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Is there still no way to stop Enhanced Edition cutscenes from playing zoomed-out?


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Posted

As far as I can tell, it's still the case (not on PST:EE, but on the other games) that whenever the engine goes into Cutscene mode, you scroll right out. Is that right, or is there a setting to disable it that I've missed?

Posted

Unless StoreZoomlevel() & RestoreZoomLevel() work in cutscene mode (which they very well might not), I suspect that no. PSTEE is a separate branch, which is probably why it behaves differently from BG/BG2/IWD EEs.

Posted

Thanks!

Actually, investigating more, it was looking bad for me mostly because I was playing in a non-maximized window (which is obviously good for modding, but not a usual play environment). If the window is maximized, or in full-screen mode, the zoom is pretty reasonable.

As for using zoom settings in cutscenes: as Bubb suggested to me, it turns out that you can do ZoomLock(FALSE) at the start, and then use StoreZoomLevel, SetZoomViewport etc. 

Posted
4 hours ago, Endarire said:

@DavidW
What are your plans for cutscene zoom?

Originally I thought it mattered a lot, and was going to code something to fix it. Then I realized that if you’re playing on full screen mode, the zoom is already sensible. It’s only if you’re playing with a small window that it’s egregious. So I’m no longer inclined to bother. (Do you have views as to what should be done?)

Posted

@DavidW
I'd like to be able to zoom and move the screen during cutscenes, but I also know that Infinity Engine cutscenes have often been intended as full-screen affairs.  It's normally a minor thing, but having the option is useful for more players.

Posted

That probably isn’t doable (at least, I don’t know how to do it). Zoom is disabled in cutscenes for a reason: funny things are often happening offscreen!

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