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Dialogues on rest, expensive rooms and healing

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Maybe it is not such big issue but for quite some time it annoys me the  fact that those dialogues ( which are quite numerous at the start ) interrupt healing provided by the  quality of the rooms you pay for and give you just 1hp.  It is especially troublesome at the start of the game when every single HP can mean life or death for your frail typical wizard. Why this occurs and can be solved ? 

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Those rooms have always been a scam and not efficient in the first place. A royal room gives like 4 hit points for eight times the cost.

And no, I don't think this is dynamically fixable. Turn on rest until healed if it's necessary.

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Blame your companions. No matter how comfortable the bed, if you stay up till the middle of the night chatting with them you're not going to get a good night's rest.

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What, just chatting? :p Ah, even Branwen's sleeping remedy doesn't help. Anyway, if it is hardcoded issue I guess it can't be helped. But I never turned option to rest until healed 'til now and don't plan to start. Thanks for reply guys. 

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