CamDawg Posted March 13, 2005 Share Posted March 13, 2005 Potion of Storm Giant Strength has the wrong target set for its strength bonus; recode from Baldurdash. // Potion of Storm Giant Strength mis-targeted COPY_EXISTING ~potn07.itm~ ~override~ READ_LONG 0x64 "abil_off" READ_SHORT 0x68 "abil_num" READ_LONG 0x6a "fx_off" WHILE ("%abil_num%" > 0) BEGIN // looks for magical ability header SET "abil_num" = ("%abil_num%" - 1) READ_BYTE ("%abil_off%" + ("%abil_num%" * 0x38)) "type" PATCH_IF ("%type%" = 3) BEGIN // magical ability check READ_SHORT ("%abil_off%" + 0x1e + ("%abil_num%" * 0x38)) "abil_fx_num" READ_SHORT ("%abil_off%" + 0x20 + ("%abil_num%" * 0x38)) "abil_fx_idx" WHILE ("%abil_fx_num%" > 0) BEGIN // disables all melee effects SET "abil_fx_num" = ("%abil_fx_num%" - 1) WRITE_SHORT ("%fx_off%" + (("%abil_fx_idx%" + "%abil_fx_num%") * 0x30)) "fx_type" PATCH_IF ("%fx_type%" = 44) BEGIN // str bonus WRITE_BYTE ("%fx_off%" + 0x02 + (("%abil_fx_idx%" + "%abil_fx_num%") * 0x30)) 1 // target: self END END END END BUT_ONLY_IF_IT_CHANGES Link to comment
CamDawg Posted March 28, 2005 Author Share Posted March 28, 2005 Included in alpha 3. Link to comment
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