen mode, the zoom is pretty reasonable. As for using zoom settings in cutscenes: as Bubb suggested to me, it turns out that you can do ZoomLock(FALSE) at the start, and then use StoreZoomLevel, SetZoomViewport etc. Quote
Endarire Posted June 9, 2020 Posted June 9, 2020 @DavidW What are your plans for cutscene zoom? Quote
Jarno Mikkola Posted June 9, 2020 Posted June 9, 2020 50 minutes ago, Endarire said: @DavidW What are your plans for cutscene zoom? It's in the topic title... to STOP it. Quote
DavidW Posted June 9, 2020 Author Posted June 9, 2020 4 hours ago, Endarire said: @DavidW What are your plans for cutscene zoom? Originally I thought it mattered a lot, and was going to code something to fix it. Then I realized that if you’re playing on full screen mode, the zoom is already sensible. It’s only if you’re playing with a small window that it’s egregious. So I’m no longer inclined to bother. (Do you have views as to what should be done?) Quote
Endarire Posted June 9, 2020 Posted June 9, 2020 @DavidW I'd like to be able to zoom and move the screen during cutscenes, but I also know that Infinity Engine cutscenes have often been intended as full-screen affairs. It's normally a minor thing, but having the option is useful for more players. Quote
DavidW Posted June 9, 2020 Author Posted June 9, 2020 That probably isn’t doable (at least, I don’t know how to do it). Zoom is disabled in cutscenes for a reason: funny things are often happening offscreen! Quote
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