Whitealcal Posted July 20, 2020 Share Posted July 20, 2020 Hi all. You see, this is trying to install the latest version of the mod and everything was fine, until I get to the AI section, when installing the "core" everything goes smoothly, until I get an error that says "is not an integer , but one was expected " I am playing the enhanced edition trilogy with mods. But I was investigating and maybe it is because I have the mod "atweaks" installed. Should I install that after the sword coast stratagem? Does anyone by any chance know if there is no problem installing the Atweaks after the "EET_End"? Quote Link to comment
Caedwyr Posted July 21, 2020 Share Posted July 21, 2020 I've got SCS and aTweaks both installed on a Enhanced Edition Trilogy game. After EET end I have the following mods installed Quote EET End Sword Coast Stratagems v33.3 a. Move or modify overpowered items b. Replace +1 arrows and other projectiles with nonmagical "fine" ones c. Wider selection of random scrolls e. Increase the power of cure wounds and cause wounds spells - 1 f. Restoration and Lesser Restoration also heal abilities scores g. Faster Bears h. More realistic wolves and wild dogs j. Thieves assign skill points in multiples of five. k. Allow the Cowled Wizards to detect spellcasting in most indoor above-ground areas in Athkatla l. Increase the price of a license to practice magic in Athkatla - 30,000 m. Increase the price asked by Gaelan Baele - 80,000 gp n. Delay the arrival of the bonus merchants p. Ease-of-use party Ai r. Improved Tales of the Sword Coast textscreens Scales of Balance v5.23 https://github.com/UnearthedArcana/Scales_of_Balance/releases b. Aesthetic & Enchantment Tweaks - Standardize c. Universal Potions d. WPO - Systemic Proficiency Changes g. WPO - APR on Spec i. SBO - Stat Bonus Overhaul j. SBO - Full Strength from 2-Hand weapons only k. SBO - Concentration Checks l. SBO - Hit Dice Overhaul - Revised HP progression Closer to Average m. POI - Poison Overhaul SCS v33.3 0. Improved NPC customisation and management 1. Initialise AI components 2. Smarter general AI 3. Better calls for help 4. Smarter Mages 5. Smarter priests 6. Potions for NPCs 7. Improved Spiders 8. Smarter sirines and dryads 9. Slightly smarter carrion crawlers 10. Smarter Basilisks 11. Improved Golems 12. Improved Fiends and Celestials - Spoilers has changes for fiends, but not celestials. What changes to celestials? 13. Smarter Genies 14. Smarter Dragons 15. Smarter Beholders 16. Smarter Mind Flayers 17. Improved Vampires 18. Smarter Githyanki 19. Smarter Throne of Bhaal final villain 20. Smarter Illasera 21. Smarter Gromnir 22. Smarter Yaga-Shura 23. Give Ascension versions of Irenicus and Sendai SCS abilities and AI 24. Ascension demons use SCS abilities and AI 25. Improved doppelgangers 26. Tougher Black Talons and Iron Throne guards 27. Improved Deployment for Parties of Assassins 28. Improved Kobolds 29. Relocated bounty unters 30. Improved Ulcaster 31. Improved Balduran's isle 32. Improved Durlag's Tower 33. Improved Demon Cultists 34. Improved Cloakwood Druids 35. Improved Bassilus 36. Improved Drasus Party 37. Improved Red Wizards 38. Improved Undercity Assassins 39. Tougher chapter-two end battle 40. Tougher chapter-three end battle 41. Tougher chapter-four end battle 42. Tougher chapter-five end battle 43. Improved final battle 44. Improved miscellaneous encounters 45. Make the starting dungeon slightly harder 47. Spellcasting Demiliches 48. Tie difficulty of level-dependent monster groupings to the difficulty slider 49. Improved Random Encounters 50. Improved D'Arnise Keep 51. Improved Unseeing Eye 52. Improved Bodhi 53. Ascension version of Bodhi uses Improved-Bodhi abilities 54. Party's items are taken from them in spellhold 55. Improved battle with Irenicus in Spellhold 56. Improved Sahuagin 57. Improved beholder hive 58. Rebalanced troll regeneration 59. Improved Drow 60. Improved Watcher's Keep 61. Improved Fire Giant Temple 62. Improved Sendai's Enclave 63. Improved Abazigal's Lair 64. Improved Minor Encounters PnP Celestials v4.0 aTweaks 4. PnP Undead 5. PnP Mephits 6. PnP Fey Creatures 7. Revised Call Woodland Beings Spell 8. PnP Elementals 9. Increase the Hit Dice of Elemental Princes 10. Distinctive creature coloring 11. Distinctive creature soundsets 12. Slightly expanded storage containers for containers - 999 13. Expanded Temple Services 14. BG2 Style icons for aTweak content This is working fine and it all installed correctly. SCS actually requires most components to be installed after EET_End and aTweaks is one of the few exceptions in that it should mostly be installed after SCS. Note that the Smarter Mages in SCS and the aTweaks PnP Fiends components may not work well together due to some changes in the last couple of versions of SCS (to make the mod better) and because aTweaks is no longer actively maintained. For general reference, my optimized install order is attached below. BG EET Final.txt Quote Link to comment
Whitealcal Posted July 21, 2020 Author Share Posted July 21, 2020 There are many mods that I would like to install, but as most are not translated or their translation is not up to date. Well, I miss them, because the game is in "spanglish". I know it is nonsense, but it gives me some OCD to have the language in Spanish and that some things come out in English. But thanks, I'll try to do what you tell me Quote Link to comment
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.